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Commit Graph

14 Commits

Author SHA1 Message Date
Mattes D 487f9a2aa9
Vector3 in Handlers (#4680)
Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
2020-04-21 22:19:22 +02:00
Mattes D 9ee47e5999 Using Super. 2020-04-16 20:07:48 +00:00
Bond-009 10c5c1227e BroadcastBlockBreakAnimation and BroadcastBlockEntity use vectors (#4038) 2017-09-25 18:17:45 +02:00
peterbell10 e225b7f826 Replace ItemCallbacks with lambdas (#3993) 2017-09-11 23:20:49 +02:00
LogicParrot 49c443896d Revert "Replace ItemCallbacks with lambdas (#3948)"
This reverts commit 496c337cdf.
2017-09-02 08:50:23 +01:00
peterbell10 496c337cdf Replace ItemCallbacks with lambdas (#3948) 2017-09-01 13:04:50 +02:00
LogicParrot ca6ef58b1e Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
hallucino 9c85ed5864 Spawn baby mobs 2015-07-16 22:49:55 +02:00
Mattes D 3889b2cac2 Refactored block placement workflow.
Multi-blocks can now use the default OnPlayerPlaced() callback in cItemHandler.
2015-06-21 19:49:22 +02:00
Mattes D 19ff14752e MobHead: Fixed wither spawning. 2014-12-25 20:41:27 +01:00
Mattes D eddbce64be MobHeads: fixed regular head placement. 2014-12-25 20:41:12 +01:00
Mattes D ccdf03daaf Refactored all player block placing to go through hooks.
Fixes #1618.
2014-12-24 07:20:17 +01:00
madmaxoft 5e198c6730 Basic style fixes. 2014-07-17 22:50:58 +02:00
Howaner d63ce62f3b Rename SkullEntity to MobHeadEntity 2014-02-19 14:45:09 +01:00