diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 66c9aadeb..54ad869c2 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -290,16 +290,16 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) if (m_bOnGround) { - Distance *= 2.5; + Distance *= 2.5f; } else if (IsSwimming()) { - Distance *= 1.3; + Distance *= 1.3f; } else { // Don't let the mob move too much if he's falling. - Distance *= 0.25; + Distance *= 0.25f; } AddSpeedX(Distance.x);