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Deleted cPath::BlockTypeIsFence

This commit is contained in:
LogicParrot 2015-12-27 14:54:52 +02:00
parent 831270f74c
commit fc8a117a0c
3 changed files with 13 additions and 34 deletions

View File

@ -481,13 +481,20 @@ inline bool IsBlockFence(BLOCKTYPE a_BlockType)
{
switch (a_BlockType)
{
case E_BLOCK_FENCE:
case E_BLOCK_OAK_FENCE_GATE:
case E_BLOCK_NETHER_BRICK_FENCE:
case E_BLOCK_ACACIA_FENCE:
case E_BLOCK_ACACIA_FENCE_GATE:
case E_BLOCK_BIRCH_FENCE:
case E_BLOCK_BIRCH_FENCE_GATE:
case E_BLOCK_COBBLESTONE_WALL:
case E_BLOCK_DARK_OAK_FENCE:
case E_BLOCK_DARK_OAK_FENCE_GATE:
case E_BLOCK_FENCE:
case E_BLOCK_JUNGLE_FENCE:
case E_BLOCK_JUNGLE_FENCE_GATE:
case E_BLOCK_NETHER_BRICK_FENCE:
case E_BLOCK_OAK_FENCE_GATE:
case E_BLOCK_SPRUCE_FENCE:
case E_BLOCK_SPRUCE_FENCE_GATE:
case E_BLOCK_ACACIA_FENCE:
{
return true;
}

View File

@ -508,7 +508,7 @@ void cPath::FillCellAttributes(cPathCell & a_Cell)
a_Cell.m_IsSpecial = true;
a_Cell.m_IsSolid = true; // Specials are solids only from a certain direction. But their m_IsSolid is always true
}
else if ((a_Cell.m_BlockType == E_BLOCK_AIR) && BlockTypeIsFence(GetCell(Location + Vector3i(0, -1, 0))->m_BlockType))
else if ((a_Cell.m_BlockType == E_BLOCK_AIR) && IsBlockFence(GetCell(Location + Vector3i(0, -1, 0))->m_BlockType))
{
// Air blocks with fences below them are consider Special Solids. That is, they sometimes behave as solids.
a_Cell.m_IsSpecial = true;
@ -597,7 +597,7 @@ bool cPath::BodyFitsIn(const Vector3i & a_Location, const Vector3i & a_Source)
bool cPath::BlockTypeIsSpecial(BLOCKTYPE a_Type)
{
if (BlockTypeIsFence(a_Type))
if (IsBlockFence(a_Type))
{
return true;
}
@ -619,33 +619,6 @@ bool cPath::BlockTypeIsSpecial(BLOCKTYPE a_Type)
}
}
bool cPath::BlockTypeIsFence(BLOCKTYPE a_Type)
{
switch (a_Type)
{
case E_BLOCK_COBBLESTONE_WALL:
case E_BLOCK_FENCE:
case E_BLOCK_OAK_FENCE_GATE:
case E_BLOCK_NETHER_BRICK_FENCE:
case E_BLOCK_SPRUCE_FENCE_GATE:
case E_BLOCK_BIRCH_FENCE_GATE:
case E_BLOCK_JUNGLE_FENCE_GATE:
case E_BLOCK_DARK_OAK_FENCE_GATE:
case E_BLOCK_ACACIA_FENCE_GATE:
case E_BLOCK_SPRUCE_FENCE:
case E_BLOCK_BIRCH_FENCE:
case E_BLOCK_JUNGLE_FENCE:
case E_BLOCK_DARK_OAK_FENCE:
case E_BLOCK_ACACIA_FENCE:
{
return true;
}
default:
{
return false;
}
}
}

View File

@ -197,7 +197,6 @@ private:
bool IsWalkable(const Vector3i & a_Location, const Vector3i & a_Source);
bool BodyFitsIn(const Vector3i & a_Location, const Vector3i & a_Source);
bool BlockTypeIsSpecial(BLOCKTYPE a_Type);
bool BlockTypeIsFence(BLOCKTYPE a_Type); // TODO Perhaps this should be moved to cBlockInfo
bool SpecialIsSolidFromThisDirection(BLOCKTYPE a_Type, NIBBLETYPE a_Meta, const Vector3i & a_Direction);
bool HasSolidBelow(const Vector3i & a_Location);
#ifdef COMPILING_PATHFIND_DEBUGGER