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cuberite-2a/source/Generating
madmaxoft@gmail.com 55eaa3e175 MineShafts: Added branching corridors
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1328 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-30 10:55:20 +00:00
..
BioGen.cpp Fixed rounding error in MultiStepMap BioGen, introduced in rev 1289. 2013-03-24 16:07:51 +00:00
BioGen.h Fixed rounding error in MultiStepMap BioGen, introduced in rev 1289. 2013-03-24 16:07:51 +00:00
Caves.cpp Re-tweaked WormNestCaves for more reasonable cave sizes 2013-03-22 21:49:33 +00:00
Caves.h Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging) 2013-03-17 17:55:03 +00:00
ChunkDesc.cpp ChunkDesc: Cuboid-based manipulation 2013-03-29 20:47:51 +00:00
ChunkDesc.h ChunkDesc: Cuboid-based manipulation 2013-03-29 20:47:51 +00:00
ChunkGenerator.cpp The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator. 2013-03-19 08:32:02 +00:00
ChunkGenerator.h Prepared cChunkDesc for further API extension; used it as the sole container for generated chunk data, including entities / block entities. 2013-02-08 16:01:44 +00:00
CompoGen.cpp The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator. 2013-03-19 08:32:02 +00:00
CompoGen.h Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging) 2013-03-17 17:55:03 +00:00
ComposableGenerator.cpp MineShafts: implemented basic corridors, without any embellishments or branching yet. 2013-03-29 20:54:24 +00:00
ComposableGenerator.h Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging) 2013-03-17 17:55:03 +00:00
FinishGen.cpp The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator. 2013-03-19 08:32:02 +00:00
FinishGen.h The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator. 2013-03-19 08:32:02 +00:00
HeiGen.cpp HeiGenBiomal: added a fast but ugly-looking optimization, disabled by default. 2013-03-20 20:41:19 +00:00
HeiGen.h Merged the usable portion of the "gens" branch. 2013-01-25 10:12:29 +00:00
MineShafts.cpp MineShafts: Added branching corridors 2013-03-30 10:55:20 +00:00
MineShafts.h MineShafts: implemented basic corridors, without any embellishments or branching yet. 2013-03-29 20:54:24 +00:00
Ravines.cpp Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging) 2013-03-17 17:55:03 +00:00
Ravines.h Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging) 2013-03-17 17:55:03 +00:00
StructGen.cpp Lakes: added a limiter, better height distribution 2013-03-19 10:14:57 +00:00
StructGen.h Lakes: added a limiter, better height distribution 2013-03-19 10:14:57 +00:00
Trees.cpp Trees: fixed a glitch in large jungle trees' leaves (1 column was missing) 2013-03-19 07:54:56 +00:00
Trees.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00