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Commit Graph

25 Commits

Author SHA1 Message Date
Tiger Wang
07ffd9f6f3 Unused/duplicate function cleanup
* FaceIntToBlockFace in 1.8/1.9 protocol merged
- Removed undefined permissions stuff in Player header
2020-08-29 16:47:40 +01:00
12xx12
7d0813ce8c Add Statistics and Achievements for newer Network standards 2020-08-19 20:45:27 +01:00
Tiger Wang
99f8c44342 1.14 connection support 2020-07-26 18:55:16 +01:00
Tiger Wang
07f3f7ec30 Remove some unused inclusions 2020-07-20 09:28:02 +01:00
Tiger Wang
00f8c3a225 Implement "caching" in ChunkDataSerializer
+ When sending a chunk to multiple clients, group them by protocol version and send the same data
2020-07-19 16:29:49 +01:00
Tiger Wang
bc1b70dcde Use cMultiVersionProtocol's buffer 2020-07-18 19:23:10 +01:00
Tiger Wang
5141d05ba6 Delete duplicated status request handlers
Here we go again...
2020-07-18 19:23:10 +01:00
Tobias Wilken
36eab1b323
Introduce recipe book functionality (#4493)
* Introduce recipe book functionality

The recipe book helps especially new players. Missing it gives the
impression that cuberite is not as advanced as it is.

The handling of the recipe book uses the following functions:

- Unlock Recipes
(https://wiki.vg/index.php?title=Protocol&oldid=14204#Unlock_Recipes) to
make recipes available and show the notification for new recipes.
Initialization is done on player login for known ones, the update is done
when new items are discovered.
- Craft Recipe Request
(https://wiki.vg/index.php?title=Protocol&oldid=14204#Craft_Recipe_Request)
when the user selects a recipe from the recipe book to fill the slots.

Known recipes are initialized on player login via `Unlock Recipes` with
`Action` 0.
As soon as a new recipe is discovered this is added via `Unlock Recipes`
with `Action` 1.

To be able to know and recognize new recipes the player class is
extended with `KnownItems` and `KnownRecipes`. As soon as a player
touches an item this is compared to the list of `KnownItems`, if the
item is unknown the recipes are checked for this item and the other
ingredients are checked with the list of `KnownItems`. If a full match
is discovered the recipe is unlocked with the client and stored in the
`KnownRecipes`.

To unlock recipes the recipe ID is sent to the client. A mapping file
(for protocol 1.12.2) translated the minecraft recipe names to ids. The
crafting.txt is extended with and minecraft recipe names is possible.

Limitations:
Only a single recipe is added to the crafting area. Multiple clicks or
shift click does not increase the number of builds.

Co-authored-by: peterbell10 <peterbell10@live.co.uk>

* Address first issues mentioned by @peterbell10

- Some linting
- Extract loading of recipe specific protocol mapping into a function
- Build `RecipeNameMap` only once
- Use `std::optional`
- Extract `LoadRecipe` from `Window`

* Start to implement new suggestions

* Update with suggestions from @peterbell10

* Some minor cleanup

* Update protocol packet IDs
* Remove unused include
* Include header in cmake
* Change a vector to integer counter

* Change dromedaryCase method names to PascalCase

* Address suggestions from @madmaxoft

* Read Protocol subdirectories to load recipe books

To load all recipebooks iterate over the `Protocol` subdirectories
to find mapping files.

Co-authored-by: peterbell10 <peterbell10@live.co.uk>
2020-07-14 17:56:42 +01:00
Tiger Wang
07ca095740
Improve entity position updates (#4701)
* Make puking pickups fly nicer

* Improve entity position updates

* Move determination of whether a delta is too big for a packet into the protocol handlers
+ Less jittery movement
+ Generalise CollectEntity to take any entity
2020-05-04 08:10:47 +00:00
Tiger Wang
0b9b7bc1a8 Unify entity spawn packet sending 2020-04-30 23:04:56 +01:00
Tiger Wang
afd377a941 Unify 1.8 and 1.9
- Deleted ridiculous amount of duplicated code
2020-04-22 17:26:31 +01:00
Tiger Wang
246acb19f9 Delet SpawnObject params
* Fix #4679

awkward...
2020-04-19 23:29:52 +01:00
Mattes D
9ee47e5999 Using Super. 2020-04-16 20:07:48 +00:00
Mat
6a21bf979c
Initial resource pack support (#4622) 2020-04-07 21:23:54 +00:00
Mat
31ace87d28
Add protocol mob ID remapping (#4538) 2020-03-29 17:54:37 +02:00
Mattes D
2c804dd34a Protocol: Use logical outgoing packet types. 2019-09-10 09:45:28 +02:00
peterbell10
ee84197014
Force all headers other than "Globals.h" to be included with relative paths (#4269)
Closes #4236

CMake now creates a header file in the build directory under the path "include/Globals.h" which just includes "src/Globals.h" with an absolute path. Then instead of adding "src/" to the include directories, it adds "include/".

#include "Globals.h" still works by including the build generated file and any other src-relative path will not work.
2018-08-29 01:51:25 +01:00
Alexander Harkness
c4f43cd8ec
Store and pass entity effect duration as an int not a short. (#4293)
Fixes #4292.
2018-08-26 15:52:39 +01:00
changyong guo
3e802932a6 recover hotbar selected slot after reconnect (#4249)
1. implement protocol message SendHeldItemChange
2. add save / load inventory equipped item slot in JSON
3. send held item slot message after player connect to server

Fixes #4189
2018-07-22 23:23:33 +01:00
Lane Kolbly
028a35ef0d Added assert to cProtocolRecognizer::GetPacketId. (#4001) 2017-09-04 16:58:38 +01:00
Lane Kolbly
aebfbfb8c8 GetPacketID for protocol packet IDs (#3977)
* Added GetPacketId method to protocol, implemented for all protocols.

* Moved GetPacketID methods into a single file, alpha-sorted.

* Fixed 1.12.1 HandlePacket switch statement.

* Added SendLogin to the GetPacketId framework.

* Added SpawnObject to GetPacketId framework.

* Added missing sendEntityEquipment packet ID update for 1.12.1

* Added LeashEntity packet ID change to 1.12.1

* Alphabetized packet enum, added SpawnGlobalEntity to GetPacketId framework

* Fixed clang errors

* Indented cases, expanded comment for GetPacketId

* Changed dyslexic comment.
2017-09-02 17:46:57 +01:00
peterbell10
84941bcc9f Update mbedtls to 2.5.1 (#3964)
* Renaming changes:
  * macro prefix "POLARSSL" -> "MBEDTLS"
  * functions now prefixed with "mbedtls_"
  * rename PolarSSL++ -> mbedTLS++
  * rename polarssl submodule

* Use mbedtls' AES-CFB8 implementation.

* Add cSslConfig to wrap mbedtls_ssl_config

* Update cTCPLink and cBlockingSslClientSocket to use cSslConfig

* Use cSslConfig in cHTTPServer

* Use cSslConfig for cMojangAPI::SecureRequest

* CI Fixes

* Set -fomit-frame-pointer on the right target
2017-08-30 15:00:06 +01:00
Pablo Beltrán
b18f6637b6 Fully implemented leashes (#3798) 2017-08-21 10:46:41 +02:00
Lukas Pioch
0397535fa7 Removed unused forward declarations (#3888) 2017-08-03 15:10:29 +02:00
Mattes D
0e3b3be766 Initial support for the 1.11 protocol. 2016-12-16 00:07:22 +01:00