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Commit Graph

17 Commits

Author SHA1 Message Date
Mattes D
9ee47e5999 Using Super. 2020-04-16 20:07:48 +00:00
Mattes D
365cbc6e1c
Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
peterbell10
ee84197014
Force all headers other than "Globals.h" to be included with relative paths (#4269)
Closes #4236

CMake now creates a header file in the build directory under the path "include/Globals.h" which just includes "src/Globals.h" with an absolute path. Then instead of adding "src/" to the include directories, it adds "include/".

#include "Globals.h" still works by including the build generated file and any other src-relative path will not work.
2018-08-29 01:51:25 +01:00
Mattes D
0dd1cd750b BlockEntities: Support cloning self. 2017-06-16 14:11:28 +02:00
Lukas Pioch
e35ac1bfb9 Clang 5.0 fixes
- Added override keyword
- Removed inherited member variables
2017-05-21 12:19:06 +02:00
Pablo Beltrán
758622336e Fixed invisible chests (#3722)
Fixes #3479, #3403, #3696
2017-05-21 11:48:33 +02:00
LogicParrot
ca6ef58b1e Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Gargaj
f9008a4860 allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
Mattes D
a6ed5cb1d8 BlockEntities: Removed the extra semicolon. 2014-11-27 22:42:08 +01:00
Mattes D
b0a59927fb cLuaState: cBlockEntity descendants are pushed with proper class type. 2014-10-19 12:46:25 +02:00
Tiger Wang
9e4a5f824a Removed WSSCompact 2014-09-30 22:20:21 +01:00
Tycho
a3f940f47c Removed more unessicary includes 2014-09-26 18:13:19 +01:00
madmaxoft
5e198c6730 Basic style fixes. 2014-07-17 22:50:58 +02:00
Tiger Wang
dde641ce83 Properly implemented enderchests 2014-06-29 11:36:38 +01:00
Tiger Wang
f97ce30151 Changed inheritance a bit
* cBlockEntityWithItems now inherits from cBlockEntityWindowOwner
2014-02-12 22:01:22 +00:00
madmaxoft
daade8ddee Fixed multiple inheritance in ToLua++.
This fixes #422.
2013-12-16 22:13:46 +01:00
Tiger Wang
347e80bdd8 Added basic ender chests
Note that they just mirror chests now, so no per player inventory.
2013-12-07 00:18:58 +00:00