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Refactor minecart collision detection code. (#4712)

* Refactor minecart collision detection code.

 - Use new GetBoundingBox function.
 - Handle descending and ascending rails.
 - Snap to descending rails.

* Add message for UNREACHABLE
This commit is contained in:
Alexander Harkness 2020-05-04 21:04:21 +00:00 committed by GitHub
parent 24833f7386
commit 4e4ef9052e
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 281 additions and 110 deletions

View File

@ -158,6 +158,16 @@ void cMinecart::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
// Push cart upwards // Push cart upwards
AddPosY(1); AddPosY(1);
} }
else
{
// When a minecart gets to a descending rail, it should go down.
chunk->GetBlockTypeMeta(relPos.addedY(-1), InsideType, InsideMeta);
if (IsBlockRail(InsideType))
{
// Push cart downwards
AddPosY(-1);
}
}
} }
bool WasDetectorRail = false; bool WasDetectorRail = false;
@ -231,7 +241,8 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
SetSpeedX(0); // Correct diagonal movement from curved rails SetSpeedX(0); // Correct diagonal movement from curved rails
// Execute both the entity and block collision checks // Execute both the entity and block collision checks
bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta); auto BlckCol = TestBlockCollision(a_RailMeta);
auto EntCol = TestEntityCollision(a_RailMeta);
if (EntCol || BlckCol) if (EntCol || BlckCol)
{ {
return; return;
@ -250,7 +261,8 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
ApplyAcceleration({ 0.0, 0.0, -1.0 }, -0.1); ApplyAcceleration({ 0.0, 0.0, -1.0 }, -0.1);
} }
} }
break;
return;
} }
case E_META_RAIL_XM_XP: // EASTWEST case E_META_RAIL_XM_XP: // EASTWEST
{ {
@ -259,7 +271,8 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
SetSpeedY(NO_SPEED); SetSpeedY(NO_SPEED);
SetSpeedZ(NO_SPEED); SetSpeedZ(NO_SPEED);
bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta); auto BlckCol = TestBlockCollision(a_RailMeta);
auto EntCol = TestEntityCollision(a_RailMeta);
if (EntCol || BlckCol) if (EntCol || BlckCol)
{ {
return; return;
@ -276,13 +289,21 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
ApplyAcceleration({ -1.0, 0.0, 0.0 }, -0.1); ApplyAcceleration({ -1.0, 0.0, 0.0 }, -0.1);
} }
} }
break;
return;
} }
case E_META_RAIL_ASCEND_ZM: // ASCEND NORTH case E_META_RAIL_ASCEND_ZM: // ASCEND NORTH
{ {
SetYaw(270); SetYaw(270);
SetSpeedX(0); SetSpeedX(0);
auto BlckCol = TestBlockCollision(a_RailMeta);
auto EntCol = TestEntityCollision(a_RailMeta);
if (EntCol || BlckCol)
{
return;
}
if (GetSpeedZ() >= 0) if (GetSpeedZ() >= 0)
{ {
// SpeedZ POSITIVE, going SOUTH // SpeedZ POSITIVE, going SOUTH
@ -295,13 +316,21 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
AddSpeedZ(1); // Slow down AddSpeedZ(1); // Slow down
SetSpeedY(-GetSpeedZ()); // Upward movement is positive (0 minus negative number is positive number) SetSpeedY(-GetSpeedZ()); // Upward movement is positive (0 minus negative number is positive number)
} }
break;
return;
} }
case E_META_RAIL_ASCEND_ZP: // ASCEND SOUTH case E_META_RAIL_ASCEND_ZP: // ASCEND SOUTH
{ {
SetYaw(270); SetYaw(270);
SetSpeedX(0); SetSpeedX(0);
auto BlckCol = TestBlockCollision(a_RailMeta);
auto EntCol = TestEntityCollision(a_RailMeta);
if (EntCol || BlckCol)
{
return;
}
if (GetSpeedZ() > 0) if (GetSpeedZ() > 0)
{ {
// SpeedZ POSITIVE, going SOUTH // SpeedZ POSITIVE, going SOUTH
@ -314,13 +343,21 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
AddSpeedZ(-0.5); // Speed up AddSpeedZ(-0.5); // Speed up
SetSpeedY(GetSpeedZ()); // Downward movement negative SetSpeedY(GetSpeedZ()); // Downward movement negative
} }
break;
return;
} }
case E_META_RAIL_ASCEND_XM: // ASCEND EAST case E_META_RAIL_ASCEND_XM: // ASCEND EAST
{ {
SetYaw(180); SetYaw(180);
SetSpeedZ(NO_SPEED); SetSpeedZ(NO_SPEED);
auto BlckCol = TestBlockCollision(a_RailMeta);
auto EntCol = TestEntityCollision(a_RailMeta);
if (EntCol || BlckCol)
{
return;
}
if (GetSpeedX() >= NO_SPEED) if (GetSpeedX() >= NO_SPEED)
{ {
AddSpeedX(0.5); AddSpeedX(0.5);
@ -331,13 +368,21 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
AddSpeedX(1); AddSpeedX(1);
SetSpeedY(-GetSpeedX()); SetSpeedY(-GetSpeedX());
} }
break;
return;
} }
case E_META_RAIL_ASCEND_XP: // ASCEND WEST case E_META_RAIL_ASCEND_XP: // ASCEND WEST
{ {
SetYaw(180); SetYaw(180);
SetSpeedZ(0); SetSpeedZ(0);
auto BlckCol = TestBlockCollision(a_RailMeta);
auto EntCol = TestEntityCollision(a_RailMeta);
if (EntCol || BlckCol)
{
return;
}
if (GetSpeedX() > 0) if (GetSpeedX() > 0)
{ {
AddSpeedX(-1); AddSpeedX(-1);
@ -348,7 +393,8 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
AddSpeedX(-0.5); AddSpeedX(-0.5);
SetSpeedY(GetSpeedX()); SetSpeedY(GetSpeedX());
} }
break;
return;
} }
case E_META_RAIL_CURVED_ZM_XM: // Ends pointing NORTH and WEST case E_META_RAIL_CURVED_ZM_XM: // Ends pointing NORTH and WEST
{ {
@ -356,12 +402,16 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
SetPosY(floor(GetPosY()) + 0.55); // Levitate dat cart SetPosY(floor(GetPosY()) + 0.55); // Levitate dat cart
SetSpeedY(0); SetSpeedY(0);
TestBlockCollision(a_RailMeta); auto BlckCol = TestBlockCollision(a_RailMeta);
TestEntityCollision(a_RailMeta); auto EntCol = TestEntityCollision(a_RailMeta);
if (EntCol || BlckCol)
{
return;
}
// SnapToRail handles turning // SnapToRail handles turning
break; return;
} }
case E_META_RAIL_CURVED_ZM_XP: // Curved NORTH EAST case E_META_RAIL_CURVED_ZM_XP: // Curved NORTH EAST
{ {
@ -369,10 +419,14 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
SetPosY(floor(GetPosY()) + 0.55); SetPosY(floor(GetPosY()) + 0.55);
SetSpeedY(0); SetSpeedY(0);
TestBlockCollision(a_RailMeta); auto BlckCol = TestBlockCollision(a_RailMeta);
TestEntityCollision(a_RailMeta); auto EntCol = TestEntityCollision(a_RailMeta);
if (EntCol || BlckCol)
{
return;
}
break; return;
} }
case E_META_RAIL_CURVED_ZP_XM: // Curved SOUTH WEST case E_META_RAIL_CURVED_ZP_XM: // Curved SOUTH WEST
{ {
@ -380,10 +434,14 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
SetPosY(floor(GetPosY()) + 0.55); SetPosY(floor(GetPosY()) + 0.55);
SetSpeedY(0); SetSpeedY(0);
TestBlockCollision(a_RailMeta); auto BlckCol = TestBlockCollision(a_RailMeta);
TestEntityCollision(a_RailMeta); auto EntCol = TestEntityCollision(a_RailMeta);
if (EntCol || BlckCol)
{
return;
}
break; return;
} }
case E_META_RAIL_CURVED_ZP_XP: // Curved SOUTH EAST case E_META_RAIL_CURVED_ZP_XP: // Curved SOUTH EAST
{ {
@ -391,17 +449,17 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, std::chrono::millisecon
SetPosY(floor(GetPosY()) + 0.55); SetPosY(floor(GetPosY()) + 0.55);
SetSpeedY(0); SetSpeedY(0);
TestBlockCollision(a_RailMeta); auto BlckCol = TestBlockCollision(a_RailMeta);
TestEntityCollision(a_RailMeta); auto EntCol = TestEntityCollision(a_RailMeta);
if (EntCol || BlckCol)
{
return;
}
break; return;
}
default:
{
ASSERT(!"Unhandled rail meta!"); // Dun dun DUN!
break;
} }
} }
UNREACHABLE("Unsupported rail meta type");
} }
@ -724,14 +782,39 @@ void cMinecart::SnapToRail(NIBBLETYPE a_RailMeta)
bool cMinecart::IsSolidBlockAtPosition(Vector3i a_Pos)
{
BLOCKTYPE Block = m_World->GetBlock(a_Pos);
return !IsBlockRail(Block) && cBlockInfo::IsSolid(Block);
}
bool cMinecart::IsSolidBlockAtOffset(int a_XOffset, int a_YOffset, int a_ZOffset) bool cMinecart::IsSolidBlockAtOffset(int a_XOffset, int a_YOffset, int a_ZOffset)
{ {
BLOCKTYPE Block = m_World->GetBlock(POSX_TOINT + a_XOffset, POSY_TOINT + a_YOffset, POSZ_TOINT + a_ZOffset); return IsSolidBlockAtPosition({POSX_TOINT + a_XOffset, POSY_TOINT + a_YOffset, POSZ_TOINT + a_ZOffset});
if (IsBlockRail(Block) || !cBlockInfo::IsSolid(Block)) }
bool cMinecart::IsBlockCollisionAtOffset(Vector3i a_Offset)
{
auto BlockPosition = GetPosition().Floor() + a_Offset;
if (!IsSolidBlockAtPosition(BlockPosition))
{ {
return false; return false;
} }
return true;
auto bbBlock = cBoundingBox(
static_cast<Vector3d>(BlockPosition),
static_cast<Vector3d>(BlockPosition + Vector3i(1, 1, 1))
);
return GetBoundingBox().DoesIntersect(bbBlock);
} }
@ -740,135 +823,218 @@ bool cMinecart::IsSolidBlockAtOffset(int a_XOffset, int a_YOffset, int a_ZOffset
bool cMinecart::TestBlockCollision(NIBBLETYPE a_RailMeta) bool cMinecart::TestBlockCollision(NIBBLETYPE a_RailMeta)
{ {
auto SpeedX = GetSpeedX();
auto SpeedZ = GetSpeedZ();
// Don't do anything if minecarts aren't moving.
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wfloat-equal"
#endif
if ((SpeedX == 0) && (SpeedZ == 0))
{
return false;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
auto StopTheCart = true;
auto StopOffset = Vector3d();
switch (a_RailMeta) switch (a_RailMeta)
{ {
case E_META_RAIL_ZM_ZP: case E_META_RAIL_ZM_ZP:
{ {
if (GetSpeedZ() > 0) if (SpeedZ > 0)
{ {
if (IsSolidBlockAtOffset(0, 0, 1)) StopOffset = Vector3d(0, 0, 0.4);
{ StopTheCart = IsBlockCollisionAtOffset({0, 0, 1});
// We could try to detect a block in front based purely on coordinates, but xoft made a bounding box system - why not use? :P
cBoundingBox bbBlock(Vector3d(POSX_TOINT, POSY_TOINT, static_cast<int>(ceil(GetPosZ()))), 0.5, 1);
cBoundingBox bbMinecart(Vector3d(GetPosX(), floor(GetPosY()), GetPosZ()), GetWidth() / 2, GetHeight());
if (bbBlock.DoesIntersect(bbMinecart))
{
SetSpeed(0, 0, 0);
SetPosZ(floor(GetPosZ()) + 0.4);
return true;
}
}
} }
else if (GetSpeedZ() < 0) else // SpeedZ < 0
{ {
if (IsSolidBlockAtOffset(0, 0, -1)) StopTheCart = IsBlockCollisionAtOffset({0, 0, -1});
{ StopOffset = Vector3d(0, 0, 0.65);
cBoundingBox bbBlock(Vector3d(POSX_TOINT, POSY_TOINT, POSZ_TOINT - 1), 0.5, 1);
cBoundingBox bbMinecart(Vector3d(GetPosX(), floor(GetPosY()), GetPosZ() - 1), GetWidth() / 2, GetHeight());
if (bbBlock.DoesIntersect(bbMinecart))
{
SetSpeed(0, 0, 0);
SetPosZ(floor(GetPosZ()) + 0.65);
return true;
}
}
} }
break; break;
} }
case E_META_RAIL_XM_XP: case E_META_RAIL_XM_XP:
{ {
if (GetSpeedX() > 0) if (SpeedX > 0)
{ {
if (IsSolidBlockAtOffset(1, 0, 0)) StopTheCart = IsBlockCollisionAtOffset({1, 0, 0});
{ StopOffset = Vector3d(0.4, 0, 0);
cBoundingBox bbBlock(Vector3d(static_cast<int>(ceil(GetPosX())), POSY_TOINT, POSZ_TOINT), 0.5, 1);
cBoundingBox bbMinecart(Vector3d(GetPosX(), floor(GetPosY()), GetPosZ()), GetWidth() / 2, GetHeight());
if (bbBlock.DoesIntersect(bbMinecart))
{
SetSpeed(0, 0, 0);
SetPosX(floor(GetPosX()) + 0.4);
return true;
}
}
} }
else if (GetSpeedX() < 0) else // SpeedX < 0
{ {
if (IsSolidBlockAtOffset(-1, 0, 0)) StopTheCart = IsBlockCollisionAtOffset({-1, 0, 0});
{ StopOffset = Vector3d(0.65, 0, 0);
cBoundingBox bbBlock(Vector3d(POSX_TOINT - 1, POSY_TOINT, POSZ_TOINT), 0.5, 1);
cBoundingBox bbMinecart(Vector3d(GetPosX() - 1, floor(GetPosY()), GetPosZ()), GetWidth() / 2, GetHeight());
if (bbBlock.DoesIntersect(bbMinecart))
{
SetSpeed(0, 0, 0);
SetPosX(floor(GetPosX()) + 0.65);
return true;
}
}
} }
break; break;
} }
case E_META_RAIL_CURVED_ZM_XM:
// Ascending rails check for one block on the way up, two on the way down.
case E_META_RAIL_ASCEND_XM:
{ {
bool IsBlockXM = IsSolidBlockAtOffset(-1, 0, 0); StopOffset = Vector3d(0.5, 0, 0);
bool IsBlockZM = IsSolidBlockAtOffset(0, 0, -1);
if (((GetSpeedZ() < 0) && IsBlockZM) || ((GetSpeedX() < 0) && IsBlockXM)) if (SpeedX < 0)
{ {
SetSpeed(0, 0, 0); StopTheCart = IsBlockCollisionAtOffset({-1, 1, 0});
SetPosition(POSX_TOINT + 0.5, GetPosY(), POSZ_TOINT + 0.5); }
return true; else // SpeedX > 0
{
StopTheCart = IsBlockCollisionAtOffset({1, 0, 0}) || IsBlockCollisionAtOffset({1, 1, 0});
} }
break; break;
} }
case E_META_RAIL_CURVED_ZM_XP: case E_META_RAIL_ASCEND_XP:
{ {
bool IsBlockXP = IsSolidBlockAtOffset(1, 0, 0); StopOffset = Vector3d(0.5, 0, 0);
bool IsBlockZM = IsSolidBlockAtOffset(0, 0, -1);
if (((GetSpeedZ() < 0) && IsBlockZM) || ((GetSpeedX() > 0) && IsBlockXP)) if (SpeedX > 0)
{ {
SetSpeed(0, 0, 0); StopTheCart = IsBlockCollisionAtOffset({1, 1, 0});
SetPosition(POSX_TOINT + 0.5, GetPosY(), POSZ_TOINT + 0.5); }
return true; else // SpeedX < 0
{
StopTheCart = IsBlockCollisionAtOffset({-1, 0, 0}) || IsBlockCollisionAtOffset({-1, 1, 0});
}
break;
}
case E_META_RAIL_ASCEND_ZM:
{
StopOffset = Vector3d(0, 0, 0.5);
if (SpeedZ < 0)
{
StopTheCart = IsBlockCollisionAtOffset({0, 1, -1});
}
else // SpeedZ > 0
{
StopTheCart = IsBlockCollisionAtOffset({0, 0, 1}) || IsBlockCollisionAtOffset({0, 1, 1});
}
break;
}
case E_META_RAIL_ASCEND_ZP:
{
StopOffset = Vector3d(0, 0, 0.5);
if (SpeedZ > 0)
{
StopTheCart = IsBlockCollisionAtOffset({0, 1, 1});
}
else // SpeedZ < 0
{
StopTheCart = IsBlockCollisionAtOffset({0, 0, -1}) || IsBlockCollisionAtOffset({0, 1, -1});
}
break;
}
// Curved rails allow movement across both the x and z axes. But when the cart is
// moving towards one of the rail endpoints, it will always have velocity towards
// the direction of that endpoint in the same axis.
case E_META_RAIL_CURVED_ZP_XP:
{
StopOffset = Vector3d(0.5, 0, 0.5);
if (SpeedZ > 0)
{
StopTheCart = IsBlockCollisionAtOffset({0, 0, 1});
break;
}
if (SpeedX > 0)
{
StopTheCart = IsBlockCollisionAtOffset({1, 0, 0});
break;
} }
break; break;
UNREACHABLE("Invalid minecart movement");
} }
case E_META_RAIL_CURVED_ZP_XM: case E_META_RAIL_CURVED_ZP_XM:
{ {
bool IsBlockXM = IsSolidBlockAtOffset(-1, 0, 0); StopOffset = Vector3d(0.5, 0, 0.5);
bool IsBlockZP = IsSolidBlockAtOffset(0, 0, +1);
if (((GetSpeedZ() > 0) && IsBlockZP) || ((GetSpeedX() < 0) && IsBlockXM)) if (SpeedZ > 0)
{ {
SetSpeed(0, 0, 0); StopTheCart = IsBlockCollisionAtOffset({0, 0, 1});
SetPosition(POSX_TOINT + 0.5, GetPosY(), POSZ_TOINT + 0.5); break;
return true; }
if (SpeedX < 0)
{
StopTheCart = IsBlockCollisionAtOffset({-1, 0, 0});
break;
} }
break; break;
UNREACHABLE("Invalid minecart movement");
} }
case E_META_RAIL_CURVED_ZP_XP: case E_META_RAIL_CURVED_ZM_XM:
{ {
bool IsBlockXP = IsSolidBlockAtOffset(1, 0, 0); StopOffset = Vector3d(0.5, 0, 0.5);
bool IsBlockZP = IsSolidBlockAtOffset(0, 0, 1);
if (((GetSpeedZ() > 0) && IsBlockZP) || ((GetSpeedX() > 0) && IsBlockXP)) if (SpeedZ < 0)
{ {
SetSpeed(0, 0, 0); StopTheCart = IsBlockCollisionAtOffset({0, 0, -1});
SetPosition(POSX_TOINT + 0.5, GetPosY(), POSZ_TOINT + 0.5); break;
return true; }
if (SpeedX < 0)
{
StopTheCart = IsBlockCollisionAtOffset({-1, 0, 0});
break;
} }
break; break;
UNREACHABLE("Invalid minecart movement");
}
case E_META_RAIL_CURVED_ZM_XP:
{
StopOffset = Vector3d(0.5, 0, 0.5);
if (SpeedZ < 0)
{
StopTheCart = IsBlockCollisionAtOffset({0, 0, -1});
break;
}
if (SpeedX > 0)
{
StopTheCart = IsBlockCollisionAtOffset({1, 0, 0});
break;
}
break;
UNREACHABLE("Invalid minecart movement");
} }
default: break;
} }
if (StopTheCart)
{
SetSpeed(0, 0, 0);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wfloat-equal"
#endif
if (StopOffset.x != 0)
{
SetPosX(POSX_TOINT + StopOffset.x);
}
if (StopOffset.z != 0)
{
SetPosZ(POSZ_TOINT + StopOffset.z);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
return true;
}
return false; return false;
} }

View File

@ -83,8 +83,13 @@ protected:
void SnapToRail(NIBBLETYPE a_RailMeta); void SnapToRail(NIBBLETYPE a_RailMeta);
/** Tests if a solid block is in front of a cart, and stops the cart (and returns true) if so; returns false if no obstruction */ /** Tests if a solid block is in front of a cart, and stops the cart (and returns true) if so; returns false if no obstruction */
bool TestBlockCollision(NIBBLETYPE a_RailMeta); bool TestBlockCollision(NIBBLETYPE a_RailMeta);
/** Tests if there is a block at the specified position which is impassable to minecarts */
bool IsSolidBlockAtPosition(Vector3i a_Offset);
/** Tests if a solid block is at a specific offset of the minecart position */ /** Tests if a solid block is at a specific offset of the minecart position */
bool IsSolidBlockAtOffset(int a_XOffset, int a_YOffset, int a_ZOffset); bool IsSolidBlockAtOffset(int a_XOffset, int a_YOffset, int a_ZOffset);
bool IsBlockCollisionAtOffset(Vector3i a_Offset);
/** Tests if this mincecart's bounding box is intersecting another entity's bounding box (collision) and pushes mincecart away if necessary */ /** Tests if this mincecart's bounding box is intersecting another entity's bounding box (collision) and pushes mincecart away if necessary */
bool TestEntityCollision(NIBBLETYPE a_RailMeta); bool TestEntityCollision(NIBBLETYPE a_RailMeta);