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@ -130,19 +130,6 @@ void cProtocol_1_13::SendParticleEffect(const AString & a_ParticleName, Vector3f
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void cProtocol_1_13::SendPluginMessage(const AString & a_Channel, const AString & a_Message)
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{
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ASSERT(m_State == 3); // In game mode?
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cPacketizer Pkt(*this, pktPluginMessage);
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Pkt.WriteString(a_Channel);
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Pkt.WriteString(a_Message);
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}
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void cProtocol_1_13::SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode)
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{
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// TODO
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@ -222,13 +209,13 @@ void cProtocol_1_13::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity)
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case E_BLOCK_COMMAND_BLOCK: Action = 2; break; // Update command block text
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case E_BLOCK_BEACON: Action = 3; break; // Update beacon entity
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case E_BLOCK_HEAD: Action = 4; break; // Update Mobhead entity
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// case E_BLOCK_CONDUIT: Action = 5; break; // Update Conduit entity
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// case E_BLOCK_CONDUIT: Action = 5; break; // Update Conduit entity
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case E_BLOCK_STANDING_BANNER:
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case E_BLOCK_WALL_BANNER: Action = 6; break; // Update banner entity
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// case structure tile entity: Action = 7; break; // Update Structure tile entity
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// case Structure Block: Action = 7; break; // Update Structure tile entity
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case E_BLOCK_END_GATEWAY: Action = 8; break; // Update destination for a end gateway entity
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case E_BLOCK_SIGN_POST: Action = 9; break; // Update sign entity
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// case E_BLOCK_SHULKER_BOX: Action = 10; break; // sets shulker box - not used just here if anyone is confused from reading the protocol wiki
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// case E_BLOCK_SHULKER_BOX:Action = 10; break; // sets shulker box - not used just here if anyone is confused from reading the protocol wiki
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case E_BLOCK_BED: Action = 11; break; // Update bed color
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default: ASSERT(!"Unhandled or unimplemented BlockEntity update request!"); break;
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}
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@ -306,7 +293,7 @@ void cProtocol_1_13::HandlePacketPluginMessage(cByteBuffer & a_ByteBuffer)
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m_Client->SetClientBrand(Brand);
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// Send back our brand, including the length:
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SendPluginMessage("minecraft:brand", "Cuberite");
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SendPluginMessage("minecraft:brand", "\x08""Cuberite");
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return;
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}
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@ -41,7 +41,6 @@ protected:
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virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) override;
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virtual void SendPaintingSpawn (const cPainting & a_Painting) override;
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virtual void SendParticleEffect (const AString & a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data) override;
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virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
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virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
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virtual void SendStatistics (const cStatManager & a_Manager) override;
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virtual void SendTabCompletionResults (const AStringVector & a_Results) override;
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