madmaxoft
ebb2ccaa26
Removed BlockEntities' constructors from the API.
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Plugins shouldn't construct block entities, rather, they will query them either from the cWorld (while playing), or from cChunkDesc (while generating).
2013-11-15 09:49:56 +01:00
madmaxoft
1a7912744f
Moved entities into the Entities subfolder.
2013-08-19 11:39:13 +02:00
madmaxoft
0cb00996de
Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX.
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Also slightly improved the spawning algorithm.
2013-08-16 10:48:30 +02:00
Alexander Harkness
53e22b1185
Changed everyting to Unix line endings.
2013-07-29 12:13:03 +01:00
nielsbreu@gmail.com
c153a5c6df
Dispensers spawn fire if it has Flint and steel.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1619 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-22 10:03:41 +00:00
madmaxoft@gmail.com
e2281df8d8
Dispensers dispense primed TNT
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1617 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-21 21:19:47 +00:00
madmaxoft@gmail.com
9be27992e2
Moved BlockEntities to a separate folder
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1527 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 19:12:47 +00:00