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11324 Commits

Author SHA1 Message Date
Tiger Wang e2e78abdb7 Style, no need to tag struct with s 2020-09-18 16:41:06 +01:00
Tiger Wang 608e7a9950 Remove unused ServerPort argument 2020-09-18 16:41:06 +01:00
Tiger Wang 7f372b12cb Add State enum to protocol 2020-09-18 16:41:06 +01:00
Tiger Wang bf253caab5 Remove unused ServerPort member 2020-09-18 16:41:06 +01:00
Tiger Wang acc399ffb3 Cleanup Protocol classes
* Visibility, static, ordering changes
2020-09-18 16:41:06 +01:00
12xx12 c18fe8aa45
Adding Generator For Single Piece Structures (#4830)
* the beginning of a magnificent work - added basic files and classes without functionality

* fixed checkstyle

* added imports

* moved imports

* - Adding SinglePieceStructureGen
- Adding a cPrefabChestStructure to generate Chests with contents
- Added the options and calls to the ComposableGenerator

* moved Globals to .h file

* removed the chest thingy from the code (for now)

* Update SinglePieceStructureGen.cpp

* readded whitespace

* renamed to SinglePieceStructuresGen for consistency
added new classes to test

* fixed small things (mostly style and cleanup)
removed loottables

* added small changes suggested by madmaxoft

* small change to documentation

* added check for allowed biomes

* check only the biome of the origin position

* fixed error on IsBiomeAllowed

* added new cubesets

* updated structures for with sponging

* updated biome names

* updated metadata to prevent crashing
removed debug output

* updated structures with sponging

* added sponging to deserterWell to make it disappear in sand

* small change in meta

* rename DesertTemple -> DesertPyramid

* minor style changes

Co-authored-by: 12xx12 <12xx12100@gmail.com>
Co-authored-by: Alexander Harkness <me@bearbin.net>
2020-09-17 22:20:50 +00:00
KingCol13 a72769b30e
Added recipe for the observer. (#4880)
* Added recipe for the observer.

* Forgot mirrored recipe.

Co-authored-by: Alexander Harkness <me@bearbin.net>
2020-09-17 21:47:38 +00:00
Elias Thomson f7091e1b19
Fixed leaves and wheat not breakable with piston (#4882)
* Fixed leaves and wheat not breakable with piston

* Fixed alpha-sort

* Add beetroots

Co-authored-by: Elias Thomson <fiv.pids@gmail.com>
2020-09-17 21:03:02 +00:00
12xx12 ba5312c198
Fixed snow golems and added documentation to damage type and added damage type for damage from environment to mobs (#4877)
* made snow golems not crashing the server anymore

* changed damage type to environment

* updated damage in API dopcumentation and changed enderman damage type

* removed incidental d in the code

Co-authored-by: 12xx12 <12xx12100@gmail.com>
2020-09-17 18:06:41 +00:00
Tiger Wang c3d2956ba5
BlockHandler: no dynamic allocation (#4862)
* BlockHandler: no dynamic allocation
2020-09-17 14:51:42 +01:00
12xx12 53549a1a4c
Add some const qualifiers to functions (#4874)
* add some const qualifiers to functions

* added changes suggested by @tigerw

Co-authored-by: 12xx12 <12xx12100@gmail.com>
2020-09-16 22:01:20 +00:00
Elias Thomson a90dedffeb
Fixed doors not breakable by piston (#4869)
Co-authored-by: Elias Thomson <dev@eliasthomson.com>
2020-09-15 19:47:23 +00:00
Tiger Wang d9d71e1de6
Rail: avoid invalid game states (#4864)
+ Check CanBeAt
Ref: #4859

Co-authored-by: Alexander Harkness <me@bearbin.net>
2020-09-13 13:44:20 +00:00
Tiger Wang 33f3c18bc1
Beds: derestrict clicking block face (#4863)
Ref: https://github.com/cuberite/cuberite/issues/4860#issuecomment-691545904
2020-09-13 10:58:39 +00:00
Tiger Wang 198407807f
Reverse order of ChunkSender priorities (#4858)
* Reduces confusion when using overloaded operator< and priority_queue

Co-authored-by: peterbell10 <peterbell10@live.co.uk>
2020-09-12 19:43:18 +00:00
Tiger Wang 93adbdce9a
Use tracing for explosions (#4845)
* TNT: Implement tracing algorithm

+ Add intensity tracing
* Fix iterating over all players to SendExplosion, even those not in range

* Implemented TNT entity interaction

* Fixed misaligned destruction tracing

* Finalise TNT algorithm

- Remove BlockArea and just use chunks

Using SetBlock makes it so that we can update everything properly, and does appear to be faster.

* BlockInfo learns about explosion attentuation

* Rename Explodinator parameters

* TNT: pull block destruction into common function

Co-authored-by: Alexander Harkness <me@bearbin.net>
2020-09-12 18:57:44 +00:00
SatoKaito 834d61dacc
fixed missing include for FreeBSD. (#4852) 2020-09-10 00:17:06 +01:00
12xx12 c2f8ceb554
Add more statistic tracking (#4837)
+ Added possible 1.8 stats
+ Added stat tracking for 1.8.2
+ Added stat tracking for 1.9
+ Added the breed cow achievement

Co-authored-by: 12xx12 <12xx12100@gmail.com>
2020-09-05 16:13:44 +01:00
12xx12 2d197e147e
Use pitch lookup in noteblock block entity (#4826)
- Removed the calculation in the noteblock block entity

I did the calculation in python if anyone is interested where the numbers are from

Co-authored-by: 12xx12 <12xx12100@gmail.com>
2020-09-05 16:07:01 +01:00
Tiger Wang 040380321c WriteConsoleInput can return FALSE when running as servic 2020-09-05 14:23:54 +01:00
Tiger Wang 29808c61c9 Reformat messages in NonCtrlHandler 2020-09-05 13:41:42 +01:00
Tiger Wang 1bc12ba2b3 Streamline startup sequence
* Clean up cRoot & main
* Move some OS-specifics into OSSupport
2020-09-05 13:16:52 +01:00
Tiger Wang 5e670a050b Rename AddEntityIfNotPresent to AddPlayer
+ Always make a chunk for the player to go into
* Fixes #4847
2020-09-03 22:25:35 +01:00
Alexander Harkness a3b5cba6be
Define _DEBUG macro for tests and main server (#4843)
Cuberite can now ASSERT its own failure once again...

Signed-off-by: @tigerw
2020-08-30 15:32:03 +00:00
Tiger Wang f84e805453 Entities can fail to add into a chunk
- MoveEntityToNewChunk, AddEntity can fail. Ensure we handle these cases correctly
2020-08-29 21:34:21 +01:00
Tiger Wang 07ffd9f6f3 Unused/duplicate function cleanup
* FaceIntToBlockFace in 1.8/1.9 protocol merged
- Removed undefined permissions stuff in Player header
2020-08-29 16:47:40 +01:00
Tiger Wang d2e92440eb Remove redundant DoWithChunkAt in chests 2020-08-28 21:43:12 +01:00
Tiger Wang 5d736b653f Minor style fixes 2020-08-28 21:42:37 +01:00
Tiger Wang c1ffed60ec FastNBTWriter: AddString now uses string_view
* Avoids an allocation for all those string literals we pass in
2020-08-28 21:42:18 +01:00
Tiger Wang 8fa8ee96fc Broadcaster: don't loop over all entities to broadcast one's position
* Use ForClientsWithEntity
2020-08-28 21:41:18 +01:00
Tiger Wang be121f9e80 Save enderchest block entities to storage
+ Add EnderChest saving, as Vanilla does
- Remove CreateBlockEntities. Storage should save & load everything so looping over chunk data is not needed
2020-08-28 21:40:40 +01:00
Tiger Wang da9158937d WorldStorage: Removed unused callback parameters 2020-08-28 21:36:46 +01:00
Tiger Wang 071aee6c79 Clean up pickup collection to use ForEachEntityInBox 2020-08-28 21:35:38 +01:00
Tiger Wang 167247328a Chunk: Make StayCount/AlwaysTicked unsigned 2020-08-28 21:34:23 +01:00
Tiger Wang 7023548de0 Simplify MoveEntityToNewChunk
- No longer try getting from the chunkmap if GetNeighborChunk fails, since nothing else does this and entities (in future) will not tick close to an unloaded chunk edge
* GetRelNeighborChunk uses FindChunk
2020-08-28 21:32:46 +01:00
Tiger Wang 08bd77e547 Clean up GenerateChunk/TouchChunk
- Remove TouchChunk
- Remove unused bool return value in GenerateChunk
- Remove ShouldGenerateIfLoadFailed
2020-08-28 21:26:04 +01:00
Tiger Wang 72ae5ecb5a ChunkMap: do not wantonly make empty chunks
- Removed calls that constructed an empty chunk, found it was invalid, and did nothing with said chunk

Partially addresses #2324
2020-08-28 21:22:44 +01:00
Tiger Wang b084f1f13f Remove unneeded MarkDirty, SendToClients parameters of SetMeta
Partially reverts #3129, whose addition of these parameters was superseded by #3149 that fixed generated leaves' metas.

References:
https://github.com/cuberite/cuberite/pull/4417#discussion_r334950513
e0bcd754009f16480437b2c1fa5e7fbedab31496
2020-08-28 21:08:06 +01:00
Tiger Wang ecd8f0c0de 1.13+: Send length-prefixed server Brand string
Ref: 5176c22656
2020-08-28 21:08:06 +01:00
Mattes D 3d7acb6d10 Removed const 2020-08-27 17:32:48 +01:00
Mattes D c98a2d9acf Changed tree-growing functions in cWorld to use Vector3i coords. 2020-08-27 17:32:48 +01:00
Mattes D 0e3039d44c Added a "reloadweb" command for reloading web admin config. 2020-08-27 17:32:32 +01:00
Azurethi d2de029c02
Fixed windows hack in Compile.sh (#4834)
the exit command causes the entire shell to close before the user can read the message. Clear added to get rid of console spam from not windows cmds
2020-08-26 10:42:51 +00:00
Peter Bell fa917259a5 Fix doors and trapdoors closing on server restart 2020-08-25 21:38:49 +01:00
Tiger Wang a473e8ba52 ChunkDataSerializer: don't repeatedly mallocate
+ Store an instance of the class, the way it seems it is meant to be used.
2020-08-21 18:22:04 +01:00
Tiger Wang 440523b022 CompressPacket: reserve CompressedSize, not the uncompressed size
+ Assign the length data to a_CompressedData to overwrite it, mirroring the behaviour of cByteBuffer::ReadAll
2020-08-21 18:17:45 +01:00
Tiger Wang 8620f6a13e StatSerializer: use std::move 2020-08-21 18:15:34 +01:00
Tiger Wang e23dcffaff Make StatSerializer a namespace 2020-08-21 00:53:10 +01:00
Tiger Wang 8cca3db61b Consolidate various Chunk serialisers under one roof
* Merge most into WriteSectionDataSeamless
2020-08-21 00:53:10 +01:00
Tiger Wang 2d28d681c7 Remove unused variables in ChestEntity/BlockEntityWithItems 2020-08-21 00:53:10 +01:00