Style: Normalized to no spaces before closing parenthesis.
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@ -254,7 +254,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
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case E_BLOCK_NEW_LOG: return new cBlockSidewaysHandler (a_BlockType);
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case E_BLOCK_NOTE_BLOCK: return new cBlockNoteHandler (a_BlockType);
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case E_BLOCK_PISTON: return new cBlockPistonHandler (a_BlockType);
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case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler ( );
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case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler;
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case E_BLOCK_PLANKS: return new cBlockPlanksHandler (a_BlockType);
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case E_BLOCK_POTATOES: return new cBlockCropsHandler (a_BlockType);
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case E_BLOCK_POWERED_RAIL: return new cBlockRailHandler (a_BlockType);
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@ -31,14 +31,14 @@ public:
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static const char * Yellow;
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static const char * White;
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// Styles ( source: http://wiki.vg/Chat )
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// Styles
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// source: http://wiki.vg/Chat
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static const char * Random;
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static const char * Bold;
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static const char * Strikethrough;
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static const char * Underlined;
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static const char * Italic;
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static const char * Plain;
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};
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// tolua_end
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@ -781,7 +781,7 @@ void cChunk::CheckBlocks()
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void cChunk::TickBlocks(void)
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{
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// Tick dem blocks
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// _X: We must limit the random number or else we get a nasty int overflow bug ( http://forum.mc-server.org/showthread.php?tid=457 )
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// _X: We must limit the random number or else we get a nasty int overflow bug - http://forum.mc-server.org/showthread.php?tid=457
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int RandomX = m_World->GetTickRandomNumber(0x00ffffff);
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int RandomY = m_World->GetTickRandomNumber(0x00ffffff);
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int RandomZ = m_World->GetTickRandomNumber(0x00ffffff);
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@ -1170,7 +1170,7 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e
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{
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// Only compare ItemType, not meta (torches have different metas)
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// The -1 check is there because sometimes the client sends -1 instead of the held item
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// ( http://forum.mc-server.org/showthread.php?tid=549&pid=4502#pid4502 )
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// Ref.: http://forum.mc-server.org/showthread.php?tid=549&pid=4502#pid4502
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LOGWARN("Player %s tried to place a block that was not equipped (exp %d, got %d)",
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m_Username.c_str(), Equipped.m_ItemType, a_HeldItem.m_ItemType
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);
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@ -274,7 +274,7 @@ private:
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/** The type used for storing the names of registered plugin channels. */
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typedef std::set<AString> cChannels;
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/** Number of chunks the player can see in each direction; 4 is the minimum ( http://wiki.vg/Protocol_FAQ#.E2.80.A6all_connecting_clients_spasm_and_jerk_uncontrollably.21 ) */
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/** Number of chunks the player can see in each direction */
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int m_ViewDistance;
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/** Server generates this many chunks AHEAD of player sight. */
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@ -40,7 +40,7 @@ Serialization will never put zero-level enchantments into the stringspec and wil
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class cEnchantments
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{
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public:
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/** Individual enchantment IDs, corresponding to their NBT IDs ( http://www.minecraftwiki.net/wiki/Data_Values#Enchantment_IDs )
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/** Individual enchantment IDs, corresponding to their NBT IDs: http://www.minecraftwiki.net/wiki/Data_Values#Enchantment_IDs
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*/
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enum
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@ -398,7 +398,7 @@ void cServer::TickClients(float a_Dt)
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{
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if ((*itr)->IsDestroyed())
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{
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// Remove the client later, when CS is not held, to avoid deadlock ( http://forum.mc-server.org/showthread.php?tid=374 )
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// Remove the client later, when CS is not held, to avoid deadlock: http://forum.mc-server.org/showthread.php?tid=374
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RemoveClients.push_back(*itr);
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itr = m_Clients.erase(itr);
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continue;
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@ -448,15 +448,21 @@ cWSSCompact::cPAKFile::cPAKFile(const AString & a_FileName, int a_LayerX, int a_
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switch (m_ChunkVersion)
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{
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case 1:
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{
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m_ChunkSize.Set(16, 128, 16);
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break;
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}
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case 2:
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case 3:
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{
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m_ChunkSize.Set(16, 256, 16);
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break;
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}
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default:
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{
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LOGERROR("File \"%s\" is in an unknown chunk format (%d)", m_FileName.c_str(), m_ChunkVersion);
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return;
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}
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};
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short NumChunks = 0;
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