..
BioGen.cpp
BiomeGen: Changed to use cChunkCoords params.
2019-09-08 20:21:49 +02:00
BioGen.h
BiomeGen: Changed to use cChunkCoords params.
2019-09-08 20:21:49 +02:00
Caves.cpp
Pulled the BlockID and BlockInfo headers from Globals.h. ( #4591 )
2020-04-03 08:57:01 +02:00
Caves.h
Clang 5.0 fixes
2017-05-21 12:19:06 +02:00
ChunkDesc.cpp
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
ChunkDesc.h
Generator: Added repeatability test.
2019-09-07 13:38:07 +02:00
ChunkGenerator.cpp
ChunkGenerator: Changed to use cChunkCoords.
2019-09-08 20:21:49 +02:00
ChunkGenerator.h
Pulled the BlockID and BlockInfo headers from Globals.h. ( #4591 )
2020-04-03 08:57:01 +02:00
CMakeLists.txt
Force all headers other than "Globals.h" to be included with relative paths ( #4269 )
2018-08-29 01:51:25 +01:00
CompoGen.cpp
CompoGenNether: Fixed different data produced in Linux Release builds.
2019-09-07 13:38:07 +02:00
CompoGen.h
Clang 5.0 fixes
2017-05-21 12:19:06 +02:00
CompoGenBiomal.cpp
Moved the generator defaults to ComposableGenerator.
2019-09-06 16:12:33 +02:00
CompoGenBiomal.h
Merge remote-tracking branch 'origin-master' into c++11
2014-11-25 23:03:33 +00:00
ComposableGenerator.cpp
ChunkGenerator: Changed to use cChunkCoords.
2019-09-08 20:21:49 +02:00
ComposableGenerator.h
ChunkGenerator: Changed to use cChunkCoords.
2019-09-08 20:21:49 +02:00
CompositedHeiGen.h
ShapeGen, HeiGen: Changed to use cChunkCoords.
2019-09-08 20:21:49 +02:00
DistortedHeightmap.cpp
ShapeGen, HeiGen: Changed to use cChunkCoords.
2019-09-08 20:21:49 +02:00
DistortedHeightmap.h
ShapeGen, HeiGen: Changed to use cChunkCoords.
2019-09-08 20:21:49 +02:00
DungeonRoomsFinisher.cpp
Pulled the BlockID and BlockInfo headers from Globals.h. ( #4591 )
2020-04-03 08:57:01 +02:00
DungeonRoomsFinisher.h
Merge remote-tracking branch 'origin-master' into c++11
2014-11-25 23:03:33 +00:00
EndGen.cpp
ShapeGen, HeiGen: Changed to use cChunkCoords.
2019-09-08 20:21:49 +02:00
EndGen.h
ShapeGen, HeiGen: Changed to use cChunkCoords.
2019-09-08 20:21:49 +02:00
FinishGen.cpp
Pulled the BlockID and BlockInfo headers from Globals.h. ( #4591 )
2020-04-03 08:57:01 +02:00
FinishGen.h
Generate cacti and sugarcane with different heights ( #4137 )
2018-05-03 19:25:08 +01:00
GridStructGen.cpp
PieceGenerator: Added rotation-aware vertical connectors.
2017-02-13 16:50:35 +01:00
GridStructGen.h
Remove smart pointer macros
2017-07-21 14:41:51 +01:00
HeiGen.cpp
ShapeGen, HeiGen: Changed to use cChunkCoords.
2019-09-08 20:21:49 +02:00
HeiGen.h
ShapeGen, HeiGen: Changed to use cChunkCoords.
2019-09-08 20:21:49 +02:00
IntGen.h
CheckBasicStyle: Check number of empty lines between functions ( #4267 )
2018-07-26 22:24:36 +01:00
MineShafts.cpp
Removed coord-based API from cCuboid. ( #4362 )
2019-08-09 03:13:15 +02:00
MineShafts.h
Clang 5.0 fixes
2017-05-21 12:19:06 +02:00
Noise3DGenerator.cpp
ChunkGenerator: Changed to use cChunkCoords.
2019-09-08 20:21:49 +02:00
Noise3DGenerator.h
ChunkGenerator: Changed to use cChunkCoords.
2019-09-08 20:21:49 +02:00
PieceGeneratorBFSTree.cpp
Add a formatting function for Vector3 ( #4282 )
2018-09-24 21:33:39 +01:00
PieceGeneratorBFSTree.h
Removed unneeded includes ( #3902 )
2017-08-06 20:57:44 +01:00
PiecePool.cpp
Deal with covered switches consistently ( #4161 )
2018-02-04 23:07:12 +00:00
PiecePool.h
Remove smart pointer macros
2017-07-21 14:41:51 +01:00
PieceStructuresGen.cpp
Force all headers other than "Globals.h" to be included with relative paths ( #4269 )
2018-08-29 01:51:25 +01:00
PieceStructuresGen.h
Removed unneeded includes ( #3902 )
2017-08-06 20:57:44 +01:00
Prefab.cpp
Pulled the BlockID and BlockInfo headers from Globals.h. ( #4591 )
2020-04-03 08:57:01 +02:00
Prefab.h
Gen: Moved PiecePool into a separate file.
2017-05-04 09:49:30 +02:00
PrefabPiecePool.cpp
Fix building with clang 8.0 ( #4346 )
2019-08-11 10:39:43 +01:00
PrefabPiecePool.h
Remove smart pointer macros
2017-07-21 14:41:51 +01:00
PrefabStructure.cpp
ShapeGen, HeiGen: Changed to use cChunkCoords.
2019-09-08 20:21:49 +02:00
PrefabStructure.h
Gen: Moved PiecePool into a separate file.
2017-05-04 09:49:30 +02:00
ProtIntGen.h
CheckBasicStyle: Check number of empty lines between functions ( #4267 )
2018-07-26 22:24:36 +01:00
Ravines.cpp
CheckBasicStyle: Check number of empty lines between functions ( #4267 )
2018-07-26 22:24:36 +01:00
Ravines.h
CheckBasicStyle: Check number of empty lines between functions ( #4267 )
2018-07-26 22:24:36 +01:00
RoughRavines.cpp
Pulled the BlockID and BlockInfo headers from Globals.h. ( #4591 )
2020-04-03 08:57:01 +02:00
RoughRavines.h
Clang 5.0 fixes
2017-05-21 12:19:06 +02:00
ShapeGen.cpp
ShapeGen, HeiGen: Changed to use cChunkCoords.
2019-09-08 20:21:49 +02:00
StructGen.cpp
Pulled the BlockID and BlockInfo headers from Globals.h. ( #4591 )
2020-04-03 08:57:01 +02:00
StructGen.h
CheckBasicStyle: Check number of empty lines between functions ( #4267 )
2018-07-26 22:24:36 +01:00
Trees.cpp
Pulled the BlockID and BlockInfo headers from Globals.h. ( #4591 )
2020-04-03 08:57:01 +02:00
Trees.h
Improved large jungle and acacia tree generation ( #4413 )
2019-12-22 23:38:11 +01:00
TwoHeights.cpp
ShapeGen, HeiGen: Changed to use cChunkCoords.
2019-09-08 20:21:49 +02:00
TwoHeights.h
Merge remote-tracking branch 'origin-master' into c++11
2014-11-25 23:03:33 +00:00
VerticalLimit.cpp
Fix building with clang 8.0 ( #4346 )
2019-08-11 10:39:43 +01:00
VerticalLimit.h
Gen: Moved PiecePool into a separate file.
2017-05-04 09:49:30 +02:00
VerticalStrategy.cpp
ShapeGen, HeiGen: Changed to use cChunkCoords.
2019-09-08 20:21:49 +02:00
VerticalStrategy.h
Gen: Moved PiecePool into a separate file.
2017-05-04 09:49:30 +02:00
VillageGen.cpp
Pulled the BlockID and BlockInfo headers from Globals.h. ( #4591 )
2020-04-03 08:57:01 +02:00
VillageGen.h
Remove smart pointer macros
2017-07-21 14:41:51 +01:00