578 lines
18 KiB
C++
578 lines
18 KiB
C++
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#pragma once
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#include "BlockEntity.h"
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enum ENUM_PURE
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{
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E_PURE_UPDOWN = 0,
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E_PURE_DOWN = 1,
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E_PURE_NONE = 2
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};
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class cBlockRailHandler :
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public cBlockHandler
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{
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typedef cBlockHandler super;
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public:
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cBlockRailHandler(BLOCKTYPE a_BlockType)
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: cBlockHandler(a_BlockType)
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{
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}
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virtual bool GetPlacementBlockTypeMeta(
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cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
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int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
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int a_CursorX, int a_CursorY, int a_CursorZ,
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BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
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) override
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{
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a_BlockType = m_BlockType;
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a_BlockMeta = FindMeta(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ);
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return true;
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}
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virtual void OnPlaced(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override
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{
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super::OnPlaced(a_ChunkInterface, a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
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// Alert diagonal rails
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OnNeighborChanged(a_ChunkInterface, a_BlockX + 1, a_BlockY + 1, a_BlockZ);
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OnNeighborChanged(a_ChunkInterface, a_BlockX - 1, a_BlockY + 1, a_BlockZ);
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OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ + 1);
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OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ - 1);
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OnNeighborChanged(a_ChunkInterface, a_BlockX + 1, a_BlockY - 1, a_BlockZ);
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OnNeighborChanged(a_ChunkInterface, a_BlockX - 1, a_BlockY - 1, a_BlockZ);
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OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ + 1);
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OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ - 1);
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}
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virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override
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{
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super::OnDestroyed(a_ChunkInterface, a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ);
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// Alert diagonal rails
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OnNeighborChanged(a_ChunkInterface, a_BlockX + 1, a_BlockY + 1, a_BlockZ);
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OnNeighborChanged(a_ChunkInterface, a_BlockX - 1, a_BlockY + 1, a_BlockZ);
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OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ + 1);
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OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ - 1);
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OnNeighborChanged(a_ChunkInterface, a_BlockX + 1, a_BlockY - 1, a_BlockZ);
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OnNeighborChanged(a_ChunkInterface, a_BlockX - 1, a_BlockY - 1, a_BlockZ);
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OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ + 1);
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OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ - 1);
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}
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virtual void OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override
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{
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NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
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if (IsUnstable(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ) && (Meta != FindMeta(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ)))
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{
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a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, FindMeta(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ));
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}
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}
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
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{
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super::ConvertToPickups(a_Pickups, 0);
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}
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virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
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{
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if (a_RelY <= 0)
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{
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return false;
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}
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if (!cBlockInfo::IsSolid(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ)))
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{
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return false;
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}
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NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ);
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switch (Meta)
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{
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case E_META_RAIL_ASCEND_XP:
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case E_META_RAIL_ASCEND_XM:
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case E_META_RAIL_ASCEND_ZM:
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case E_META_RAIL_ASCEND_ZP:
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{
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// Mapping between the meta and the neighbors that need checking
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Meta -= E_META_RAIL_ASCEND_XP; // Base index at zero
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static const struct
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{
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int x, z;
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} Coords[] =
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{
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{ 1, 0}, // east, XP
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{-1, 0}, // west, XM
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{ 0, -1}, // north, ZM
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{ 0, 1}, // south, ZP
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} ;
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BLOCKTYPE BlockType;
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NIBBLETYPE BlockMeta;
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if (!a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[Meta].x, a_RelY, a_RelZ + Coords[Meta].z, BlockType, BlockMeta))
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{
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// Too close to the edge, cannot simulate
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return true;
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}
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return cBlockInfo::IsSolid(BlockType);
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}
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}
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return true;
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}
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NIBBLETYPE FindMeta(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
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{
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NIBBLETYPE Meta = 0;
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char RailsCnt = 0;
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bool Neighbors[8]; // 0 - EAST, 1 - WEST, 2 - NORTH, 3 - SOUTH, 4 - EAST UP, 5 - WEST UP, 6 - NORTH UP, 7 - SOUTH UP
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memset(Neighbors, 0, sizeof(Neighbors));
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Neighbors[0] = (IsUnstable(a_ChunkInterface, a_BlockX + 1, a_BlockY, a_BlockZ) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST, E_PURE_DOWN));
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Neighbors[1] = (IsUnstable(a_ChunkInterface, a_BlockX - 1, a_BlockY, a_BlockZ) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST, E_PURE_DOWN));
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Neighbors[2] = (IsUnstable(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ - 1) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_DOWN));
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Neighbors[3] = (IsUnstable(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ + 1) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH, E_PURE_DOWN));
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Neighbors[4] = (IsUnstable(a_ChunkInterface, a_BlockX + 1, a_BlockY + 1, a_BlockZ) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_EAST, E_PURE_NONE));
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Neighbors[5] = (IsUnstable(a_ChunkInterface, a_BlockX - 1, a_BlockY + 1, a_BlockZ) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_WEST, E_PURE_NONE));
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Neighbors[6] = (IsUnstable(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ - 1) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_NONE));
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Neighbors[7] = (IsUnstable(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ + 1) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_SOUTH, E_PURE_NONE));
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if (IsUnstable(a_ChunkInterface, a_BlockX + 1, a_BlockY - 1, a_BlockZ) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_EAST))
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Neighbors[0] = true;
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if (IsUnstable(a_ChunkInterface, a_BlockX - 1, a_BlockY - 1, a_BlockZ) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_WEST))
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Neighbors[1] = true;
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if (IsUnstable(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ - 1) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_NORTH))
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Neighbors[2] = true;
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if (IsUnstable(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ + 1) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_SOUTH))
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Neighbors[3] = true;
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for (int i = 0; i < 8; i++)
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{
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if (Neighbors[i])
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{
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RailsCnt++;
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}
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}
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if (RailsCnt == 1)
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{
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if (Neighbors[7]) return E_META_RAIL_ASCEND_ZP;
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else if (Neighbors[6]) return E_META_RAIL_ASCEND_ZM;
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else if (Neighbors[5]) return E_META_RAIL_ASCEND_XM;
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else if (Neighbors[4]) return E_META_RAIL_ASCEND_XP;
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else if (Neighbors[0] || Neighbors[1]) return E_META_RAIL_XM_XP;
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else if (Neighbors[2] || Neighbors[3]) return E_META_RAIL_ZM_ZP;
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ASSERT(!"Weird neighbor count");
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return Meta;
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}
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for (int i = 0; i < 4; i++)
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{
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if (Neighbors[i + 4])
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{
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Neighbors[i] = true;
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}
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}
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if (RailsCnt > 1)
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{
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if (Neighbors[3] && Neighbors[0] && CanThisRailCurve()) return E_META_RAIL_CURVED_ZP_XP;
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else if (Neighbors[3] && Neighbors[1] && CanThisRailCurve()) return E_META_RAIL_CURVED_ZP_XM;
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else if (Neighbors[2] && Neighbors[0] && CanThisRailCurve()) return E_META_RAIL_CURVED_ZM_XP;
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else if (Neighbors[2] && Neighbors[1] && CanThisRailCurve()) return E_META_RAIL_CURVED_ZM_XM;
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else if (Neighbors[7] && Neighbors[2]) return E_META_RAIL_ASCEND_ZP;
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else if (Neighbors[3] && Neighbors[6]) return E_META_RAIL_ASCEND_ZM;
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else if (Neighbors[5] && Neighbors[0]) return E_META_RAIL_ASCEND_XM;
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else if (Neighbors[4] && Neighbors[1]) return E_META_RAIL_ASCEND_XP;
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else if (Neighbors[0] && Neighbors[1]) return E_META_RAIL_XM_XP;
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else if (Neighbors[2] && Neighbors[3]) return E_META_RAIL_ZM_ZP;
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if (CanThisRailCurve())
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{
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ASSERT(!"Weird neighbor count");
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}
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}
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return Meta;
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}
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inline bool CanThisRailCurve(void)
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{
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return m_BlockType == E_BLOCK_RAIL;
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}
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bool IsUnstable(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
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{
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if (!IsBlockRail(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ)))
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{
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return false;
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}
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NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
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switch (Meta)
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{
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case E_META_RAIL_ZM_ZP:
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{
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if (
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IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_DOWN) ||
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IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH, E_PURE_DOWN)
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)
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{
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return true;
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}
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break;
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}
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case E_META_RAIL_XM_XP:
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{
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if (
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IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST, E_PURE_DOWN) ||
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IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST, E_PURE_DOWN)
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)
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{
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return true;
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}
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break;
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}
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case E_META_RAIL_ASCEND_XP:
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{
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if (
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IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_EAST) ||
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IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST)
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)
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{
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return true;
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}
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break;
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}
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case E_META_RAIL_ASCEND_XM:
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{
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if (
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IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST) ||
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IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_WEST)
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)
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{
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return true;
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}
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break;
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}
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case E_META_RAIL_ASCEND_ZM:
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{
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if (
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IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NORTH) ||
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IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH)
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)
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{
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return true;
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}
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break;
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}
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case E_META_RAIL_ASCEND_ZP:
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{
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if (
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IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH) ||
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IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_SOUTH)
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)
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{
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return true;
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}
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break;
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}
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case E_META_RAIL_CURVED_ZP_XP:
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{
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if (
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IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH) ||
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IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST)
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)
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{
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return true;
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}
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break;
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}
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case E_META_RAIL_CURVED_ZP_XM:
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{
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if (
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IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH) ||
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IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST)
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)
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{
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return true;
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}
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break;
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}
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case E_META_RAIL_CURVED_ZM_XM:
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{
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if (
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IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH) ||
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IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST)
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)
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{
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return true;
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}
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break;
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}
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case E_META_RAIL_CURVED_ZM_XP:
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{
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if (
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IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH) ||
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IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST)
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)
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{
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return true;
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}
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break;
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}
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}
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return false;
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}
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bool IsNotConnected(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, char a_Pure = 0)
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{
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AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, false);
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NIBBLETYPE Meta;
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if (!IsBlockRail(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ)))
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{
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if (!IsBlockRail(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ)) || (a_Pure != E_PURE_UPDOWN))
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{
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if (!IsBlockRail(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ)) || (a_Pure == E_PURE_NONE))
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{
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return true;
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}
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else
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{
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Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY - 1, a_BlockZ);
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}
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}
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else
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{
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Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY + 1, a_BlockZ);
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}
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}
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else
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{
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Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
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}
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switch (a_BlockFace)
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{
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case BLOCK_FACE_NORTH:
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{
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if (
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(Meta == E_META_RAIL_ZM_ZP) ||
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(Meta == E_META_RAIL_ASCEND_ZM) ||
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(Meta == E_META_RAIL_ASCEND_ZP) ||
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(Meta == E_META_RAIL_CURVED_ZP_XP) ||
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(Meta == E_META_RAIL_CURVED_ZP_XM)
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)
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{
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return false;
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}
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break;
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}
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case BLOCK_FACE_SOUTH:
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{
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if (
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(Meta == E_META_RAIL_ZM_ZP) ||
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(Meta == E_META_RAIL_ASCEND_ZM) ||
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(Meta == E_META_RAIL_ASCEND_ZP) ||
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(Meta == E_META_RAIL_CURVED_ZM_XP) ||
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(Meta == E_META_RAIL_CURVED_ZM_XM)
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)
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{
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return false;
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}
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break;
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}
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case BLOCK_FACE_EAST:
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{
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if (
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(Meta == E_META_RAIL_XM_XP) ||
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(Meta == E_META_RAIL_ASCEND_XP) ||
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(Meta == E_META_RAIL_ASCEND_XM) ||
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(Meta == E_META_RAIL_CURVED_ZP_XM) ||
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(Meta == E_META_RAIL_CURVED_ZM_XM)
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)
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{
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return false;
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}
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break;
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}
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case BLOCK_FACE_WEST:
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{
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if (
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(Meta == E_META_RAIL_XM_XP) ||
|
|
(Meta == E_META_RAIL_ASCEND_XP) ||
|
|
(Meta == E_META_RAIL_ASCEND_XM) ||
|
|
(Meta == E_META_RAIL_CURVED_ZP_XP) ||
|
|
(Meta == E_META_RAIL_CURVED_ZM_XP)
|
|
)
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
}
|
|
default: break;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override
|
|
{
|
|
// Bit 0x08 is a flag when a_Meta is in the range 0x00--0x05 and 0x0A--0x0F.
|
|
// Bit 0x08 specifies direction when a_Meta is in the range 0x06-0x09.
|
|
if ((a_Meta < 0x06) || (a_Meta > 0x09))
|
|
{
|
|
// Save powered rail flag.
|
|
NIBBLETYPE OtherMeta = a_Meta & 0x08;
|
|
// Rotates according to table; 0x07 == 0111.
|
|
// Rails can either be flat (North/South) or Ascending (Asc. East)
|
|
switch (a_Meta & 0x07)
|
|
{
|
|
case 0x00: return 0x01 + OtherMeta; // North/South -> East/West
|
|
case 0x01: return 0x00 + OtherMeta; // East/West -> North/South
|
|
|
|
case 0x02: return 0x04 + OtherMeta; // Asc. East -> Asc. North
|
|
case 0x04: return 0x03 + OtherMeta; // Asc. North -> Asc. West
|
|
case 0x03: return 0x05 + OtherMeta; // Asc. West -> Asc. South
|
|
case 0x05: return 0x02 + OtherMeta; // Asc. South -> Asc. East
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (a_Meta)
|
|
{
|
|
// Corner Directions
|
|
case 0x06: return 0x09; // Northwest Cnr. -> Southwest Cnr.
|
|
case 0x07: return 0x06; // Northeast Cnr. -> Northwest Cnr.
|
|
case 0x08: return 0x07; // Southeast Cnr. -> Northeast Cnr.
|
|
case 0x09: return 0x08; // Southwest Cnr. -> Southeast Cnr.
|
|
}
|
|
}
|
|
// To avoid a compiler warning;
|
|
return a_Meta;
|
|
}
|
|
|
|
|
|
virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override
|
|
{
|
|
// Bit 0x08 is a flag for value in the range 0x00--0x05 and specifies direction for values withint 0x006--0x09.
|
|
if ((a_Meta < 0x06) || (a_Meta > 0x09))
|
|
{
|
|
// Save powered rail flag.
|
|
NIBBLETYPE OtherMeta = a_Meta & 0x08;
|
|
// Rotates according to table; 0x07 == 0111.
|
|
// Rails can either be flat (North/South) or Ascending (Asc. East)
|
|
switch (a_Meta & 0x07)
|
|
{
|
|
case 0x00: return 0x01 + OtherMeta; // North/South -> East/West
|
|
case 0x01: return 0x00 + OtherMeta; // East/West -> North/South
|
|
|
|
case 0x02: return 0x05 + OtherMeta; // Asc. East -> Asc. South
|
|
case 0x05: return 0x03 + OtherMeta; // Asc. South -> Asc. West
|
|
case 0x03: return 0x04 + OtherMeta; // Asc. West -> Asc. North
|
|
case 0x04: return 0x02 + OtherMeta; // Asc. North -> Asc. East
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (a_Meta)
|
|
{
|
|
// Corner Directions
|
|
case 0x06: return 0x07; // Northwest Cnr. -> Northeast Cnr.
|
|
case 0x07: return 0x08; // Northeast Cnr. -> Southeast Cnr.
|
|
case 0x08: return 0x09; // Southeast Cnr. -> Southwest Cnr.
|
|
case 0x09: return 0x06; // Southwest Cnr. -> Northwest Cnr.
|
|
}
|
|
}
|
|
// To avoid a compiler warning;
|
|
return a_Meta;
|
|
}
|
|
|
|
|
|
virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override
|
|
{
|
|
// Bit 0x08 is a flag for value in the range 0x00--0x05 and specifies direction for values withint 0x006--0x09.
|
|
if ((a_Meta < 0x06) || (a_Meta > 0x09))
|
|
{
|
|
// Save powered rail flag.
|
|
NIBBLETYPE OtherMeta = a_Meta & 0x08;
|
|
// Mirrors according to table; 0x07 == 0111.
|
|
// Rails can either be flat (North/South) or Ascending (Asc. East)
|
|
switch (a_Meta & 0x07)
|
|
{
|
|
case 0x05: return 0x04 + OtherMeta; // Asc. South -> Asc. North
|
|
case 0x04: return 0x05 + OtherMeta; // Asc. North -> Asc. South
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (a_Meta)
|
|
{
|
|
// Corner Directions
|
|
case 0x06: return 0x09; // Northwest Cnr. -> Southwest Cnr.
|
|
case 0x07: return 0x08; // Northeast Cnr. -> Southeast Cnr.
|
|
case 0x08: return 0x07; // Southeast Cnr. -> Northeast Cnr.
|
|
case 0x09: return 0x06; // Southwest Cnr. -> Northwest Cnr.
|
|
}
|
|
}
|
|
// To avoid a compiler warning;
|
|
return a_Meta;
|
|
}
|
|
|
|
|
|
virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override
|
|
{
|
|
// Bit 0x08 is a flag for value in the range 0x00--0x05 and specifies direction for values withint 0x006--0x09.
|
|
if ((a_Meta < 0x06) || (a_Meta > 0x09))
|
|
{
|
|
// Save powered rail flag.
|
|
NIBBLETYPE OtherMeta = a_Meta & 0x08;
|
|
// Mirrors according to table; 0x07 == 0111.
|
|
// Rails can either be flat (North/South) or Ascending (Asc. East)
|
|
switch (a_Meta & 0x07)
|
|
{
|
|
case 0x02: return 0x03 + OtherMeta; // Asc. East -> Asc. West
|
|
case 0x03: return 0x02 + OtherMeta; // Asc. West -> Asc. East
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (a_Meta)
|
|
{
|
|
// Corner Directions
|
|
case 0x06: return 0x07; // Northwest Cnr. -> Northeast Cnr.
|
|
case 0x07: return 0x06; // Northeast Cnr. -> Northwest Cnr.
|
|
case 0x08: return 0x09; // Southeast Cnr. -> Southwest Cnr.
|
|
case 0x09: return 0x08; // Southwest Cnr. -> Southeast Cnr.
|
|
}
|
|
}
|
|
// To avoid a compiler warning;
|
|
return a_Meta;
|
|
}
|
|
} ;
|
|
|
|
|
|
|
|
|