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Commit Graph

9 Commits

Author SHA1 Message Date
peterbell10
0d0323608d cBlockHandler: take player by ref 2017-08-01 08:21:20 +02:00
Lane Kolbly
5402b214b3 Check for intersection between placed blocks and entities. (#3850)
* Check for intersection between placed blocks and entities.

+ Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks.

* Factored block-entity placement checking into another function in cPlayer.

- Removed vector min/max functions

* Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity.

+ Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.
2017-07-28 17:59:21 +01:00
peterbell10
bbf5bec817 BigFlower fixes (#3826)
* BigFlowers fixes

* Correct upper part meta
* Documented parameters to DoesIgnoreBuildCollision
2017-07-07 16:37:53 +02:00
peterbell10
d838ef7ba4 cBlockInfo static initialisation (#3832) 2017-07-03 18:34:27 +02:00
Mattes D
fe42538349 cBlockArea supports block entities. (#3795) 2017-06-24 11:58:06 +02:00
Mattes D
7ac3b0fa0b Removed the LeakFinder for Windows. (#3777) 2017-06-19 11:05:19 +02:00
Mattes D
187abe3f5e Gen: Moved PiecePool into a separate file.
Also rewritten the PieceGenerator to use std::unique_ptr.
2017-05-04 09:49:30 +02:00
Mattes D
7cc3fb098d DeadlockDetect now lists some tracked CS's stats. 2017-01-18 09:03:05 +01:00
Mattes D
30756e3f95 Tests: Added LuaState thread stress-test. 2017-01-15 15:11:18 +01:00