Fixed warnings
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0911072d27
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7bea90d6ca
@ -290,16 +290,16 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk)
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if (m_bOnGround)
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{
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Distance *= 2.5;
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Distance *= 2.5f;
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}
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else if (IsSwimming())
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{
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Distance *= 1.3;
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Distance *= 1.3f;
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}
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else
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{
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// Don't let the mob move too much if he's falling.
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Distance *= 0.25;
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Distance *= 0.25f;
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}
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AddSpeedX(Distance.x);
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