..
AggressiveMonster.cpp
Tracer replacement ( #3704 )
2017-05-11 13:34:36 +01:00
AggressiveMonster.h
Spectators added ( #2852 )
2016-10-12 14:38:45 +02:00
Bat.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Bat.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Blaze.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Blaze.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
CaveSpider.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
CaveSpider.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Chicken.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Chicken.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
CMakeLists.txt
Fixed type-casting-related warnings.
2016-08-24 22:26:53 +02:00
Cow.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Cow.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Creeper.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Creeper.h
1.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support ( #3135 )
2016-05-14 20:12:42 +01:00
EnderDragon.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
EnderDragon.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Enderman.cpp
Tracer replacement ( #3704 )
2017-05-11 13:34:36 +01:00
Enderman.h
Spiders now friendly at daylight, new cChunk functions
2016-01-21 08:21:29 +02:00
Ghast.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Ghast.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Giant.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Giant.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Guardian.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Guardian.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Horse.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Horse.h
PF - "Special blocks" handling
2015-12-24 06:20:16 +02:00
IncludeAllMonsters.h
Added Rabbits
2014-12-20 10:31:34 +01:00
IronGolem.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
IronGolem.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
MagmaCube.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
MagmaCube.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Monster.cpp
Don't destroy monster when last target type is a player ( #3721 )
2017-05-21 10:29:06 +02:00
Monster.h
Don't destroy monster when last target type is a player ( #3721 )
2017-05-21 10:29:06 +02:00
MonsterTypes.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Mooshroom.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Mooshroom.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Ocelot.h
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
PassiveAggressiveMonster.cpp
Spectators added ( #2852 )
2016-10-12 14:38:45 +02:00
PassiveAggressiveMonster.h
Spectators added ( #2852 )
2016-10-12 14:38:45 +02:00
PassiveMonster.cpp
Entities now bail out of ticks if destroyed ( #3363 )
2016-09-03 14:31:27 +03:00
PassiveMonster.h
Proper entity destruction in non-ticking chunks
2016-02-19 07:05:22 +02:00
Path.cpp
Out of world blocks are now always considered air blocks
2016-04-23 09:54:34 +03:00
Path.h
Deleted cPath::BlockTypeIsFence
2015-12-27 16:13:44 +02:00
PathFinder.cpp
Fix issues below y = 0
2016-04-18 21:58:57 +03:00
PathFinder.h
Correct typo in documentation.
2016-02-05 16:45:55 +00:00
Pig.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Pig.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Rabbit.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Rabbit.h
Fixed type-casting-related warnings.
2016-08-24 22:26:53 +02:00
Sheep.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Sheep.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Silverfish.h
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Skeleton.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Skeleton.h
fix cavespider poisoning even if attack is in cooldown
2015-11-08 21:01:02 +01:00
Slime.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Slime.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
SnowGolem.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
SnowGolem.h
snow golems are "neutral"
2015-12-13 13:13:37 +01:00
Spider.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Spider.h
Spectators added ( #2852 )
2016-10-12 14:38:45 +02:00
Squid.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Squid.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Villager.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Villager.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Witch.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Witch.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Wither.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Wither.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Wolf.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Wolf.h
Improved tamed wolf pack cooperation and projectile reactions
2016-01-22 21:16:27 +02:00
Zombie.cpp
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
Zombie.h
AI - Better daylight handling
2015-05-02 14:32:33 +03:00
ZombiePigman.cpp
Fixed cactus detection and zombie pigman sword ( #3584 )
2017-02-25 19:14:08 +01:00
ZombiePigman.h
Fixed cactus detection and zombie pigman sword ( #3584 )
2017-02-25 19:14:08 +01:00