Fixed wrong packet number for PluginMessage packet.
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@ -630,7 +630,7 @@ void cProtocol172::SendPlayerSpawn(const cPlayer & a_Player)
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void cProtocol172::SendPluginMessage(const AString & a_Channel, const AString & a_Message)
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{
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cPacketizer Pkt(*this, 0x17);
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cPacketizer Pkt(*this, 0x3f);
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Pkt.WriteString(a_Channel);
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Pkt.WriteShort((short)a_Message.size());
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Pkt.WriteBuf(a_Message.data(), a_Message.size());
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