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Fixed double projectile spawning.

Two spawn packets were sent per projectile.
This commit is contained in:
madmaxoft 2014-04-05 22:26:10 +02:00
parent d43c5a9c47
commit 22794e7208

View File

@ -2993,7 +2993,6 @@ int cWorld::CreateProjectile(double a_PosX, double a_PosY, double a_PosZ, cProje
delete Projectile;
return -1;
}
BroadcastSpawnEntity(*Projectile);
return Projectile->GetUniqueID();
}