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Merge pull request #2994 from LogicParrot/mobTick

Rewrite mob tick code
This commit is contained in:
LogicParrot 2016-03-23 10:44:51 +02:00
commit 56f3fc954e

View File

@ -1135,28 +1135,51 @@ void cWorld::TickMobs(std::chrono::milliseconds a_Dt)
} // for i - AllFamilies[]
} // if (Spawning enabled)
// move close mobs
cMobProximityCounter::sIterablePair allCloseEnoughToMoveMobs = MobCensus.GetProximityCounter().getMobWithinThosesDistances(-1, 64 * 16);// MG TODO : deal with this magic number (the 16 is the size of a block)
for (cMobProximityCounter::tDistanceToMonster::const_iterator itr = allCloseEnoughToMoveMobs.m_Begin; itr != allCloseEnoughToMoveMobs.m_End; ++itr)
class cCallback : public cEntityCallback
{
cEntity & Entity = itr->second.m_Monster;
cChunk * Chunk = Entity.GetParentChunk();
if (!Entity.IsTicking())
virtual bool Item(cEntity * a_Entity) override
{
++itr;
continue;
}
ASSERT(Chunk == &(itr->second.m_Chunk));
Entity.Tick(a_Dt, *Chunk);
ASSERT(Chunk == &(itr->second.m_Chunk));
}
if (!a_Entity->IsMob())
{
return false;
}
if (!a_Entity->IsTicking())
{
return false;
}
// remove too far mobs
cMobProximityCounter::sIterablePair allTooFarMobs = MobCensus.GetProximityCounter().getMobWithinThosesDistances(128 * 16, -1);// MG TODO : deal with this magic number (the 16 is the size of a block)
for (cMobProximityCounter::tDistanceToMonster::const_iterator itr = allTooFarMobs.m_Begin; itr != allTooFarMobs.m_End; ++itr)
{
itr->second.m_Monster.Destroy(true);
}
auto Monster = static_cast<cMonster *>(a_Entity);
ASSERT(Monster->GetParentChunk() != nullptr); // A ticking entity must have a valid parent chunk
// Tick close mobs
if (Monster->GetParentChunk()->HasAnyClients())
{
Monster->Tick(m_Dt, *(a_Entity->GetParentChunk()));
}
// Destroy far hostile mobs
else if ((Monster->GetMobFamily() == cMonster::eFamily::mfHostile))
{
if (Monster->GetMobType() != eMonsterType::mtWolf)
{
Monster->Destroy(true);
}
else
{
auto Wolf = static_cast<cWolf *>(Monster);
if (Wolf->IsAngry())
{
Monster->Destroy(true);
}
}
}
return false;
}
public:
std::chrono::milliseconds m_Dt;
} Callback;
Callback.m_Dt = a_Dt;
ForEachEntity(Callback);
}