1
0
Fork 0
cuberite-2a/source/Entities/TNTEntity.h

34 lines
654 B
C++

#pragma once
#include "Entity.h"
class cTNTEntity :
public cEntity
{
typedef cEntity super;
public:
CLASS_PROTODEF(cTNTEntity);
cTNTEntity(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec);
cTNTEntity(const Vector3d & a_Pos, double a_FuseTimeInSec);
// cEntity overrides:
virtual bool Initialize(cWorld * a_World) override;
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
protected:
double m_Counter; ///< How much time has elapsed since the object was created, in seconds
double m_MaxFuseTime; ///< How long the fuse is, in seconds
};