Split cHTTPConnection implementation into a separate file.
This commit is contained in:
parent
f4efcb9080
commit
d0b9e81795
@ -2719,6 +2719,14 @@
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<Filter
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Name="HTTPServer"
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>
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<File
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RelativePath="..\source\HTTPServer\HTTPConnection.cpp"
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>
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</File>
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<File
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RelativePath="..\source\HTTPServer\HTTPConnection.h"
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>
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</File>
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<File
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RelativePath="..\source\HTTPServer\HTTPMessage.cpp"
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>
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147
source/HTTPServer/HTTPConnection.cpp
Normal file
147
source/HTTPServer/HTTPConnection.cpp
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@ -0,0 +1,147 @@
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// HTTPConnection.cpp
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// Implements the cHTTPConnection class representing a single persistent connection in the HTTP server.
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#include "Globals.h"
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#include "HTTPConnection.h"
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#include "HTTPMessage.h"
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#include "HTTPServer.h"
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cHTTPConnection::cHTTPConnection(cHTTPServer & a_HTTPServer) :
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m_HTTPServer(a_HTTPServer),
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m_State(wcsRecvHeaders),
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m_CurrentRequest(NULL)
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{
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}
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void cHTTPConnection::SendStatusAndReason(int a_StatusCode, const AString & a_Response)
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{
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AppendPrintf(m_OutgoingData, "%d %s\r\n\r\n", a_StatusCode, a_Response.c_str());
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}
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void cHTTPConnection::Send(const cHTTPResponse & a_Response)
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{
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ASSERT(m_State = wcsRecvIdle);
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a_Response.AppendToData(m_OutgoingData);
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m_State = wcsSendingResp;
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}
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void cHTTPConnection::Send(const void * a_Data, int a_Size)
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{
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ASSERT(m_State == wcsSendingResp);
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AppendPrintf(m_OutgoingData, "%x\r\n", a_Size);
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m_OutgoingData.append((const char *)a_Data, a_Size);
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}
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void cHTTPConnection::FinishResponse(void)
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{
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ASSERT(m_State == wcsSendingResp);
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m_OutgoingData.append("0\r\n");
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m_State = wcsRecvHeaders;
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}
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void cHTTPConnection::DataReceived(const char * a_Data, int a_Size)
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{
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switch (m_State)
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{
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case wcsRecvHeaders:
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{
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ASSERT(m_CurrentRequest == NULL);
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// Start searching 3 chars from the end of the already received data, if available:
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size_t SearchStart = m_IncomingHeaderData.size();
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SearchStart = (SearchStart > 3) ? SearchStart - 3 : 0;
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m_IncomingHeaderData.append(a_Data, a_Size);
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// Parse the header, if it is complete:
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size_t idxEnd = m_IncomingHeaderData.find("\r\n\r\n", SearchStart);
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if (idxEnd == AString::npos)
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{
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return;
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}
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m_CurrentRequest = new cHTTPRequest;
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if (!m_CurrentRequest->ParseHeaders(m_IncomingHeaderData.c_str(), idxEnd + 2))
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{
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delete m_CurrentRequest;
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m_CurrentRequest = NULL;
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m_State = wcsInvalid;
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m_HTTPServer.CloseConnection(*this);
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return;
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}
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m_State = wcsRecvBody;
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m_HTTPServer.NewRequest(*this, *m_CurrentRequest);
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// Process the rest of the incoming data into the request body:
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if (m_IncomingHeaderData.size() > idxEnd + 4)
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{
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m_IncomingHeaderData.erase(0, idxEnd + 4);
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DataReceived(m_IncomingHeaderData.c_str(), m_IncomingHeaderData.size());
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}
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break;
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}
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case wcsRecvBody:
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{
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ASSERT(m_CurrentRequest != NULL);
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// TODO: Receive the body, and the next request (If HTTP/1.1 keepalive)
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break;
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}
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default:
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{
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// TODO: Should we be receiving data in this state?
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break;
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}
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}
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}
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void cHTTPConnection::GetOutgoingData(AString & a_Data)
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{
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std::swap(a_Data, m_OutgoingData);
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}
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void cHTTPConnection::SocketClosed(void)
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{
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if (m_CurrentRequest != NULL)
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{
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m_HTTPServer.RequestFinished(*this, *m_CurrentRequest);
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}
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}
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88
source/HTTPServer/HTTPConnection.h
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88
source/HTTPServer/HTTPConnection.h
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@ -0,0 +1,88 @@
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// HTTPConnection.h
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// Declares the cHTTPConnection class representing a single persistent connection in the HTTP server.
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#pragma once
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#include "../OSSupport/SocketThreads.h"
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// fwd:
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class cHTTPServer;
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class cHTTPResponse;
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class cHTTPRequest;
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class cHTTPConnection :
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public cSocketThreads::cCallback
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{
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public:
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enum eState
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{
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wcsRecvHeaders, ///< Receiving request headers (m_CurrentRequest == NULL)
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wcsRecvBody, ///< Receiving request body (m_CurrentRequest is valid)
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wcsRecvIdle, ///< Has received the entire body, waiting to send the response (m_CurrentRequest == NULL)
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wcsSendingResp, ///< Sending response body (m_CurrentRequest == NULL)
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wcsInvalid, ///< The request was malformed, the connection is closing
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} ;
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cHTTPConnection(cHTTPServer & a_HTTPServer);
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/// Sends HTTP status code together with a_Reason (used for HTTP errors)
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void SendStatusAndReason(int a_StatusCode, const AString & a_Reason);
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/// Sends the headers contained in a_Response
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void Send(const cHTTPResponse & a_Response);
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/// Sends the data as the response (may be called multiple times)
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void Send(const void * a_Data, int a_Size);
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/// Sends the data as the response (may be called multiple times)
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void Send(const AString & a_Data) { Send(a_Data.data(), a_Data.size()); }
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/// Finishes sending current response, gets ready for receiving another request (HTTP 1.1 keepalive)
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void FinishResponse(void);
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protected:
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typedef std::map<AString, AString> cNameValueMap;
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/// The parent webserver that is to be notified of events on this connection
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cHTTPServer & m_HTTPServer;
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/// All the incoming data until the entire request header is parsed
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AString m_IncomingHeaderData;
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/// Status in which the request currently is
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eState m_State;
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/// Data that is queued for sending, once the socket becomes writable
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AString m_OutgoingData;
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/// The request being currently received (valid only between having parsed the headers and finishing receiving the body)
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cHTTPRequest * m_CurrentRequest;
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// cSocketThreads::cCallback overrides:
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virtual void DataReceived (const char * a_Data, int a_Size) override; // Data is received from the client
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virtual void GetOutgoingData(AString & a_Data) override; // Data can be sent to client
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virtual void SocketClosed (void) override; // The socket has been closed for any reason
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} ;
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typedef std::vector<cHTTPConnection *> cHTTPConnections;
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@ -6,6 +6,7 @@
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#include "Globals.h"
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#include "HTTPServer.h"
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#include "HTTPMessage.h"
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#include "HTTPConnection.h"
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@ -21,145 +22,6 @@
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// cHTTPConnection:
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cHTTPConnection::cHTTPConnection(cHTTPServer & a_HTTPServer) :
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m_HTTPServer(a_HTTPServer),
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m_State(wcsRecvHeaders),
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m_CurrentRequest(NULL)
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{
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}
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void cHTTPConnection::SendStatusAndReason(int a_StatusCode, const AString & a_Response)
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{
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AppendPrintf(m_OutgoingData, "%d %s\r\n\r\n", a_StatusCode, a_Response.c_str());
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}
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void cHTTPConnection::Send(const cHTTPResponse & a_Response)
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{
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ASSERT(m_State = wcsRecvIdle);
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a_Response.AppendToData(m_OutgoingData);
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m_State = wcsSendingResp;
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}
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void cHTTPConnection::Send(const void * a_Data, int a_Size)
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{
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ASSERT(m_State == wcsSendingResp);
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AppendPrintf(m_OutgoingData, "%x\r\n", a_Size);
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m_OutgoingData.append((const char *)a_Data, a_Size);
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}
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void cHTTPConnection::FinishResponse(void)
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{
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ASSERT(m_State == wcsSendingResp);
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m_OutgoingData.append("0\r\n");
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m_State = wcsRecvHeaders;
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}
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void cHTTPConnection::DataReceived(const char * a_Data, int a_Size)
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{
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switch (m_State)
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{
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case wcsRecvHeaders:
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{
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ASSERT(m_CurrentRequest == NULL);
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// Start searching 3 chars from the end of the already received data, if available:
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size_t SearchStart = m_IncomingHeaderData.size();
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SearchStart = (SearchStart > 3) ? SearchStart - 3 : 0;
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m_IncomingHeaderData.append(a_Data, a_Size);
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// Parse the header, if it is complete:
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size_t idxEnd = m_IncomingHeaderData.find("\r\n\r\n", SearchStart);
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if (idxEnd == AString::npos)
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{
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return;
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}
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m_CurrentRequest = new cHTTPRequest;
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if (!m_CurrentRequest->ParseHeaders(m_IncomingHeaderData.c_str(), idxEnd + 2))
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{
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delete m_CurrentRequest;
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m_CurrentRequest = NULL;
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m_State = wcsInvalid;
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m_HTTPServer.CloseConnection(*this);
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return;
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}
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m_State = wcsRecvBody;
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m_HTTPServer.NewRequest(*this, *m_CurrentRequest);
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// Process the rest of the incoming data into the request body:
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if (m_IncomingHeaderData.size() > idxEnd + 4)
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{
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m_IncomingHeaderData.erase(0, idxEnd + 4);
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DataReceived(m_IncomingHeaderData.c_str(), m_IncomingHeaderData.size());
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}
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break;
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}
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case wcsRecvBody:
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{
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ASSERT(m_CurrentRequest != NULL);
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// TODO: Receive the body, and the next request (If HTTP/1.1 keepalive)
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break;
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}
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default:
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{
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// TODO: Should we be receiving data in this state?
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break;
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}
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}
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}
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void cHTTPConnection::GetOutgoingData(AString & a_Data)
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{
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std::swap(a_Data, m_OutgoingData);
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}
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void cHTTPConnection::SocketClosed(void)
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{
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if (m_CurrentRequest != NULL)
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{
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m_HTTPServer.RequestFinished(*this, *m_CurrentRequest);
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// cHTTPServer:
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cHTTPServer::cHTTPServer(void) :
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m_ListenThreadIPv4(*this, cSocket::IPv4, "WebServer IPv4"),
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m_ListenThreadIPv6(*this, cSocket::IPv6, "WebServer IPv6"),
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@ -18,82 +18,18 @@
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// fwd:
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class cHTTPServer;
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class cHTTPMessage;
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class cHTTPRequest;
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class cHTTPResponse;
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class cHTTPConnection :
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public cSocketThreads::cCallback
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{
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public:
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enum eState
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{
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wcsRecvHeaders, ///< Receiving request headers (m_CurrentRequest == NULL)
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wcsRecvBody, ///< Receiving request body (m_CurrentRequest is valid)
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wcsRecvIdle, ///< Has received the entire body, waiting to send the response (m_CurrentRequest == NULL)
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wcsSendingResp, ///< Sending response body (m_CurrentRequest == NULL)
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wcsInvalid, ///< The request was malformed, the connection is closing
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} ;
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cHTTPConnection(cHTTPServer & a_HTTPServer);
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/// Sends HTTP status code together with a_Reason (used for HTTP errors)
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void SendStatusAndReason(int a_StatusCode, const AString & a_Reason);
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/// Sends the headers contained in a_Response
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void Send(const cHTTPResponse & a_Response);
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/// Sends the data as the response (may be called multiple times)
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void Send(const void * a_Data, int a_Size);
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/// Sends the data as the response (may be called multiple times)
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void Send(const AString & a_Data) { Send(a_Data.data(), a_Data.size()); }
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/// Finishes sending current response, gets ready for receiving another request (HTTP 1.1 keepalive)
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void FinishResponse(void);
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protected:
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typedef std::map<AString, AString> cNameValueMap;
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/// The parent webserver that is to be notified of events on this connection
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cHTTPServer & m_HTTPServer;
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/// All the incoming data until the entire request header is parsed
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AString m_IncomingHeaderData;
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/// Status in which the request currently is
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eState m_State;
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/// Data that is queued for sending, once the socket becomes writable
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AString m_OutgoingData;
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/// The request being currently received (valid only between having parsed the headers and finishing receiving the body)
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cHTTPRequest * m_CurrentRequest;
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/// Parses the header in m_IncomingData until the specified end mark
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void ParseHeader(size_t a_IdxEnd);
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/// Sends the response status and headers. Transition from wrsRecvBody to wrsSendingResp.
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void SendRespHeaders(void);
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// cSocketThreads::cCallback overrides:
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virtual void DataReceived (const char * a_Data, int a_Size) override; // Data is received from the client
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virtual void GetOutgoingData(AString & a_Data) override; // Data can be sent to client
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virtual void SocketClosed (void) override; // The socket has been closed for any reason
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} ;
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class cHTTPConnection;
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typedef std::vector<cHTTPConnection *> cHTTPConnections;
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class cHTTPServer :
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public cListenThread::cCallback
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{
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