1
0
Fork 0

Clang 5.0 fixes

- Added override keyword
- Removed inherited member variables
This commit is contained in:
Lukas Pioch 2017-05-20 08:16:28 +02:00
parent 758622336e
commit e35ac1bfb9
64 changed files with 64 additions and 74 deletions

View File

@ -64,7 +64,7 @@ public:
} }
virtual ~cListAllocationPool() virtual ~cListAllocationPool() override
{ {
while (!m_FreeList.empty()) while (!m_FreeList.empty())
{ {

View File

@ -32,7 +32,7 @@ class cLuaChunkStay
public: public:
cLuaChunkStay(); cLuaChunkStay();
~cLuaChunkStay() { } virtual ~cLuaChunkStay() override { }
/** Adds chunks in the specified Lua table. /** Adds chunks in the specified Lua table.
Can be called only once. Can be called only once.

View File

@ -34,7 +34,7 @@ public:
wrapping the (listen-) callbacks that are in the specified table. */ wrapping the (listen-) callbacks that are in the specified table. */
cLuaServerHandle(UInt16 a_Port, cLuaState::cTableRefPtr && a_Callbacks); cLuaServerHandle(UInt16 a_Port, cLuaState::cTableRefPtr && a_Callbacks);
~cLuaServerHandle(); virtual ~cLuaServerHandle() override;
/** Called by cNetwork::Listen()'s binding. /** Called by cNetwork::Listen()'s binding.
Sets the server handle around which this instance is wrapped, and a self SharedPtr for link management. */ Sets the server handle around which this instance is wrapped, and a self SharedPtr for link management. */

View File

@ -35,7 +35,7 @@ public:
/** Creates a new instance of the link, attached to the specified plugin and wrapping the callbacks that are in the specified referenced table. */ /** Creates a new instance of the link, attached to the specified plugin and wrapping the callbacks that are in the specified referenced table. */
cLuaTCPLink(cLuaState::cTableRefPtr && a_Callbacks, cLuaServerHandleWPtr a_Server); cLuaTCPLink(cLuaState::cTableRefPtr && a_Callbacks, cLuaServerHandleWPtr a_Server);
~cLuaTCPLink(); virtual ~cLuaTCPLink() override;
/** Sends the data contained in the string to the remote peer. /** Sends the data contained in the string to the remote peer.
Returns true if successful, false on immediate failure (queueing the data failed or link not available). */ Returns true if successful, false on immediate failure (queueing the data failed or link not available). */

View File

@ -31,7 +31,7 @@ public:
/** Creates a new instance of the endpoint, wrapping the callbacks that are in the specified table. */ /** Creates a new instance of the endpoint, wrapping the callbacks that are in the specified table. */
cLuaUDPEndpoint(cLuaState::cTableRefPtr && a_Callbacks); cLuaUDPEndpoint(cLuaState::cTableRefPtr && a_Callbacks);
~cLuaUDPEndpoint(); virtual ~cLuaUDPEndpoint() override;
/** Opens the endpoint so that it starts listening for incoming data on the specified port. /** Opens the endpoint so that it starts listening for incoming data on the specified port.
a_Self is the shared pointer to self that the object keeps to keep itself alive for as long as it needs (for Lua). */ a_Self is the shared pointer to self that the object keeps to keep itself alive for as long as it needs (for Lua). */

View File

@ -42,7 +42,7 @@ public:
cLuaWindow(cLuaState & a_LuaState, cWindow::WindowType a_WindowType, int a_SlotsX, int a_SlotsY, const AString & a_Title); cLuaWindow(cLuaState & a_LuaState, cWindow::WindowType a_WindowType, int a_SlotsX, int a_SlotsY, const AString & a_Title);
// tolua_begin // tolua_begin
virtual ~cLuaWindow(); virtual ~cLuaWindow() override;
/** Returns the internal representation of the contents that are manipulated by Lua */ /** Returns the internal representation of the contents that are manipulated by Lua */
cItemGrid & GetContents(void) { return m_Contents; } cItemGrid & GetContents(void) { return m_Contents; }

View File

@ -63,7 +63,7 @@ public:
cPluginLua(const AString & a_PluginDirectory, cDeadlockDetect & a_DeadlockDetect); cPluginLua(const AString & a_PluginDirectory, cDeadlockDetect & a_DeadlockDetect);
~cPluginLua(); virtual ~cPluginLua() override;
virtual void OnDisable(void) override; virtual void OnDisable(void) override;
virtual bool Load(void) override; virtual bool Load(void) override;

View File

@ -40,7 +40,7 @@ public:
/** Constructor used for normal operation */ /** Constructor used for normal operation */
cBrewingstandEntity(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cWorld * a_World); cBrewingstandEntity(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cWorld * a_World);
virtual ~cBrewingstandEntity(); virtual ~cBrewingstandEntity() override;
// cBlockEntity overrides: // cBlockEntity overrides:
virtual void SendTo(cClientHandle & a_Client) override; virtual void SendTo(cClientHandle & a_Client) override;

View File

@ -33,7 +33,7 @@ public:
/** Constructor used for normal operation */ /** Constructor used for normal operation */
cChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World, BLOCKTYPE a_Type); cChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World, BLOCKTYPE a_Type);
virtual ~cChestEntity(); virtual ~cChestEntity() override;
// cBlockEntity overrides: // cBlockEntity overrides:
virtual void SendTo(cClientHandle & a_Client) override; virtual void SendTo(cClientHandle & a_Client) override;

View File

@ -40,7 +40,7 @@ public:
BLOCKENTITY_PROTODEF(cDropSpenserEntity) BLOCKENTITY_PROTODEF(cDropSpenserEntity)
cDropSpenserEntity(BLOCKTYPE a_BlockType, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); cDropSpenserEntity(BLOCKTYPE a_BlockType, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
virtual ~cDropSpenserEntity(); virtual ~cDropSpenserEntity() override;
// cBlockEntity overrides: // cBlockEntity overrides:
virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override; virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;

View File

@ -21,7 +21,7 @@ public:
BLOCKENTITY_PROTODEF(cEnderChestEntity) BLOCKENTITY_PROTODEF(cEnderChestEntity)
cEnderChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); cEnderChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
virtual ~cEnderChestEntity(); virtual ~cEnderChestEntity() override;
// cBlockEntity overrides: // cBlockEntity overrides:
virtual bool UsedBy(cPlayer * a_Player) override; virtual bool UsedBy(cPlayer * a_Player) override;

View File

@ -38,7 +38,7 @@ public:
/** Constructor used for normal operation */ /** Constructor used for normal operation */
cFurnaceEntity(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cWorld * a_World); cFurnaceEntity(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cWorld * a_World);
virtual ~cFurnaceEntity(); virtual ~cFurnaceEntity() override;
// cBlockEntity overrides: // cBlockEntity overrides:
virtual void SendTo(cClientHandle & a_Client) override; virtual void SendTo(cClientHandle & a_Client) override;

View File

@ -20,7 +20,7 @@ public:
BLOCKENTITY_PROTODEF(cJukeboxEntity) BLOCKENTITY_PROTODEF(cJukeboxEntity)
cJukeboxEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); cJukeboxEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
virtual ~cJukeboxEntity(); virtual ~cJukeboxEntity() override;
// tolua_begin // tolua_begin

View File

@ -34,7 +34,7 @@ public:
/** Creates a new note entity. a_World may be nullptr */ /** Creates a new note entity. a_World may be nullptr */
cNoteEntity(int a_X, int a_Y, int a_Z, cWorld * a_World); cNoteEntity(int a_X, int a_Y, int a_Z, cWorld * a_World);
virtual ~cNoteEntity() {} virtual ~cNoteEntity() override {}
// tolua_begin // tolua_begin

View File

@ -16,7 +16,7 @@ public:
Base(a_BlockType) Base(a_BlockType)
{} {}
virtual ~cClearMetaOnDrop() {} virtual ~cClearMetaOnDrop() override {}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{ {
a_Pickups.push_back(cItem(this->m_BlockType)); a_Pickups.push_back(cItem(this->m_BlockType));

View File

@ -29,7 +29,7 @@ public:
Base(a_BlockType) Base(a_BlockType)
{} {}
virtual ~cMetaRotator() {} virtual ~cMetaRotator() override {}
virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override; virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override;
virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override; virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override;

View File

@ -57,7 +57,7 @@ class cChunkSender:
typedef cIsThread super; typedef cIsThread super;
public: public:
cChunkSender(cWorld & a_World); cChunkSender(cWorld & a_World);
~cChunkSender(); virtual ~cChunkSender() override;
enum eChunkPriority enum eChunkPriority
{ {

View File

@ -71,7 +71,7 @@ public: // tolua_export
/** Creates a new client with the specified IP address in its description and the specified initial view distance. */ /** Creates a new client with the specified IP address in its description and the specified initial view distance. */
cClientHandle(const AString & a_IPString, int a_ViewDistance); cClientHandle(const AString & a_IPString, int a_ViewDistance);
virtual ~cClientHandle(); virtual ~cClientHandle() override;
const AString & GetIPString(void) const { return m_IPString; } // tolua_export const AString & GetIPString(void) const { return m_IPString; } // tolua_export

View File

@ -27,7 +27,7 @@ class cDeadlockDetect :
public: public:
cDeadlockDetect(void); cDeadlockDetect(void);
~cDeadlockDetect(); virtual ~cDeadlockDetect() override;
/** Starts the detection. Hides cIsThread's Start, because we need some initialization */ /** Starts the detection. Hides cIsThread's Start, because we need some initialization */
bool Start(int a_IntervalSec); bool Start(int a_IntervalSec);

View File

@ -22,7 +22,7 @@ public:
CLASS_PROTODEF(cPawn) CLASS_PROTODEF(cPawn)
cPawn(eEntityType a_EntityType, double a_Width, double a_Height); cPawn(eEntityType a_EntityType, double a_Width, double a_Height);
~cPawn(); virtual ~cPawn() override;
virtual void Destroyed() override; virtual void Destroyed() override;
virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override; virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;

View File

@ -74,8 +74,6 @@ cPlayer::cPlayer(cClientHandlePtr a_Client, const AString & a_PlayerName) :
m_IsCrouched(false), m_IsCrouched(false),
m_IsSprinting(false), m_IsSprinting(false),
m_IsFlying(false), m_IsFlying(false),
m_IsSwimming(false),
m_IsSubmerged(false),
m_IsFishing(false), m_IsFishing(false),
m_CanFly(false), m_CanFly(false),
m_EatingFinishTick(-1), m_EatingFinishTick(-1),
@ -96,6 +94,9 @@ cPlayer::cPlayer(cClientHandlePtr a_Client, const AString & a_PlayerName) :
{ {
ASSERT(a_PlayerName.length() <= 16); // Otherwise this player could crash many clients... ASSERT(a_PlayerName.length() <= 16); // Otherwise this player could crash many clients...
m_IsSwimming = false;
m_IsSubmerged = false;
m_InventoryWindow = new cInventoryWindow(*this); m_InventoryWindow = new cInventoryWindow(*this);
m_CurrentWindow = m_InventoryWindow; m_CurrentWindow = m_InventoryWindow;
m_InventoryWindow->OpenedByPlayer(*this); m_InventoryWindow->OpenedByPlayer(*this);

View File

@ -43,7 +43,7 @@ public:
virtual bool Initialize(cWorld & a_World) override; virtual bool Initialize(cWorld & a_World) override;
virtual ~cPlayer(); virtual ~cPlayer() override;
virtual void SpawnOn(cClientHandle & a_Client) override; virtual void SpawnOn(cClientHandle & a_Client) override;
@ -645,8 +645,6 @@ protected:
bool m_IsCrouched; bool m_IsCrouched;
bool m_IsSprinting; bool m_IsSprinting;
bool m_IsFlying; bool m_IsFlying;
bool m_IsSwimming;
bool m_IsSubmerged;
bool m_IsFishing; bool m_IsFishing;
bool m_CanFly; // If this is true the player can fly. Even if he is not in creative. bool m_CanFly; // If this is true the player can fly. Even if he is not in creative.

View File

@ -49,7 +49,7 @@ class cBioGenCache :
public: public:
cBioGenCache(cBiomeGenPtr a_BioGenToCache, size_t a_CacheSize); cBioGenCache(cBiomeGenPtr a_BioGenToCache, size_t a_CacheSize);
virtual ~cBioGenCache(); virtual ~cBioGenCache() override;
protected: protected:

View File

@ -127,7 +127,7 @@ public:
int m_BlockZ; int m_BlockZ;
cCaveSystem(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ, int a_MaxOffset, int a_Size, cNoise & a_Noise); cCaveSystem(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ, int a_MaxOffset, int a_Size, cNoise & a_Noise);
~cCaveSystem(); virtual ~cCaveSystem() override;
protected: protected:
int m_Size; int m_Size;

View File

@ -69,7 +69,6 @@ class cStructGenWormNestCaves :
public: public:
cStructGenWormNestCaves(int a_Seed, int a_Size = 64, int a_Grid = 96, int a_MaxOffset = 128) : cStructGenWormNestCaves(int a_Seed, int a_Size = 64, int a_Grid = 96, int a_MaxOffset = 128) :
super(a_Seed, a_Grid, a_Grid, a_MaxOffset, a_MaxOffset, a_Size, a_Size, 100), super(a_Seed, a_Grid, a_Grid, a_MaxOffset, a_MaxOffset, a_Size, a_Size, 100),
m_Noise(a_Seed),
m_Size(a_Size), m_Size(a_Size),
m_MaxOffset(a_MaxOffset), m_MaxOffset(a_MaxOffset),
m_Grid(a_Grid) m_Grid(a_Grid)
@ -79,7 +78,6 @@ public:
protected: protected:
class cCaveSystem; // fwd: Caves.cpp class cCaveSystem; // fwd: Caves.cpp
cNoise m_Noise;
int m_Size; // relative size of the cave systems' caves. Average number of blocks of each initial tunnel int m_Size; // relative size of the cave systems' caves. Average number of blocks of each initial tunnel
int m_MaxOffset; // maximum offset of the cave nest origin from the grid cell the nest belongs to int m_MaxOffset; // maximum offset of the cave nest origin from the grid cell the nest belongs to
int m_Grid; // average spacing of the nests int m_Grid; // average spacing of the nests

View File

@ -109,7 +109,7 @@ public:
cChunkGenerator (void); cChunkGenerator (void);
~cChunkGenerator(); virtual ~cChunkGenerator() override;
bool Start(cPluginInterface & a_PluginInterface, cChunkSink & a_ChunkSink, cIniFile & a_IniFile); bool Start(cPluginInterface & a_PluginInterface, cChunkSink & a_ChunkSink, cIniFile & a_IniFile);
void Stop(void); void Stop(void);

View File

@ -116,7 +116,7 @@ class cCompoGenCache :
{ {
public: public:
cCompoGenCache(cTerrainCompositionGenPtr a_Underlying, int a_CacheSize); // Doesn't take ownership of a_Underlying cCompoGenCache(cTerrainCompositionGenPtr a_Underlying, int a_CacheSize); // Doesn't take ownership of a_Underlying
~cCompoGenCache(); virtual ~cCompoGenCache() override;
// cTerrainCompositionGen override: // cTerrainCompositionGen override:
virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc, const cChunkDesc::Shape & a_Shape) override; virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc, const cChunkDesc::Shape & a_Shape) override;

View File

@ -29,7 +29,7 @@ class cHeiGenCache :
{ {
public: public:
cHeiGenCache(cTerrainHeightGenPtr a_HeiGenToCache, size_t a_CacheSize); cHeiGenCache(cTerrainHeightGenPtr a_HeiGenToCache, size_t a_CacheSize);
~cHeiGenCache(); virtual ~cHeiGenCache() override;
// cTerrainHeightGen overrides: // cTerrainHeightGen overrides:
virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override; virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override;

View File

@ -1293,7 +1293,6 @@ cStructGenMineShafts::cStructGenMineShafts(
int a_ChanceCorridor, int a_ChanceCrossing, int a_ChanceStaircase int a_ChanceCorridor, int a_ChanceCrossing, int a_ChanceStaircase
) : ) :
super(a_Seed, a_GridSize, a_GridSize, a_MaxOffset, a_MaxOffset, a_MaxSystemSize, a_MaxSystemSize, 100), super(a_Seed, a_GridSize, a_GridSize, a_MaxOffset, a_MaxOffset, a_MaxSystemSize, a_MaxSystemSize, 100),
m_Noise(a_Seed),
m_GridSize(a_GridSize), m_GridSize(a_GridSize),
m_MaxSystemSize(a_MaxSystemSize), m_MaxSystemSize(a_MaxSystemSize),
m_ProbLevelCorridor(std::max(0, a_ChanceCorridor)), m_ProbLevelCorridor(std::max(0, a_ChanceCorridor)),

View File

@ -34,7 +34,6 @@ protected:
friend class cMineShaftStaircase; friend class cMineShaftStaircase;
class cMineShaftSystem; // fwd: MineShafts.cpp class cMineShaftSystem; // fwd: MineShafts.cpp
cNoise m_Noise;
int m_GridSize; ///< Average spacing of the systems int m_GridSize; ///< Average spacing of the systems
int m_MaxSystemSize; ///< Maximum blcok size of a mineshaft system int m_MaxSystemSize; ///< Maximum blcok size of a mineshaft system
int m_ProbLevelCorridor; ///< Probability level of a branch object being the corridor int m_ProbLevelCorridor; ///< Probability level of a branch object being the corridor

View File

@ -27,7 +27,7 @@ class cNoise3DGenerator :
public: public:
cNoise3DGenerator(cChunkGenerator & a_ChunkGenerator); cNoise3DGenerator(cChunkGenerator & a_ChunkGenerator);
virtual ~cNoise3DGenerator(); virtual ~cNoise3DGenerator() override;
virtual void Initialize(cIniFile & a_IniFile) override; virtual void Initialize(cIniFile & a_IniFile) override;
virtual void GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override; virtual void GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;

View File

@ -50,7 +50,7 @@ public:
cPrefabPiecePool(const AString & a_FileName, bool a_LogWarnings); cPrefabPiecePool(const AString & a_FileName, bool a_LogWarnings);
/** Destroys the pool, freeing all pieces. */ /** Destroys the pool, freeing all pieces. */
~cPrefabPiecePool(); virtual ~cPrefabPiecePool() override;
/** Removes and frees all pieces from this pool. */ /** Removes and frees all pieces from this pool. */
void Clear(void); void Clear(void);

View File

@ -82,7 +82,6 @@ protected:
cStructGenRavines::cStructGenRavines(int a_Seed, int a_Size) : cStructGenRavines::cStructGenRavines(int a_Seed, int a_Size) :
super(a_Seed, a_Size, a_Size, a_Size, a_Size, a_Size * 2, a_Size * 2, 100), super(a_Seed, a_Size, a_Size, a_Size, a_Size, a_Size * 2, a_Size * 2, 100),
m_Noise(a_Seed),
m_Size(a_Size) m_Size(a_Size)
{ {
} }

View File

@ -26,7 +26,6 @@ public:
protected: protected:
class cRavine; // fwd: Ravines.cpp class cRavine; // fwd: Ravines.cpp
cNoise m_Noise;
int m_Size; // Max size, in blocks, of the ravines generated int m_Size; // Max size, in blocks, of the ravines generated

View File

@ -231,7 +231,6 @@ cRoughRavines::cRoughRavines(
int a_GridSize, int a_MaxOffset int a_GridSize, int a_MaxOffset
) : ) :
super(a_Seed, a_GridSize, a_GridSize, a_MaxOffset, a_MaxOffset, a_MaxSize, a_MaxSize, 64), super(a_Seed, a_GridSize, a_GridSize, a_MaxOffset, a_MaxOffset, a_MaxSize, a_MaxSize, 64),
m_Seed(a_Seed),
m_MaxSize(a_MaxSize), m_MaxSize(a_MaxSize),
m_MinSize(a_MinSize), m_MinSize(a_MinSize),
m_MaxCenterWidth(a_MaxCenterWidth), m_MaxCenterWidth(a_MaxCenterWidth),

View File

@ -33,8 +33,6 @@ public:
); );
protected: protected:
int m_Seed;
/** Maximum size of the ravine, in each of the X / Z axis */ /** Maximum size of the ravine, in each of the X / Z axis */
int m_MaxSize; int m_MaxSize;

View File

@ -336,7 +336,7 @@ cVillageGen::cVillageGen(
const AStringVector & a_PrefabsToLoad const AStringVector & a_PrefabsToLoad
) : ) :
super(a_Seed, a_GridSize, a_GridSize, a_MaxOffset, a_MaxOffset, a_MaxSize, a_MaxSize, 100), super(a_Seed, a_GridSize, a_GridSize, a_MaxOffset, a_MaxOffset, a_MaxSize, a_MaxSize, 100),
m_Noise(a_Seed + 1000), m_RandNoise(a_Seed + 1000),
m_MaxDepth(a_MaxDepth), m_MaxDepth(a_MaxDepth),
m_MaxSize(a_MaxSize), m_MaxSize(a_MaxSize),
m_MinDensity(a_MinDensity), m_MinDensity(a_MinDensity),
@ -399,7 +399,7 @@ cGridStructGen::cStructurePtr cVillageGen::CreateStructure(int a_GridX, int a_Gr
{ {
return cStructurePtr(); return cStructurePtr();
} }
auto rnd = m_Noise.IntNoise2DInt(a_OriginX, a_OriginZ) / 11; auto rnd = m_RandNoise.IntNoise2DInt(a_OriginX, a_OriginZ) / 11;
auto pool = availablePools[static_cast<size_t>(rnd) % availablePools.size()]; auto pool = availablePools[static_cast<size_t>(rnd) % availablePools.size()];
rnd /= 137; rnd /= 137;

View File

@ -47,7 +47,7 @@ protected:
typedef std::vector<SharedPtr<cVillagePiecePool> > cVillagePiecePools; typedef std::vector<SharedPtr<cVillagePiecePool> > cVillagePiecePools;
/** The noise used for generating random numbers */ /** The noise used for generating random numbers */
cNoise m_Noise; cNoise m_RandNoise;
/** Maximum depth of the generator tree */ /** Maximum depth of the generator tree */
int m_MaxDepth; int m_MaxDepth;

View File

@ -33,7 +33,7 @@ public:
cHTTPServerConnection(cHTTPServer & a_HTTPServer); cHTTPServerConnection(cHTTPServer & a_HTTPServer);
// Force a virtual destructor in all descendants // Force a virtual destructor in all descendants
virtual ~cHTTPServerConnection(); virtual ~cHTTPServerConnection() override;
/** Sends HTTP status code together with a_Reason (used for HTTP errors). /** Sends HTTP status code together with a_Reason (used for HTTP errors).
Sends the a_Reason as the body as well, so that browsers display it. Sends the a_Reason as the body as well, so that browsers display it.

View File

@ -26,7 +26,7 @@ public:
Sends the specified cert as the server certificate, uses the private key for decryption. */ Sends the specified cert as the server certificate, uses the private key for decryption. */
cSslHTTPServerConnection(cHTTPServer & a_HTTPServer, const cX509CertPtr & a_Cert, const cCryptoKeyPtr & a_PrivateKey); cSslHTTPServerConnection(cHTTPServer & a_HTTPServer, const cX509CertPtr & a_Cert, const cCryptoKeyPtr & a_PrivateKey);
~cSslHTTPServerConnection(); virtual ~cSslHTTPServerConnection() override;
protected: protected:
cBufferedSslContext m_Ssl; cBufferedSslContext m_Ssl;

View File

@ -71,7 +71,7 @@ public:
cIniFile(void); cIniFile(void);
// tolua_end // tolua_end
virtual ~cIniFile() = default; virtual ~cIniFile() override = default;
virtual std::vector<std::pair<AString, AString>> GetValues(AString a_keyName) override; virtual std::vector<std::pair<AString, AString>> GetValues(AString a_keyName) override;

View File

@ -54,7 +54,7 @@ public:
cInventory(cPlayer & a_Owner); cInventory(cPlayer & a_Owner);
virtual ~cInventory() {} virtual ~cInventory() override {}
// tolua_begin // tolua_begin

View File

@ -54,7 +54,7 @@ class cLightingThread :
public: public:
cLightingThread(void); cLightingThread(void);
~cLightingThread(); virtual ~cLightingThread() override;
bool Start(cWorld * a_World); bool Start(cWorld * a_World);

View File

@ -24,7 +24,7 @@ cHorse::cHorse(int Type, int Color, int Style, int TameTimes) :
m_TimesToTame(TameTimes), m_TimesToTame(TameTimes),
m_TameAttemptTimes(0), m_TameAttemptTimes(0),
m_RearTickCount(0), m_RearTickCount(0),
m_Speed(20.0) m_MaxSpeed(20.0)
{ {
} }
@ -183,6 +183,6 @@ void cHorse::HandleSpeedFromAttachee(float a_Forward, float a_Sideways)
{ {
if ((m_bIsTame) && (m_bIsSaddled)) if ((m_bIsTame) && (m_bIsSaddled))
{ {
super::HandleSpeedFromAttachee(a_Forward * m_Speed, a_Sideways * m_Speed); super::HandleSpeedFromAttachee(a_Forward * m_MaxSpeed, a_Sideways * m_MaxSpeed);
} }
} }

View File

@ -44,7 +44,7 @@ private:
bool m_bHasChest, m_bIsEating, m_bIsRearing, m_bIsMouthOpen, m_bIsTame, m_bIsSaddled; bool m_bHasChest, m_bIsEating, m_bIsRearing, m_bIsMouthOpen, m_bIsTame, m_bIsSaddled;
int m_Type, m_Color, m_Style, m_Armour, m_TimesToTame, m_TameAttemptTimes, m_RearTickCount; int m_Type, m_Color, m_Style, m_Armour, m_TimesToTame, m_TameAttemptTimes, m_RearTickCount;
float m_Speed; float m_MaxSpeed;
} ; } ;

View File

@ -44,7 +44,7 @@ public:
*/ */
cMonster(const AString & a_ConfigName, eMonsterType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height); cMonster(const AString & a_ConfigName, eMonsterType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height);
~cMonster(); virtual ~cMonster() override;
virtual void Destroyed() override; virtual void Destroyed() override;

View File

@ -39,7 +39,7 @@ class cServerHandleImpl:
public: public:
/** Closes the server, dropping all the connections. */ /** Closes the server, dropping all the connections. */
~cServerHandleImpl(); virtual ~cServerHandleImpl() override;
/** Creates a new server instance listening on the specified port. /** Creates a new server instance listening on the specified port.
Both IPv4 and IPv6 interfaces are used, if possible. Both IPv4 and IPv6 interfaces are used, if possible.

View File

@ -44,7 +44,7 @@ public:
cTCPLinkImpl(evutil_socket_t a_Socket, cCallbacksPtr a_LinkCallbacks, cServerHandleImplPtr a_Server, const sockaddr * a_Address, socklen_t a_AddrLen); cTCPLinkImpl(evutil_socket_t a_Socket, cCallbacksPtr a_LinkCallbacks, cServerHandleImplPtr a_Server, const sockaddr * a_Address, socklen_t a_AddrLen);
/** Destroys the LibEvent handle representing the link. */ /** Destroys the LibEvent handle representing the link. */
~cTCPLinkImpl(); virtual ~cTCPLinkImpl() override;
/** Queues a connection request to the specified host. /** Queues a connection request to the specified host.
a_ConnectCallbacks must be valid. a_ConnectCallbacks must be valid.

View File

@ -35,7 +35,7 @@ public:
If a_Port is 0, the OS is free to assign any port number it likes to the endpoint. */ If a_Port is 0, the OS is free to assign any port number it likes to the endpoint. */
cUDPEndpointImpl(UInt16 a_Port, cUDPEndpoint::cCallbacks & a_Callbacks); cUDPEndpointImpl(UInt16 a_Port, cUDPEndpoint::cCallbacks & a_Callbacks);
~cUDPEndpointImpl(); virtual ~cUDPEndpointImpl() override;
// cUDPEndpoint overrides: // cUDPEndpoint overrides:
virtual void Close(void) override; virtual void Close(void) override;

View File

@ -11,7 +11,7 @@ class cOverridesSettingsRepository : public cSettingsRepositoryInterface
public: public:
cOverridesSettingsRepository(std::unique_ptr<cSettingsRepositoryInterface> a_Main, std::unique_ptr<cSettingsRepositoryInterface> a_Overrides); cOverridesSettingsRepository(std::unique_ptr<cSettingsRepositoryInterface> a_Main, std::unique_ptr<cSettingsRepositoryInterface> a_Overrides);
virtual ~cOverridesSettingsRepository() = default; virtual ~cOverridesSettingsRepository() override = default;
virtual bool KeyExists(const AString keyname) const override; virtual bool KeyExists(const AString keyname) const override;

View File

@ -23,7 +23,7 @@ class cBlockingSslClientSocket :
public: public:
cBlockingSslClientSocket(void); cBlockingSslClientSocket(void);
~cBlockingSslClientSocket(void) virtual ~cBlockingSslClientSocket(void) override
{ {
Disconnect(); Disconnect();
} }

View File

@ -37,7 +37,7 @@ class cAuthenticator :
public: public:
cAuthenticator(void); cAuthenticator(void);
~cAuthenticator(); virtual ~cAuthenticator() override;
/** (Re-)read server and address from INI: */ /** (Re-)read server and address from INI: */
void ReadSettings(cSettingsRepositoryInterface & a_Settings); void ReadSettings(cSettingsRepositoryInterface & a_Settings);

View File

@ -215,7 +215,7 @@ public:
{ {
} }
~cUpdateThread() virtual ~cUpdateThread() override
{ {
// Notify the thread that it should stop: // Notify the thread that it should stop:
m_ShouldTerminate = true; m_ShouldTerminate = true;

View File

@ -45,7 +45,7 @@ public:
} ; } ;
cProtocolRecognizer(cClientHandle * a_Client); cProtocolRecognizer(cClientHandle * a_Client);
virtual ~cProtocolRecognizer(); virtual ~cProtocolRecognizer() override;
/** Translates protocol version number into protocol version text: 49 -> "1.4.4" */ /** Translates protocol version number into protocol version text: 49 -> "1.4.4" */
static AString GetVersionTextFromInt(int a_ProtocolVersion); static AString GetVersionTextFromInt(int a_ProtocolVersion);

View File

@ -20,7 +20,7 @@ class cFireSimulator :
{ {
public: public:
cFireSimulator(cWorld & a_World, cIniFile & a_IniFile); cFireSimulator(cWorld & a_World, cIniFile & a_IniFile);
~cFireSimulator(); virtual ~cFireSimulator() override;
virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used
virtual void SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override; virtual void SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;

View File

@ -42,7 +42,7 @@ public:
{ {
} }
virtual ~cGetTrappedChestPlayers() virtual ~cGetTrappedChestPlayers() override
{ {
} }

View File

@ -25,7 +25,7 @@ public:
cChestWindow(cChestEntity * a_PrimaryChest, cChestEntity * a_SecondaryChest); cChestWindow(cChestEntity * a_PrimaryChest, cChestEntity * a_SecondaryChest);
~cChestWindow(); virtual ~cChestWindow() override;
virtual bool ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse) override; virtual bool ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse) override;

View File

@ -24,7 +24,7 @@ class cEnderChestWindow :
public: public:
cEnderChestWindow(cEnderChestEntity * a_EnderChest); cEnderChestWindow(cEnderChestEntity * a_EnderChest);
~cEnderChestWindow(); virtual ~cEnderChestWindow() override;
virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override; virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override;

View File

@ -53,7 +53,7 @@ public:
} }
~cMinecartWithChestWindow() virtual ~cMinecartWithChestWindow() override
{ {
m_ChestCart->GetWorld()->BroadcastSoundEffect("block.chest.close", m_ChestCart->GetPosX(), m_ChestCart->GetPosY(), m_ChestCart->GetPosZ(), 1, 1); m_ChestCart->GetWorld()->BroadcastSoundEffect("block.chest.close", m_ChestCart->GetPosX(), m_ChestCart->GetPosY(), m_ChestCart->GetPosZ(), 1, 1);
} }

View File

@ -178,7 +178,7 @@ class cSlotAreaItemGrid :
public: public:
cSlotAreaItemGrid(cItemGrid & a_ItemGrid, cWindow & a_ParentWindow); cSlotAreaItemGrid(cItemGrid & a_ItemGrid, cWindow & a_ParentWindow);
virtual ~cSlotAreaItemGrid(); virtual ~cSlotAreaItemGrid() override;
virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const override; virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const override;
virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override; virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;
@ -324,7 +324,7 @@ class cSlotAreaBeacon :
public: public:
cSlotAreaBeacon(cBeaconEntity * a_Beacon, cWindow & a_ParentWindow); cSlotAreaBeacon(cBeaconEntity * a_Beacon, cWindow & a_ParentWindow);
virtual ~cSlotAreaBeacon(); virtual ~cSlotAreaBeacon() override;
static bool IsPlaceableItem(short a_ItemType); static bool IsPlaceableItem(short a_ItemType);
@ -436,7 +436,7 @@ class cSlotAreaFurnace :
public: public:
cSlotAreaFurnace(cFurnaceEntity * a_Furnace, cWindow & a_ParentWindow); cSlotAreaFurnace(cFurnaceEntity * a_Furnace, cWindow & a_ParentWindow);
virtual ~cSlotAreaFurnace(); virtual ~cSlotAreaFurnace() override;
virtual void Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem) override; virtual void Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem) override;
virtual void DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots, bool a_BackFill) override; virtual void DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots, bool a_BackFill) override;
@ -466,7 +466,7 @@ class cSlotAreaBrewingstand :
public: public:
cSlotAreaBrewingstand(cBrewingstandEntity * a_Brewingstand, cWindow & a_ParentWindow); cSlotAreaBrewingstand(cBrewingstandEntity * a_Brewingstand, cWindow & a_ParentWindow);
virtual ~cSlotAreaBrewingstand(); virtual ~cSlotAreaBrewingstand() override;
virtual void Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem) override; virtual void Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem) override;
virtual void DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots, bool a_BackFill) override; virtual void DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots, bool a_BackFill) override;

View File

@ -157,7 +157,7 @@ public:
cWebAdmin(void); cWebAdmin(void);
virtual ~cWebAdmin(); virtual ~cWebAdmin() override;
/** Initializes the object. Returns true if successfully initialized and ready to start */ /** Initializes the object. Returns true if successfully initialized and ready to start */
bool Init(void); bool Init(void);

View File

@ -1034,7 +1034,7 @@ private:
cWorld(const AString & a_WorldName, eDimension a_Dimension = dimOverworld, const AString & a_LinkedOverworldName = ""); cWorld(const AString & a_WorldName, eDimension a_Dimension = dimOverworld, const AString & a_LinkedOverworldName = "");
virtual ~cWorld(); virtual ~cWorld() override;
void Tick(std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec); void Tick(std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec);

View File

@ -51,7 +51,7 @@ class cWSSAnvil :
public: public:
cWSSAnvil(cWorld * a_World, int a_CompressionFactor); cWSSAnvil(cWorld * a_World, int a_CompressionFactor);
virtual ~cWSSAnvil(); virtual ~cWSSAnvil() override;
protected: protected:

View File

@ -62,7 +62,7 @@ class cWorldStorage :
public: public:
cWorldStorage(void); cWorldStorage(void);
~cWorldStorage(); virtual ~cWorldStorage() override;
/** Queues a chunk to be loaded, asynchronously. /** Queues a chunk to be loaded, asynchronously.
The callback, if specified, will be called with the result of the load operation. */ The callback, if specified, will be called with the result of the load operation. */