Lukas Pioch
07f25253a2
Removed unneeded includes ( #3902 )
2017-08-06 20:57:44 +01:00
peterbell10
0d0323608d
cBlockHandler: take player by ref
2017-08-01 08:21:20 +02:00
LogicParrot
ca6ef58b1e
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Tiger Wang
8656e149c8
Improved maps
2015-07-14 21:46:30 +01:00
madmaxoft
5e198c6730
Basic style fixes.
2014-07-17 22:50:58 +02:00
Tiger Wang
ee929793f0
Hopefully fixed piston duplication issues
...
* Fixes #879
* Fixes #714
2014-05-25 13:46:34 +01:00
narroo
3df4f8609d
Fixed spelling; Rotater to Rotator.
2014-03-25 17:26:13 -04:00
narroo
2343b0dfbe
Added MetaRotate/Mirror Support for a number of classes.
2014-03-23 22:11:01 -04:00
Tycho
8464f689ea
Improved Type safety of eBlockFace
...
May Fix #640
2014-02-04 10:59:05 -08:00
Tycho
c6304b2b4f
Changed pointers to references
2014-02-01 05:06:32 -08:00
Tycho
25ec7750aa
Changed signitures of Several BLockHandler Methods
...
Changed the signitures of the following to use interfaces:
GetPlacementBlockTypeMeta
OnPlaced
OnPlacedByPlayer
OnDestroyed
OnNeighbourChanged
NeighbourChanged
OnUse
CanBeAt
Check
2014-01-31 15:17:41 -08:00
madmaxoft
aec5200893
Removed internal cEntity::GetRot() usage.
2014-01-17 11:11:17 +01:00
Tiger Wang
74645fdfaa
Removed obsoleted functions
2014-01-16 19:00:49 +00:00
Tiger Wang
347e80bdd8
Added basic ender chests
...
Note that they just mirror chests now, so no per player inventory.
2013-12-07 00:18:58 +00:00
Alexander Harkness
675b4aa878
Moved source to src
2013-11-24 14:19:41 +00:00