STRWarrior
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dd7c02bba9
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Some tweaks.
Everything generates more often.
Fire can only spawn on ForeverBurning blocks.
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2014-01-18 13:45:41 +01:00 |
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STRWarrior
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087d650aed
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Fixed bug where only brown mushrooms would spawn.
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2014-01-18 00:37:21 +01:00 |
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STRWarrior
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9f17c9799b
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It now actualy works.
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2014-01-18 00:27:13 +01:00 |
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STRWarrior
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7c787de261
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First attempt at creating a clumb version NetherFinisher.
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2014-01-17 22:58:01 +01:00 |
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madmaxoft
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cea997426b
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Decoupled cChunkGenerator from cWorld and cRoot.
Now the chunk generator can be used by other projects without depending on the two hugest structures in MCS.
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2014-01-10 22:22:54 +01:00 |
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madmaxoft
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712e6e0bb2
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Fixed generator adding values to ini file.
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2014-01-10 16:34:09 +01:00 |
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STRWarrior
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82a06725bd
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Added cFinishGenNetherSprinkleFoliage.
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2014-01-10 16:31:45 +01:00 |
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Mattes D
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6943a4df74
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Merge pull request #520 from mc-server/SoulSand
NetherGen: Now generates SoulSand.
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2014-01-10 07:14:19 -08:00 |
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STRWarrior
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36c100a53e
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Fixed recurring pattern.
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2014-01-10 16:12:45 +01:00 |
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STRWarrior
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6c75cbc8d7
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Fixed chunk borders.
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2014-01-09 13:30:04 +01:00 |
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madmaxoft
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bd17662412
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Composition generator creating moved to a separate function.
Also it forces the defaults into the INI file.
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2014-01-09 10:35:51 +01:00 |
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madmaxoft
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1ef20e858f
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Height generator creating moved info HeiGen.cpp.
The generator also explicitly sets the default back into the INI file.
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2014-01-09 10:21:26 +01:00 |
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STRWarrior
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d462085108
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Speed-up. I got about 40 extra ch/s
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2014-01-08 22:23:26 +01:00 |
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STRWarrior
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5aa34cf77d
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WormNestCaves now remove soul sand.
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2014-01-08 15:34:49 +01:00 |
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STRWarrior
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ca8421fe26
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NetherGen: Now generates SoulSand.
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2014-01-08 15:26:43 +01:00 |
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madmaxoft
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39a1bcdea0
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More MSVC warning fixes.
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2014-01-07 17:07:49 +01:00 |
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madmaxoft
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934b90c121
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Fixed a few MSVC warnings.
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2014-01-07 14:24:25 +01:00 |
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Mike Hunsinger
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b93b4c4825
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Added function to create Tall Birch tree in BirchTreeForest biomes
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2013-12-28 23:49:51 -07:00 |
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STRWarrior
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6884d4235e
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Simplefied Extreme Hills M pattern select.
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2013-12-26 14:37:48 +01:00 |
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STRWarrior
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b767fd784c
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Extreme Hills M biomes now generate gravel, stone and grass patterns.
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2013-12-25 23:18:33 +01:00 |
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STRWarrior
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e282eb73c8
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Changed tbGravel. Vanilla has 3 layers of gravel and then stone.
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2013-12-25 23:05:22 +01:00 |
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STRWarrior
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caf3b6d70c
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Normal extreme hills (plus) now generate a stone/grass pattern.
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2013-12-25 22:43:26 +01:00 |
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STRWarrior
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2f59a93f2a
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Re-added empty line.
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2013-12-25 22:10:27 +01:00 |
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STRWarrior
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59b80c84fa
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This generates gravel in Extreme Hills M biomes.
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2013-12-25 22:08:41 +01:00 |
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Tycho Bickerstaff
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32e6be002d
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Merge branch 'master' into cmake
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2013-12-20 15:33:04 +00:00 |
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madmaxoft
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8610d45ef1
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Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).
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2013-12-20 16:01:34 +01:00 |
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Tycho Bickerstaff
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d59e4e6a45
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moved generating to globs
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2013-12-10 23:22:34 +00:00 |
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Tycho Bickerstaff
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6cdc990884
|
more cmake
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2013-12-10 21:39:20 +00:00 |
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Tycho Bickerstaff
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4c2490ed17
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moved deafult action into deafult clause at src/Generating/DistortedHeightmap.cpp line 741
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2013-12-08 00:13:31 +00:00 |
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Tycho Bickerstaff
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2942e57f93
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reordered initalisation order at src/Generating/Cave.h line 73
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2013-12-08 00:08:25 +00:00 |
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Tycho Bickerstaff
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e32a224fe3
|
fixed warnings in src/Generating/BioGen.cpp
removed unused variable at src/Generating/BioGen.cpp line 379
and added default fallthrough clause to switch at
src/Generating/BioGen.cpp line 725
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2013-12-07 23:56:26 +00:00 |
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madmaxoft
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044fd237b6
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Moved bindings-related to a Bindings subfolder.
Ref.: #407
|
2013-12-08 12:17:54 +01:00 |
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madmaxoft
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754d991b4f
|
Added floor pattern for MegaTaiga biomes.
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2013-11-30 13:34:52 +01:00 |
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madmaxoft
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78f0195d26
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Implemented mesa biomes in DistortedHeightmap CompoGen.
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2013-11-29 21:47:09 +01:00 |
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madmaxoft
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cbe8d1aa6d
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Fixed CheckerboardBiomeGen in negative coords.
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2013-11-29 21:45:20 +01:00 |
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madmaxoft
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9b881a15ef
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DistortedHeightmap: Improved speed, prepared for mesa biomes.
This generates the rainbow-mesa as seen on the first mesa screenshot in the forum.
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2013-11-29 18:42:56 +01:00 |
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madmaxoft
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f6df5cea87
|
Trees will generate in the new biomes.
Only the generic trees, the special variants haven't yet been implemented.
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2013-11-28 22:08:42 +01:00 |
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madmaxoft
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057821d9b7
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Added new biomes to old composition generator.
Mostly placeholders only, true per-biome characteristics still need to be implemented. This is only to test the new biome generators.
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2013-11-28 21:51:18 +01:00 |
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madmaxoft
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95ab73e4ed
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Added new biomes to old height generators.
Now Biomal and DistortedHeight generators will work with new biomes.
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2013-11-28 21:15:50 +01:00 |
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madmaxoft
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c0a6c2b533
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Moved BiomeGen creation from INI file data to BioGen.cpp.
This way it can be shared between MCServer and BiomeVisualiser.
|
2013-11-28 20:15:52 +01:00 |
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madmaxoft
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bdd86d7934
|
BiomeVisualiser: Added the TwoLevel biome generator.
|
2013-11-28 20:00:30 +01:00 |
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madmaxoft
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bec27617a2
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Voronoi-related biomegens use the new cVoronoiMap class.
|
2013-11-27 21:42:34 +01:00 |
|
Alexander Harkness
|
d925cf4def
|
Fixed the remaining derps
|
2013-11-27 07:40:59 +00:00 |
|
Tiger Wang
|
2ef9cf700d
|
Hopefully fixed last of the Linux compile errors
|
2013-11-26 22:50:33 +00:00 |
|
Tiger Wang
|
32449f1fca
|
Further attempts to fix compile
|
2013-11-25 18:29:36 +00:00 |
|
Tiger Wang
|
e3db69c4ae
|
Attempt to fix compilation
|
2013-11-24 18:44:22 +00:00 |
|
Alexander Harkness
|
c3cd436ec3
|
Merge remote-tracking branch 'origin/master' into foldermove2
Conflicts:
GNUmakefile
|
2013-11-24 14:37:03 +00:00 |
|
Alexander Harkness
|
675b4aa878
|
Moved source to src
|
2013-11-24 14:19:41 +00:00 |
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