Fixed compile
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@ -1051,7 +1051,7 @@ void cEntity::DetectPortal()
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class cPortalChunkLoader : public cChunkStay
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class cPortalChunkLoader : public cChunkStay
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{
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{
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public:
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public:
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cPortalChunkLoader(cEntity * a_Entity, cWorld & a_World, Vector3i & a_PortalPos) :
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cPortalChunkLoader(cEntity * a_Entity, cWorld & a_World, const Vector3i & a_PortalPos) :
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m_Entity(a_Entity),
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m_Entity(a_Entity),
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m_PortalPos(a_PortalPos),
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m_PortalPos(a_PortalPos),
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m_World(a_World)
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m_World(a_World)
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