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cuberite-2a/source/Blocks/BlockRedstoneRepeater.cpp
madmaxoft@gmail.com 28332c6567 Completely removed the old (buggy) redstone simulator.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@937 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-06 20:04:58 +00:00

67 lines
1.4 KiB
C++

#include "Globals.h"
#include "BlockRedstoneRepeater.h"
#include "../Item.h"
#include "../World.h"
#include "../Player.h"
#include "../RedstoneSimulator.h"
cBlockRedstoneRepeaterHandler::cBlockRedstoneRepeaterHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType)
{
}
void cBlockRedstoneRepeaterHandler::OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir)
{
// Noting needed yet
}
void cBlockRedstoneRepeaterHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
{
// Nothing needed yet
}
void cBlockRedstoneRepeaterHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) + 0x04) & 0x0f));
}
void cBlockRedstoneRepeaterHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
OnUse(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
}
void cBlockRedstoneRepeaterHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir)
{
a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation()));
OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir);
}