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Changed comment

This commit is contained in:
worktycho 2014-06-30 19:33:10 +01:00
parent 0690788cdf
commit afda11a495

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@ -47,7 +47,7 @@ public:
double dot = Direction.Dot(LookVector);
// 0.09 rad ~ 5 degrees.
// If the players crosshars are 10 degrees from the line linking the endermen
// If the players crosshair is within 5 degrees of the endermen
// It counts as looking.
if (dot > cos(0.09))
{