Tiger Wang
314fc3cdac
Mob bugfixes
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* Mobs no longer require constant line-of-sight to a player to remain
aggravated
* Fixed an ASSERT
* Fixed mobs jumping
* Fixed Idle state not properly using AI
+ Added FILE_IO_PREFIX to favicon loading
+ Implemented #563
2014-01-25 14:42:26 +00:00
Tiger Wang
1112f5adc6
Fixed a generator bug
2014-01-24 23:56:19 +00:00
madmaxoft
e68521deac
Alpha-sorted the finishers.
2014-01-18 17:03:43 +01:00
madmaxoft
896f1a26ec
Merged branch 'NetherFinish'.
2014-01-18 17:03:31 +01:00
STRWarrior
188cb1f6bc
Fixed errors.
2014-01-18 14:17:26 +01:00
STRWarrior
ca27f87272
Renamed cFinishGenNetherSprinkleFoliage to cFinishGenNetherClumpFoliage. Fixed typo's
2014-01-18 14:16:07 +01:00
STRWarrior
dd7c02bba9
Some tweaks.
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Everything generates more often.
Fire can only spawn on ForeverBurning blocks.
2014-01-18 13:45:41 +01:00
STRWarrior
087d650aed
Fixed bug where only brown mushrooms would spawn.
2014-01-18 00:37:21 +01:00
STRWarrior
9f17c9799b
It now actualy works.
2014-01-18 00:27:13 +01:00
STRWarrior
7c787de261
First attempt at creating a clumb version NetherFinisher.
2014-01-17 22:58:01 +01:00
madmaxoft
cea997426b
Decoupled cChunkGenerator from cWorld and cRoot.
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Now the chunk generator can be used by other projects without depending on the two hugest structures in MCS.
2014-01-10 22:22:54 +01:00
madmaxoft
712e6e0bb2
Fixed generator adding values to ini file.
2014-01-10 16:34:09 +01:00
STRWarrior
82a06725bd
Added cFinishGenNetherSprinkleFoliage.
2014-01-10 16:31:45 +01:00
Mattes D
6943a4df74
Merge pull request #520 from mc-server/SoulSand
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NetherGen: Now generates SoulSand.
2014-01-10 07:14:19 -08:00
STRWarrior
36c100a53e
Fixed recurring pattern.
2014-01-10 16:12:45 +01:00
STRWarrior
6c75cbc8d7
Fixed chunk borders.
2014-01-09 13:30:04 +01:00
madmaxoft
bd17662412
Composition generator creating moved to a separate function.
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Also it forces the defaults into the INI file.
2014-01-09 10:35:51 +01:00
madmaxoft
1ef20e858f
Height generator creating moved info HeiGen.cpp.
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The generator also explicitly sets the default back into the INI file.
2014-01-09 10:21:26 +01:00
STRWarrior
d462085108
Speed-up. I got about 40 extra ch/s
2014-01-08 22:23:26 +01:00
STRWarrior
5aa34cf77d
WormNestCaves now remove soul sand.
2014-01-08 15:34:49 +01:00
STRWarrior
ca8421fe26
NetherGen: Now generates SoulSand.
2014-01-08 15:26:43 +01:00
madmaxoft
39a1bcdea0
More MSVC warning fixes.
2014-01-07 17:07:49 +01:00
madmaxoft
934b90c121
Fixed a few MSVC warnings.
2014-01-07 14:24:25 +01:00
Mike Hunsinger
b93b4c4825
Added function to create Tall Birch tree in BirchTreeForest biomes
2013-12-28 23:49:51 -07:00
STRWarrior
6884d4235e
Simplefied Extreme Hills M pattern select.
2013-12-26 14:37:48 +01:00
STRWarrior
b767fd784c
Extreme Hills M biomes now generate gravel, stone and grass patterns.
2013-12-25 23:18:33 +01:00
STRWarrior
e282eb73c8
Changed tbGravel. Vanilla has 3 layers of gravel and then stone.
2013-12-25 23:05:22 +01:00
STRWarrior
caf3b6d70c
Normal extreme hills (plus) now generate a stone/grass pattern.
2013-12-25 22:43:26 +01:00
STRWarrior
2f59a93f2a
Re-added empty line.
2013-12-25 22:10:27 +01:00
STRWarrior
59b80c84fa
This generates gravel in Extreme Hills M biomes.
2013-12-25 22:08:41 +01:00
Tycho Bickerstaff
32e6be002d
Merge branch 'master' into cmake
2013-12-20 15:33:04 +00:00
madmaxoft
8610d45ef1
Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).
2013-12-20 16:01:34 +01:00
Tycho Bickerstaff
d59e4e6a45
moved generating to globs
2013-12-10 23:22:34 +00:00
Tycho Bickerstaff
6cdc990884
more cmake
2013-12-10 21:39:20 +00:00
Tycho Bickerstaff
4c2490ed17
moved deafult action into deafult clause at src/Generating/DistortedHeightmap.cpp line 741
2013-12-08 00:13:31 +00:00
Tycho Bickerstaff
2942e57f93
reordered initalisation order at src/Generating/Cave.h line 73
2013-12-08 00:08:25 +00:00
Tycho Bickerstaff
e32a224fe3
fixed warnings in src/Generating/BioGen.cpp
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removed unused variable at src/Generating/BioGen.cpp line 379
and added default fallthrough clause to switch at
src/Generating/BioGen.cpp line 725
2013-12-07 23:56:26 +00:00
madmaxoft
044fd237b6
Moved bindings-related to a Bindings subfolder.
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Ref.: #407
2013-12-08 12:17:54 +01:00
madmaxoft
754d991b4f
Added floor pattern for MegaTaiga biomes.
2013-11-30 13:34:52 +01:00
madmaxoft
78f0195d26
Implemented mesa biomes in DistortedHeightmap CompoGen.
2013-11-29 21:47:09 +01:00
madmaxoft
cbe8d1aa6d
Fixed CheckerboardBiomeGen in negative coords.
2013-11-29 21:45:20 +01:00
madmaxoft
9b881a15ef
DistortedHeightmap: Improved speed, prepared for mesa biomes.
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This generates the rainbow-mesa as seen on the first mesa screenshot in the forum.
2013-11-29 18:42:56 +01:00
madmaxoft
f6df5cea87
Trees will generate in the new biomes.
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Only the generic trees, the special variants haven't yet been implemented.
2013-11-28 22:08:42 +01:00
madmaxoft
057821d9b7
Added new biomes to old composition generator.
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Mostly placeholders only, true per-biome characteristics still need to be implemented. This is only to test the new biome generators.
2013-11-28 21:51:18 +01:00
madmaxoft
95ab73e4ed
Added new biomes to old height generators.
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Now Biomal and DistortedHeight generators will work with new biomes.
2013-11-28 21:15:50 +01:00
madmaxoft
c0a6c2b533
Moved BiomeGen creation from INI file data to BioGen.cpp.
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This way it can be shared between MCServer and BiomeVisualiser.
2013-11-28 20:15:52 +01:00
madmaxoft
bdd86d7934
BiomeVisualiser: Added the TwoLevel biome generator.
2013-11-28 20:00:30 +01:00
madmaxoft
bec27617a2
Voronoi-related biomegens use the new cVoronoiMap class.
2013-11-27 21:42:34 +01:00
Alexander Harkness
d925cf4def
Fixed the remaining derps
2013-11-27 07:40:59 +00:00
Tiger Wang
2ef9cf700d
Hopefully fixed last of the Linux compile errors
2013-11-26 22:50:33 +00:00