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APIDump: Removed the tolua.cast() example.

The example was all wrong and the function is normally not needed at all (#1789).
Fixes #1787
This commit is contained in:
Mattes D 2015-03-19 12:57:00 +01:00
parent f3046417ec
commit e301ff48fa
1 changed files with 3 additions and 26 deletions

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@ -2871,41 +2871,18 @@ end
This class represents the tolua bridge between the Lua API and MCServer. It supports some low
level operations and queries on the objects. See also the tolua++'s documentation at
{{http://www.codenix.com/~tolua/tolua++.html#utilities}}. Normally you shouldn't use any of these
functions except for cast() and type()
functions except for type()
]],
Functions =
{
cast = { Params = "Object, TypeStr", Return = "Object", Notes = "Casts the object to the specified type through the inheritance hierarchy." },
cast = { Params = "Object, TypeStr", Return = "Object", Notes = "Casts the object to the specified type.<br/><b>Note:</b> This is a potentially unsafe operation and it could crash the server. There is normally no need to use this function at all, so don't use it unless you know exactly what you're doing." },
getpeer = { Params = "", Return = "", Notes = "" },
inherit = { Params = "", Return = "", Notes = "" },
releaseownership = { Params = "", Return = "", Notes = "" },
setpeer = { Params = "", Return = "", Notes = "" },
takeownership = { Params = "", Return = "", Notes = "" },
type = { Params = "Object", Return = "TypeStr", Notes = "Returns a string representing the type of the object. This works similar to Lua's built-in type() function, but recognizes the underlying C++ types, too." },
type = { Params = "Object", Return = "TypeStr", Notes = "Returns a string representing the type of the object. This works similar to Lua's built-in type() function, but recognizes the underlying C++ classes, too." },
},
AdditionalInfo =
{
{
Header = "Usage example",
Contents =
[[
The tolua.cast() function is normally used to cast between related types. For example in the
hook callbacks you often receive a generic {{cEntity}} object, when in fact you know that the
object is a {{cMonster}}. You can cast the object to access its cMonster functions:
<pre class="prettyprint lang-lua">
function OnTakeDamage(a_ReceiverEntity, TDI)
if (a_ReceiverEntity.IsMob()) then
local Mob = tolua.cast(a_ReceiverEntity, "cMonster"); -- Cast a_ReceiverEntity into a {{cMonster}} instance
if (Mob:GetMonsterType() == cMonster.mtSheep) then
local Sheep = tolua.cast(Mob, "cSheep"); -- Cast Mob into a {{cSheep}} instance
-- Do something sheep-specific
end
end
end
</pre>
]],
}
} -- AdditionalInfo
}, -- tolua
Globals =