madmaxoft
2423fbf2ef
Normalized comments.
...
This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00
madmaxoft
7fff12bfac
Fixed spaces around single-line comments.
...
There should be at least two spaces in front and one space after //-style comments.
2014-07-17 19:13:23 +02:00
madmaxoft
993fd14ddf
Fixed basic whitespace problems.
...
Indenting by spaces and alignment by spaces, as well as trailing whitespace on non-empty lines.
2014-07-17 16:33:09 +02:00
Mattes D
e444106d09
Merge pull request #1192 from mc-server/skinuuid
...
Skins
2014-07-16 13:30:57 +02:00
Tycho
57f4e871bb
Fixed FindClosestPlayer
2014-07-15 12:52:02 +01:00
Tiger Wang
4e24f711ab
Player properties are now retrieved
2014-07-14 19:49:31 +01:00
worktycho
4a6d606f74
Made CreateProjectile a pointer
2014-07-13 15:16:49 +01:00
Howaner
d529971e27
Changed BroadcastSoundEffect function to take floating pos.
2014-07-13 02:08:02 +02:00
Tiger Wang
5f72cdac38
Merge pull request #1154 from mc-server/trappedchests
...
Implemented trapped chests & others
2014-07-12 23:24:32 +01:00
madmaxoft
9e22f46b15
Implemented support for forced chunk ticking.
...
Fixes #1160 .
2014-07-10 18:18:32 +02:00
Tiger Wang
74b6b398e7
Fixed arrow collection animation
...
* Fixed piston extension non-solidness
2014-07-09 19:56:50 +01:00
Tiger Wang
9e44b0aae1
Implemented trapped chests & others
...
+ Added trapped chests
* Fixed a bunch of bugs in the redstone simulator concerning wires and
repeaters
* Other potential bugfixes
2014-07-06 23:50:22 +01:00
madmaxoft
632e8680b1
Removed world-saving log messages.
...
Ref.: http://forum.mc-server.org/showthread.php?tid=1518
2014-07-04 11:50:50 +02:00
Mattes D
9926abd4f5
Added generic entity-collecting.
...
Now any cEntity can be collected, not only cPickups.
This should help PR #1098 .
2014-06-27 20:56:44 +02:00
archshift
e8143de01b
Nullify deleted pointers.
2014-06-19 01:49:56 -07:00
madmaxoft
366ecf9dfd
Fixed a race condition when adding a player to a world.
2014-06-10 18:25:53 +02:00
Mattes D
af4a21ea06
Fixed deadlock when moving players to other worlds.
...
Fixes #1039 , fixes #851
2014-06-08 21:58:30 +02:00
Mattes D
b904223b9d
Added queue for adding entities to cWorld.
...
This alone doesn't work properly yet, further changes to cPlayer are needed.
2014-06-08 21:58:29 +02:00
Tiger Wang
365c6f50bd
Changed block send queue to use vectors
...
As suggested by @worktycho.
2014-05-29 11:57:06 +01:00
Tiger Wang
ee929793f0
Hopefully fixed piston duplication issues
...
* Fixes #879
* Fixes #714
2014-05-25 13:46:34 +01:00
Mattes D
dd350bc1f3
World pre-generation distance is settable in world.ini.
2014-05-09 18:32:04 +02:00
Mattes D
fb58ef55be
Fixed MSVC 64-bit build warnings.
2014-05-09 18:32:03 +02:00
archshift
2c0bb7b717
Moved the weather picker out of TickWeather(), squashing a warning and improving readability.
2014-04-25 16:55:38 -07:00
archshift
c124fc39d4
Removed impossible default case.
...
Squashed a warning.
2014-04-25 16:32:34 -07:00
archshift
083cec5a09
Removed extraneous switch{} in Start()
...
Squashed a warning.
2014-04-25 16:27:15 -07:00
archshift
62e5234535
Small changes; warning fixing.
2014-04-24 20:25:03 -07:00
Mattes D
6492aa000b
Merge pull request #909 from jfhumann/fixes
...
Bug fixes and optimizations.
We need to visit the API functions and check that they return only those values expected. `cWorld::CreateProjectile()` seems affected, too, by the same issue of ToLua returning extra values. In the cleanest form, these functions will need moving to ManualBindings.cpp
2014-04-22 13:34:32 +02:00
jfhumann
67344a3782
Merge remote-tracking branch 'origin/master' into fixes
...
Conflicts:
src/Authenticator.cpp
src/ClientHandle.cpp
src/Entities/Minecart.cpp
src/Protocol/Protocol17x.cpp
2014-04-18 21:44:58 +02:00
jfhumann
013da806ec
Did some static analysis, fixed some bugs and optimized a lot of code
2014-04-18 21:09:44 +02:00
Tiger Wang
200ea6254c
Fixed #904
2014-04-18 12:54:17 +01:00
Tiger Wang
82b3d543e7
Rewrote redstone powering to use power levels
2014-04-15 13:15:56 +01:00
Tiger Wang
b3f6afefe9
Simplified pickup speed randomisation
2014-04-12 13:14:35 +01:00
madmaxoft
22794e7208
Fixed double projectile spawning.
...
Two spawn packets were sent per projectile.
2014-04-05 22:26:10 +02:00
madmaxoft
9032ff96c7
Removed unused constants.
...
DeadlockDetect reads the value from the ini file, and world lighting has a separate queue now.
2014-03-25 23:35:50 +01:00
madmaxoft
b1ad3322e5
Fixed code style after recent merge.
2014-03-20 09:28:29 +01:00
Tiger Wang
3e49cada80
Added braces
2014-03-19 23:07:58 +00:00
Tiger Wang
0524d70774
ENUMified shrapnel level
2014-03-19 23:06:39 +00:00
Tiger Wang
b8fe024f9d
Merge branch 'master' into awesometnt
...
Conflicts:
src/ChunkMap.cpp
2014-03-18 20:49:08 +00:00
Tiger Wang
23ffaa19b7
Added levels of shrapnel
2014-03-18 20:45:10 +00:00
Tycho
8b83c1a653
Merge branch 'master' into warnings
2014-03-14 06:46:20 -07:00
madmaxoft
35fe96b07d
Fixed a warning.
2014-03-14 14:36:44 +01:00
Tycho
862e219443
Added additional macros to support the MSVC size_t format and changed all formats to use the macros
2014-03-12 10:34:50 -07:00
Tycho
d904e89712
Merge branch 'Werror' into warnings
...
Conflicts:
src/Globals.h
2014-03-12 10:12:13 -07:00
Tycho
7e6ee7ef81
Fixed more Format issues
2014-03-11 14:43:14 -07:00
andrew
b4bf13aa4f
Unified Vector classes
2014-03-11 16:02:25 +02:00
Tiger Wang
e672988577
Merge remote-tracking branch 'origin/master' into awesometnt
...
Conflicts:
src/Items/ItemLighter.h
src/Simulator/IncrementalRedstoneSimulator.cpp
2014-03-10 18:59:11 +00:00
Tiger Wang
cc2d805238
Merge branch 'master' into awesometnt
2014-03-10 18:36:55 +00:00
Tiger Wang
462829e23d
Shrapnel now configurable
2014-03-10 18:35:02 +00:00
Tiger Wang
09c5542123
Merge pull request #768 from Howaner/BlockEntitys
...
Add TNT load/save
2014-03-09 21:44:32 +00:00
Tiger Wang
c2978a3457
Merge branch 'master' into ballisticmissiles
...
Conflicts:
src/ClientHandle.cpp
2014-03-09 12:53:50 +00:00