12xx12
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7d0813ce8c
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Add Statistics and Achievements for newer Network standards
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2020-08-19 20:45:27 +01:00 |
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Mattes D
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487f9a2aa9
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Vector3 in Handlers (#4680)
Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
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2020-04-21 22:19:22 +02:00 |
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Mattes D
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9ee47e5999
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Using Super.
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2020-04-16 20:07:48 +00:00 |
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Bond-009
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10c5c1227e
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BroadcastBlockBreakAnimation and BroadcastBlockEntity use vectors (#4038)
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2017-09-25 18:17:45 +02:00 |
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peterbell10
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e225b7f826
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Replace ItemCallbacks with lambdas (#3993)
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2017-09-11 23:20:49 +02:00 |
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LogicParrot
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49c443896d
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Revert "Replace ItemCallbacks with lambdas (#3948)"
This reverts commit 496c337cdf .
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2017-09-02 08:50:23 +01:00 |
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peterbell10
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496c337cdf
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Replace ItemCallbacks with lambdas (#3948)
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2017-09-01 13:04:50 +02:00 |
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LogicParrot
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ca6ef58b1e
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Bulk clearing of whitespace
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2016-02-05 23:50:18 +02:00 |
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hallucino
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9c85ed5864
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Spawn baby mobs
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2015-07-16 22:49:55 +02:00 |
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Mattes D
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3889b2cac2
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Refactored block placement workflow.
Multi-blocks can now use the default OnPlayerPlaced() callback in cItemHandler.
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2015-06-21 19:49:22 +02:00 |
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Mattes D
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19ff14752e
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MobHead: Fixed wither spawning.
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2014-12-25 20:41:27 +01:00 |
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Mattes D
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eddbce64be
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MobHeads: fixed regular head placement.
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2014-12-25 20:41:12 +01:00 |
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Mattes D
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ccdf03daaf
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Refactored all player block placing to go through hooks.
Fixes #1618.
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2014-12-24 07:20:17 +01:00 |
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madmaxoft
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5e198c6730
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Basic style fixes.
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2014-07-17 22:50:58 +02:00 |
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Howaner
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d63ce62f3b
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Rename SkullEntity to MobHeadEntity
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2014-02-19 14:45:09 +01:00 |
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