Mattes D
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487f9a2aa9
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Vector3 in Handlers (#4680)
Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
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2020-04-21 22:19:22 +02:00 |
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Alexander Harkness
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f40aba941e
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Add mixins for blocks that rotate based on player yaw at placement
Also add observer block handler.
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2020-04-10 13:07:16 +00:00 |
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LogicParrot
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ca6ef58b1e
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Bulk clearing of whitespace
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2016-02-05 23:50:18 +02:00 |
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Mattes D
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3889b2cac2
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Refactored block placement workflow.
Multi-blocks can now use the default OnPlayerPlaced() callback in cItemHandler.
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2015-06-21 19:49:22 +02:00 |
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Mattes D
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ccdf03daaf
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Refactored all player block placing to go through hooks.
Fixes #1618.
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2014-12-24 07:20:17 +01:00 |
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madmaxoft
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5e198c6730
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Basic style fixes.
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2014-07-17 22:50:58 +02:00 |
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Tycho
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8464f689ea
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Improved Type safety of eBlockFace
May Fix #640
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2014-02-04 10:59:05 -08:00 |
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madmaxoft
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aec5200893
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Removed internal cEntity::GetRot() usage.
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2014-01-17 11:11:17 +01:00 |
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Tiger Wang
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74645fdfaa
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Removed obsoleted functions
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2014-01-16 19:00:49 +00:00 |
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Alexander Harkness
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675b4aa878
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
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