Fixed compilation
STR_Warrior code had an error (I copied&pasted it before)
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@ -47,7 +47,7 @@ void cSheep::OnRightClicked(cPlayer & a_Player)
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}
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cItems Drops;
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int NumDrops = m_World->GetTickRandomumber(2) + 1
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int NumDrops = m_World->GetTickRandomNumber(2) + 1;
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Drops.push_back(cItem(E_BLOCK_WOOL, NumDrops, m_WoolColor));
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m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
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}
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