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18 Commits

Author SHA1 Message Date
12xx12 3daf253b7f
Some emplace_back replacements (#5149)
* replace push_back with emplace_back when a new object was created in the function call
2021-03-07 16:31:43 +00:00
Mattes D 9ee47e5999 Using Super. 2020-04-16 20:07:48 +00:00
peterbell10 e225b7f826 Replace ItemCallbacks with lambdas (#3993) 2017-09-11 23:20:49 +02:00
LogicParrot 49c443896d Revert "Replace ItemCallbacks with lambdas (#3948)"
This reverts commit 496c337cdf.
2017-09-02 08:50:23 +01:00
peterbell10 496c337cdf Replace ItemCallbacks with lambdas (#3948) 2017-09-01 13:04:50 +02:00
Mattes D 7cc3fb098d DeadlockDetect now lists some tracked CS's stats. 2017-01-18 09:03:05 +01:00
Mattes D a52de8e8cd DeadlockDetect: Provide more information for debugging. 2017-01-17 18:35:12 +01:00
LogicParrot ca6ef58b1e Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Tiger Wang 51fa6b4090 Suggestions 2014-10-23 23:58:01 +01:00
Tiger Wang bde99d684e Migrated cSleep and cTimer to std::chrono 2014-10-20 18:59:40 +01:00
Mattes D 64fec204c4 Added initializers for class members.
As reported by Coverity, these weren't initialized.
2014-08-21 22:39:53 +02:00
worktycho ef85bef978 Fixed crash on creating a world during plugin initialisation 2014-05-05 16:06:45 +01:00
jfhumann 013da806ec Did some static analysis, fixed some bugs and optimized a lot of code 2014-04-18 21:09:44 +02:00
madmaxoft 9032ff96c7 Removed unused constants.
DeadlockDetect reads the value from the ini file, and world lighting has a separate queue now.
2014-03-25 23:35:50 +01:00
Tycho 04f1d58561 Fixed unessicary return 2014-03-15 07:08:09 -07:00
Tycho Bickerstaff 7135bdf591 added abort to DeadlockDetector to generate core dumps on failure 2013-12-10 16:59:45 +00:00
madmaxoft bf30528ec4 DeadlockDetect is configurable now.
This is needed when debugging Lua plugins.
2013-11-30 22:14:47 +01:00
Alexander Harkness 675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00