diff --git a/src/Mobs/Enderman.cpp b/src/Mobs/Enderman.cpp index d26639a75..6b7a22757 100644 --- a/src/Mobs/Enderman.cpp +++ b/src/Mobs/Enderman.cpp @@ -47,7 +47,7 @@ public: double dot = Direction.Dot(LookVector); // 0.09 rad ~ 5 degrees. - // If the players crosshars are 10 degrees from the line linking the endermen + // If the players crosshair is within 5 degrees of the endermen // It counts as looking. if (dot > cos(0.09)) {