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cuberite-2a/source/blocks/BlockEntity.h
madmaxoft@gmail.com ecfe6ab65b Source files cleanup: The rest of the files renamed.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 22:09:57 +00:00

32 lines
461 B
C++

#pragma once
#include "BlockHandler.h"
class cBlockEntityHandler : public cBlockHandler
{
public:
cBlockEntityHandler(BLOCKTYPE a_BlockID)
: cBlockHandler(a_BlockID)
{
}
virtual void OnUse(cWorld * a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
a_World->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ);
}
virtual bool IsUseable() override
{
return true;
}
};