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cuberite-2a/source/blocks/BlockSnow.h
madmaxoft@gmail.com ecfe6ab65b Source files cleanup: The rest of the files renamed.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 22:09:57 +00:00

45 lines
702 B
C++

#pragma once
#include "BlockHandler.h"
class cBlockSnowHandler : public cBlockHandler
{
public:
cBlockSnowHandler(BLOCKTYPE a_BlockID)
: cBlockHandler(a_BlockID)
{
}
virtual bool IgnoreBuildCollision() override
{
return true;
}
virtual int GetDropID() override
{
return E_ITEM_SNOWBALL;
}
virtual char GetDropCount() override
{
return 4;
}
virtual bool CanBeAt(cWorld *a_World, int a_X, int a_Y, int a_Z) override
{
return a_World->GetBlock(a_X, a_Y - 1, a_Z) != E_BLOCK_AIR;
}
virtual bool DropOnUnsuitable() override
{
return false;
}
virtual AString GetStepSound(void) override
{
return "step.cloth";
}
};