MaxwellScroggs
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5cdaf073be
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cWindow: Convert XYZ to Vector3 (#4764)
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2020-07-04 23:49:17 +02:00 |
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Mattes D
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487f9a2aa9
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Vector3 in Handlers (#4680)
Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
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2020-04-21 22:19:22 +02:00 |
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peterbell10
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0d0323608d
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cBlockHandler: take player by ref
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2017-08-01 08:21:20 +02:00 |
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Lukas Pioch
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7922e6addb
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Fixes problems with windows:
- Changed cPlayer:OpenWindow to accept a ref, tolua adds a nil check
- Close open lua window in destructor, to avoid dangling pointers
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2017-06-05 15:14:23 +02:00 |
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LogicParrot
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ca6ef58b1e
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Bulk clearing of whitespace
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2016-02-05 23:50:18 +02:00 |
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Gargaj
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f9008a4860
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allow use failures to propagate from the entity/block to the player
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2015-12-13 13:27:38 +01:00 |
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Tiger Wang
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8656e149c8
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Improved maps
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2015-07-14 21:46:30 +01:00 |
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Howaner
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b6fd400276
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Own classes for all windows.
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2014-12-13 15:06:55 +01:00 |
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Masy98
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acae3c9c65
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Moved sound-configs into BlockID.h and fixed/ added loads of sounds
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2014-09-09 16:00:26 +02:00 |
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Tycho
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8464f689ea
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Improved Type safety of eBlockFace
May Fix #640
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2014-02-04 10:59:05 -08:00 |
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Tycho
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c6304b2b4f
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Changed pointers to references
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2014-02-01 05:06:32 -08:00 |
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Tycho
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14e48ccb4b
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Refactored cBlockHandler::OnUse and dependents
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2014-01-26 06:20:39 -08:00 |
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Tycho
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15b92af166
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First attempt at Implementing Interfaces
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2014-01-25 11:14:14 -08:00 |
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Alexander Harkness
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675b4aa878
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
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