1
0
Commit Graph

13 Commits

Author SHA1 Message Date
mathiascode
dae2adde65 Updated sounds and effect IDs (#3422) 2017-02-15 06:05:24 +01:00
LogicParrot
90be4e7efd Entities now bail out of ticks if destroyed (#3363) 2016-09-03 14:31:27 +03:00
Samuel Barney
804805d35a Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
Tycho
2a9664d6ca Initial convertion of a_Dt to std::chrono
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2015-01-11 21:12:26 +00:00
Mattes D
44644ae025 Fixed reported parentheses around comparisons. 2014-12-05 12:58:47 +01:00
madmaxoft
93d29555e5 Style: Normalized to no spaces before closing parenthesis. 2014-07-21 17:40:43 +02:00
andrew
d73cdba1f6 g_BlockXXX => cBlockInfo::XXX 2014-03-01 21:34:19 +02:00
TheJumper
0b6aa7b370 Fixed Formatting, added compiler warning suppressing methods, fixed comments 2014-02-24 15:38:38 +01:00
TheJumper
2cc597372a Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Tycho
80807eec2c Increased Type safety of Biomes
Changed a number of funcictions from using integers to store biomes to using EMCSBiome
Note that switching from an int to an Enum is a non-breaking chang to the lua bindings
2014-02-03 12:26:17 -08:00
STRWarrior
5af74fe77c Fixed bug where snowgolems could replace non-solid blocks to snow blocks. 2013-12-22 21:12:34 +01:00
STRWarrior
5a9b26d322 Snow golems die in hot biomes and leave a snow trail. 2013-12-22 20:40:07 +01:00
Alexander Harkness
675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00