Tiger Wang
a145980795
Fix Android builds ( #4998 )
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Construct paths relative to the Cuberite sources with PROJECT_SOURCE_DIR, instead of wherever the first CMakeLists.txt file happened to be with CMAKE_SOURCE_DIR.
In Android's case, the latter was in a folder called android/ but that's not the root of the source tree, so any file path built off that root was wrong. This caused file-specific warnings exclusions to fail to apply.
2020-10-15 09:35:44 +00:00
Tiger Wang
9e8598fb1c
Upgrade to C++17 [CMake] ( #4717 )
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* Make our CMake slightly less insane
2020-05-16 20:59:10 +01:00
Mattes D
96fdd72d45
Gen: Moved tests to a separate folder, unified shared sources.
2017-05-04 09:49:30 +02:00
Mattes D
187abe3f5e
Gen: Moved PiecePool into a separate file.
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Also rewritten the PieceGenerator to use std::unique_ptr.
2017-05-04 09:49:30 +02:00
Mattes D
7cc3fb098d
DeadlockDetect now lists some tracked CS's stats.
2017-01-18 09:03:05 +01:00
Mattes D
e28cecb3d1
Moved cPrefab parser self-check to the LoadablePieces test. ( #3536 )
2017-01-15 11:40:10 +01:00
Mattes D
d2e8643607
Fixed type-casting-related warnings.
2016-08-24 22:26:53 +02:00
Mattes D
8eaa8613da
CMake: Remove needless minimum version specifications.
2016-07-18 22:11:42 +02:00
Mattes D
ea47247dc7
SelfTests: Print a quick message on test start.
2016-06-18 13:12:10 +02:00
Mattes D
36eefbf0f2
SelfTests: Removed the unneeded cSelfTests class.
2016-06-18 13:12:10 +02:00
Mattes D
3d164a77cb
SelfTests: Organized into solution folders.
2016-06-18 13:12:07 +02:00
Mattes D
80e1eb37dd
Renamed leftover strings to Cuberite / Server, as needed.
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Also upgraded the user setting file for MSVC to 2013.
2016-01-01 21:05:09 +01:00
Mattes D
122d824a8a
Added a Json parser and serializer to Lua API.
2015-12-24 14:00:31 +01:00
Gargaj
66e6589883
blockheight mechanism
2015-12-13 15:16:15 +01:00
Mattes D
b8fbba5eb9
Added PieceStructures generator.
2015-12-01 10:35:07 +01:00
Tiger Wang
8656e149c8
Improved maps
2015-07-14 21:46:30 +01:00
Mattes D
66a164a9a7
Added neighbor specification in the OnNeighborChanged() block callback.
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Fixes the OnNeighborChanged endless recursion with large melon / pumpkin fields.
Fixes #2213 .
2015-07-01 10:40:16 +02:00
Samuel Barney
e70e2b8ecc
Rebased version of Code
2015-06-22 11:29:38 -06:00
Mattes D
e06dd8f20e
Added basic support for loading village prefabs from files.
2015-06-20 15:37:41 +02:00
Mattes D
8df31067d4
Externalized cPrefabPiecePool self-test.
2015-06-19 16:15:59 +02:00