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12 Commits

Author SHA1 Message Date
Mattes D 9ee47e5999 Using Super. 2020-04-16 20:07:48 +00:00
Mat 5a2163d7e6
Don't send entity velocity for boats (#4488)
* Don't send entity velocity for boats
2020-03-07 13:56:02 +02:00
Mattes D 365cbc6e1c
Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
Bond-009 104f9e127b Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
Lukas Pioch 73a3c4e3be Exported boat
- NBT: Added saving / loading of material
- Added the material in the item handler of the boat
- Drop the correct boat if destroyed
- APIDoc: Added desc and functions
2017-05-24 19:02:18 +02:00
beeduck db65e11d57 Fixes for boat entities (#3265)
protocol for vehicles now properly handled, protocol for boat paddles now properly handled, boats can no longer spawn underwater, boats now properly float, boat metadata now properly broadcasted.
2016-07-18 22:10:00 +02:00
LogicParrot ca6ef58b1e Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Tycho 2a9664d6ca Initial convertion of a_Dt to std::chrono
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2015-01-11 21:12:26 +00:00
archshift 4191be7ddb Removed redundant semicolons and re-added warning 2014-07-24 11:21:37 -07:00
Howaner 7e76f030aa Add entity invulnerable 2014-04-26 00:32:30 +02:00
STRWarrior 199123d4f2 Boats drop a boat pickup when destroyed by hand. You can now actualy use boats. 2013-12-16 18:03:39 +01:00
Alexander Harkness 675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00