Added Brick fence to m_Transparent
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@ -236,6 +236,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
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a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_Transparent = true;
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a_Info[E_BLOCK_MELON_STEM ].m_Transparent = true;
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a_Info[E_BLOCK_MOB_SPAWNER ].m_Transparent = true;
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a_Info[E_BLOCK_NETHER_BRICK_FENCE ].m_Transparent = true;
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a_Info[E_BLOCK_NETHER_PORTAL ].m_Transparent = true;
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a_Info[E_BLOCK_NETHER_WART ].m_Transparent = true;
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a_Info[E_BLOCK_NEW_LEAVES ].m_Transparent = true;
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