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Commit Graph

16 Commits

Author SHA1 Message Date
Tiger Wang
6e80f7544d Update entity sizes 2021-04-12 22:35:07 +01:00
Damián Imrich
4f3b699b27
End crystal placement (#5112)
* End crystal placement

* End crystal placement - fixed error and added some comments

* Removed unused includes

* Update src/Items/ItemEndCrystal.h

Co-authored-by: Alexander Harkness <me@bearbin.net>

* End Crystal placement, early-return pattern enforcement

* End crystal Item finish?

* Small changes

Fixed a crashbug in ender crystal destruction.
According to vanilla 1.16 testing, end crystals don't place if any entity intersects the box, not just other end crystals.
Check return value of SpawnEnderCrystal.
Add header in SeeMake.
Cafe Stile Redux.

* The stylechecker relies on CMakeLists

* There is another

Co-authored-by: Alexander Harkness <me@bearbin.net>
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2021-01-22 17:06:26 +00:00
12xx12
36a67df105
Ender Crytal Fix and report proper cmake file for luabindingscheck fail (#5017)
* fixed network
fixed explosion
fixed ticking

added network broadcast to Setter method

added nullptr protection

using macros in 1.10 Protocol_1_10.cpp

revealed functions to LUA API

small fixups, typos, less functions used

fixed more doc

readded info that saving is done only if the beam is displayed

made the constructor transfer all needed members

fixed wrong commit

removed default parameters on SpawnEnderCrystal

fixed wrong metadata

moved call to destroy in the right place

fixed some typos

Fixed Ender Crystal

* fixed documentation

* fixed doc and added proper error message

* Parameters, arrows

* Parameters

Co-authored-by: 12xx12 <12xx12100@gmail.com>
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2020-11-06 15:00:59 +00:00
12xx12
961d5eb420
Add beam target, configurable base visibility to Ender Crystals (#5010)
* Fixes #4990

Co-authored-by: 12xx12 <12xx12100@gmail.com>
2020-10-29 20:47:20 +00:00
Tiger Wang
0b9b7bc1a8 Unify entity spawn packet sending 2020-04-30 23:04:56 +01:00
Tiger Wang
246acb19f9 Delet SpawnObject params
* Fix #4679

awkward...
2020-04-19 23:29:52 +01:00
Mattes D
9ee47e5999 Using Super. 2020-04-16 20:07:48 +00:00
Mattes D
365cbc6e1c
Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
peterbell10
ee84197014
Force all headers other than "Globals.h" to be included with relative paths (#4269)
Closes #4236

CMake now creates a header file in the build directory under the path "include/Globals.h" which just includes "src/Globals.h" with an absolute path. Then instead of adding "src/" to the include directories, it adds "include/".

#include "Globals.h" still works by including the build generated file and any other src-relative path will not work.
2018-08-29 01:51:25 +01:00
LogicParrot
ca6ef58b1e Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
tycho
dae9e5792a Made -Weverything an error. 2015-05-24 12:56:56 +01:00
Tycho
2a9664d6ca Initial convertion of a_Dt to std::chrono
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2015-01-11 21:12:26 +00:00
Tycho
a3f940f47c Removed more unessicary includes 2014-09-26 18:13:19 +01:00
archshift
beab61bbfe On destroy ender crystal, create bedrock and fire 2014-08-06 14:16:36 -07:00
Tiger Wang
a0d2df9327 Tailored death messages 2014-07-04 10:55:09 +01:00
andrew
2e28c09770 Ender crystals 2014-03-25 20:59:33 +02:00