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cuberite-2a/source/packets
2012-08-27 17:31:16 +00:00
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cPacket_13.cpp Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket_13.h Cut out all packet handling to a separate cProtocol descendant 2012-08-27 17:31:16 +00:00
cPacket_AddToInventory.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_AddToInventory.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_ArmAnim.cpp Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket_ArmAnim.h Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket_BlockAction.cpp Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle. 2012-08-19 19:42:32 +00:00
cPacket_BlockAction.h Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle. 2012-08-19 19:42:32 +00:00
cPacket_BlockChange.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_BlockChange.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_BlockDig.cpp Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket_BlockDig.h Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects. 2012-08-18 09:56:28 +00:00
cPacket_BlockPlace.cpp Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects. 2012-08-18 09:56:28 +00:00
cPacket_BlockPlace.h Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects. 2012-08-18 09:56:28 +00:00
cPacket_Chat.cpp Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket_Chat.h Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket_CollectItem.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_CollectItem.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_CreativeInventoryAction.cpp Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects. 2012-08-18 09:56:28 +00:00
cPacket_CreativeInventoryAction.h Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects. 2012-08-18 09:56:28 +00:00
cPacket_DestroyEntity.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_DestroyEntity.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_Disconnect.cpp Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket_Disconnect.h Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket_EntityEquipment.cpp Another handful of packets rewritten. 2012-08-19 11:51:17 +00:00
cPacket_EntityEquipment.h Another handful of packets rewritten. 2012-08-19 11:51:17 +00:00
cPacket_EntityLook.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_EntityLook.h Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle. 2012-08-19 19:42:32 +00:00
cPacket_EntityStatus.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_EntityStatus.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_Explosion.cpp Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility. 2012-02-07 20:49:52 +00:00
cPacket_Explosion.h Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility. 2012-02-07 20:49:52 +00:00
cPacket_Flying.cpp Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket_Flying.h Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket_Handshake.cpp Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket_Handshake.h Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects. 2012-08-18 09:56:28 +00:00
cPacket_InventoryProgressBar.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_InventoryProgressBar.h Window, Chest, Furnace and Pawn are not using cPackets at all 2012-08-19 21:14:45 +00:00
cPacket_InventorySlot.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_InventorySlot.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_ItemData.cpp Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects. 2012-08-18 09:56:28 +00:00
cPacket_ItemData.h Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects. 2012-08-18 09:56:28 +00:00
cPacket_ItemSwitch.cpp Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket_ItemSwitch.h Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket_KeepAlive.cpp Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket_KeepAlive.h Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle. 2012-08-19 19:42:32 +00:00
cPacket_Login.cpp Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects. 2012-08-18 09:56:28 +00:00
cPacket_Login.h Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects. 2012-08-18 09:56:28 +00:00
cPacket_MapChunk.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@795 0a769ca7-a7f5-676a-18bf-c427514a06d6 2012-08-26 21:01:07 +00:00
cPacket_MapChunk.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@795 0a769ca7-a7f5-676a-18bf-c427514a06d6 2012-08-26 21:01:07 +00:00
cPacket_Metadata.cpp Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. 2012-02-13 21:47:03 +00:00
cPacket_Metadata.h Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. 2012-02-13 21:47:03 +00:00
cPacket_MultiBlock.cpp Removed cPackets from cChunk. 2012-08-25 17:52:08 +00:00
cPacket_MultiBlock.h Removed cPackets from cChunk. 2012-08-25 17:52:08 +00:00
cPacket_NamedEntitySpawn.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_NamedEntitySpawn.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_NewInvalidState.cpp Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket_NewInvalidState.h Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket_PickupSpawn.cpp Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets. 2012-08-24 07:58:26 +00:00
cPacket_PickupSpawn.h Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets. 2012-08-24 07:58:26 +00:00
cPacket_Ping.h Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket_Player.cpp Cut out all packet handling to a separate cProtocol descendant 2012-08-27 17:31:16 +00:00
cPacket_Player.h Cut out all packet handling to a separate cProtocol descendant 2012-08-27 17:31:16 +00:00
cPacket_PreChunk.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_PreChunk.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_RelativeEntityMove.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_RelativeEntityMove.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_RelativeEntityMoveLook.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_RelativeEntityMoveLook.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_Respawn.cpp Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket_Respawn.h Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle. 2012-08-19 19:42:32 +00:00
cPacket_SoundEffect.cpp Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility. 2012-02-07 20:49:52 +00:00
cPacket_SoundEffect.h Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility. 2012-02-07 20:49:52 +00:00
cPacket_SpawnMob.cpp Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets. 2012-08-24 07:58:26 +00:00
cPacket_SpawnMob.h Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets. 2012-08-24 07:58:26 +00:00
cPacket_TeleportEntity.cpp Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle. 2012-08-19 19:42:32 +00:00
cPacket_TeleportEntity.h Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle. 2012-08-19 19:42:32 +00:00
cPacket_Thunderbolt.cpp Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility. 2012-02-07 20:49:52 +00:00
cPacket_Thunderbolt.h Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility. 2012-02-07 20:49:52 +00:00
cPacket_TimeUpdate.cpp Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket_TimeUpdate.h Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket_UpdateHealth.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_UpdateHealth.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_UpdateSign.cpp Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle. 2012-08-19 19:42:32 +00:00
cPacket_UpdateSign.h Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets. 2012-08-24 07:58:26 +00:00
cPacket_UseEntity.cpp Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle. 2012-08-19 19:42:32 +00:00
cPacket_UseEntity.h Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle. 2012-08-19 19:42:32 +00:00
cPacket_WholeInventory.cpp Another handful of packets rewritten. 2012-08-19 11:51:17 +00:00
cPacket_WholeInventory.h Another handful of packets rewritten. 2012-08-19 11:51:17 +00:00
cPacket_WindowClick.cpp Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects. 2012-08-18 09:56:28 +00:00
cPacket_WindowClick.h Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects. 2012-08-18 09:56:28 +00:00
cPacket_WindowClose.cpp Another handful of packets rewritten. 2012-08-19 11:51:17 +00:00
cPacket_WindowClose.h Another handful of packets rewritten. 2012-08-19 11:51:17 +00:00
cPacket_WindowOpen.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket_WindowOpen.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
cPacket.cpp Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 ) 2012-08-17 10:18:07 +00:00
cPacket.h Cut out all packet handling to a separate cProtocol descendant 2012-08-27 17:31:16 +00:00