5402b214b3
* Check for intersection between placed blocks and entities. + Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks. * Factored block-entity placement checking into another function in cPlayer. - Removed vector min/max functions * Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity. + Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement. |
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APIDump | ||
ChatLog@cc04da381b | ||
Core@3e8b70dcb1 | ||
Debuggers | ||
DumpInfo | ||
HookNotify | ||
NetworkTest | ||
ProtectionAreas@376b52df87 | ||
TestLuaRocks | ||
.gitignore | ||
InfoDump.lua | ||
InfoReg.lua |