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14 Commits

Author SHA1 Message Date
Mattes D 9ee47e5999 Using Super. 2020-04-16 20:07:48 +00:00
peterbell10 a56cfd1f42 Remove smart pointer macros 2017-07-21 14:41:51 +01:00
Lukas Pioch e35ac1bfb9 Clang 5.0 fixes
- Added override keyword
- Removed inherited member variables
2017-05-21 12:19:06 +02:00
LogicParrot ca6ef58b1e Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Mattes D b8fbba5eb9 Added PieceStructures generator. 2015-12-01 10:35:07 +01:00
Mattes D 6e4122e551 Unified the doxy-comment format. 2015-07-31 16:49:10 +02:00
Mattes D e06dd8f20e Added basic support for loading village prefabs from files. 2015-06-20 15:37:41 +02:00
Mattes D c13b1931ff More style checking.
Spaces around some operators are checked.
2015-05-09 12:58:54 +02:00
Mattes D e0cfbc4d85 Generator: Rewritten to use SharedPtrs. 2014-10-19 14:01:59 +02:00
Tycho ee50790398 Merge branch 'master' of github.com:mc-server/MCServer 2014-06-16 15:12:50 +01:00
madmaxoft 6aa7df367f Villages have min and max density setting.
Also made roads use 3+9 scheme, instead of 3+5, for the house connectors.

Fixes #1020.
2014-05-22 21:47:56 +02:00
madmaxoft f5fdbdaf29 VillageGen rewritten using BFSPieceGenerator.
Piece composition is not good yet, the buildings aren't height-adjusted and the road pieces will need special processing. This is mainly for adjusting the per-piece params.
2014-05-15 00:14:06 +02:00
madmaxoft 9c8e8ef7ae VillageGen: Added well placement and the general algorithm description. 2014-05-12 22:43:59 +02:00
madmaxoft c0727c4265 Initial VillageGen implementation.
WIP, doesn't generate anything yet.
Ref.: 740.
2014-05-11 22:35:41 +02:00