1
0
Commit Graph

7 Commits

Author SHA1 Message Date
madmaxoft
ebb2ccaa26 Removed BlockEntities' constructors from the API.
Plugins shouldn't construct block entities, rather, they will query them either from the cWorld (while playing), or from cChunkDesc (while generating).
2013-11-15 09:49:56 +01:00
madmaxoft
1a7912744f Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
madmaxoft
0cb00996de Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX.
Also slightly improved the spawning algorithm.
2013-08-16 10:48:30 +02:00
Alexander Harkness
53e22b1185 Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
nielsbreu@gmail.com
c153a5c6df Dispensers spawn fire if it has Flint and steel.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1619 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-22 10:03:41 +00:00
madmaxoft@gmail.com
e2281df8d8 Dispensers dispense primed TNT
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1617 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-21 21:19:47 +00:00
madmaxoft@gmail.com
9be27992e2 Moved BlockEntities to a separate folder
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1527 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 19:12:47 +00:00