Mattes D
9ee47e5999
Using Super.
2020-04-16 20:07:48 +00:00
Mattes D
221cc4ec5c
Refactored block-to-pickup conversion. ( #4417 )
2019-10-16 10:06:34 +02:00
peterbell10
d3c1c626f5
Deal with covered switches consistently ( #4161 )
...
* Fixes a number of "<function>: not all control paths return a value" warnings on MSVC.
* Introduces the UNREACHABLE global macro and uses it instead of conditionally compiled switch defaults.
* Move cNBTParseErrorCategory from FastNBT.h into FastNBT.cpp to prevent bad calls to message()
2018-02-04 23:07:12 +00:00
Alexander Harkness
b4aa19f329
Item durability loss now depends on the item used. ( #4123 )
...
Armour durability also no longer changes when it
is used to break blocks or attack mobs.
Fixes #4119
2018-01-05 11:28:06 +00:00
Lukas Pioch
07f25253a2
Removed unneeded includes ( #3902 )
2017-08-06 20:57:44 +01:00
Bond-009
7fd3899796
Added 1.12 blocks ( #3760 )
2017-06-30 10:46:58 +02:00
mathiascode
4311f4a658
Added some blocks and items ( #3503 )
2017-02-14 11:13:55 +01:00
Mattes D
da2ea3c2ff
Added missing "override" specifier.
2016-11-13 16:22:03 +01:00
mohe2015
32b38fb264
Anticheat fastbreak ( #3411 )
...
Added block hardness checks when breaking blocks.
2016-11-06 19:30:19 +01:00
LogicParrot
ca6ef58b1e
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Howaner
b5ffe06f88
Code formatting fixes.
2014-08-19 22:14:37 +02:00
Howaner
ba36e79bc5
Merge branch 'master' into Inventory2
...
Conflicts:
src/BlockInfo.cpp
2014-07-26 13:23:11 +02:00
madmaxoft
00c524519e
Fixed style: spaces after commas.
2014-07-19 14:53:41 +02:00
Howaner
954b59d6f4
Rename CanRepairWithItem to CanRepairWithRawMaterial and rename Size() to Count()
2014-05-06 19:38:09 +02:00
Howaner
3c102870f6
Add anvil window and slot area.
2014-05-05 17:34:17 +02:00
Tycho
8464f689ea
Improved Type safety of eBlockFace
...
May Fix #640
2014-02-04 10:59:05 -08:00
Tycho
b82fc394dd
Changed Signiture of OnUpdate
2014-02-02 06:49:37 -08:00
Alexander Harkness
675b4aa878
Moved source to src
2013-11-24 14:19:41 +00:00