Fixed the formatting issues in player cpp files
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@ -1323,7 +1323,6 @@ void cPlayer::UseEquippedItem()
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void cPlayer::HandleAir(cChunk & a_Chunk)
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{
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//Ref.: http://www.minecraftwiki.net/wiki/Chunk_format
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//see if the player is /submerged/ water (block above is water)
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// Get the type of block the player's standing in:
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BLOCKTYPE BlockIn;
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