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6 Commits

Author SHA1 Message Date
peterbell10 13144a08e4
Enable some more clang-tidy linter checks (#4738)
* Avoid inefficient AString -> c_str() -> AString round trip

* Avoid redundant string init expressions

* Avoid unnecessary return, continue, etc.

* Add .clang-format to help with clang-tidy fix-its

* Avoid unnecessary passing by value

* Avoid unnecessary local copying

* Avoid copying in range-for loops

* Avoid over-complicated boolean expressions

* Some violations missed by my local clang-tidy

* Allow unnecessary continue statements

* Add brackets

* Another expression missed locally

* Move BindingsProcessor call into clang-tidy.sh and add space

* Fix pushd not found error

* Different grouping of CheckBlockInteractionRate
2020-05-14 22:15:35 +00:00
Mattes D 5f4df3e87d ShapeGen, HeiGen: Changed to use cChunkCoords. 2019-09-08 20:21:49 +02:00
Mattes D e4ac84a6ab BiomeGen: Changed to use cChunkCoords params. 2019-09-08 20:21:49 +02:00
Mattes D a2ffa432b3 Separated chunk generator from world / plugin interfaces.
The generator now only takes care of servicing synchronous "GetChunk(X, Y)" and "GetBiomes(X, Y)" requests.
2019-09-06 16:12:33 +02:00
Mattes D 6cd71a1e73 Generate biomes when pregenerating heights through CompositedHeiGen.
Fixes #2283.
2015-06-23 14:45:35 +02:00
Mattes D 7a3b3aeb3c Gen refactor: Implemented CompositedHeiGen.
This fixes crashes in the Village generator due to the missing generator.
2014-11-13 21:28:50 +01:00