madmaxoft@gmail.com
0ba2be666f
Added protocol-specific authentication, now works for both 1.2.5 and 1.3.2
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@841 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-06 17:36:59 +00:00
madmaxoft@gmail.com
879806e5a1
Officially added 1.3.2 protocol support
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@839 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-06 12:39:07 +00:00
madmaxoft@gmail.com
c7d5c00a17
Next iteration on the 1.3.2 protocol. Still no good, but sometimes it just gets through. For your testing pleasures ;)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@819 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-02 12:09:58 +00:00
madmaxoft@gmail.com
7824ce9d63
Progress on the 1.3.2 protocol.
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Sometimes the client lets the player through, but most of the times the connection breaks for no apparent reason.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@812 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-31 21:59:57 +00:00
madmaxoft@gmail.com
f5fe723b2a
Added a basic protocol recognizer and the base for 1.3.2 protocol.
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Also fixed a few type-related warnings.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@805 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-30 09:56:59 +00:00
madmaxoft@gmail.com
fa93c0cf54
cProtocol handles the initial handshake up to player login
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@804 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-30 08:19:19 +00:00
madmaxoft@gmail.com
66f4c9e0c0
Cut out all packet handling to a separate cProtocol descendant
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@796 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-27 17:31:16 +00:00